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How can I solve this constrained assignment problem?

The assignment problem is defined as follows:

There are a number of agents and a number of tasks. Any agent can be assigned to perform any task, incurring some cost that may vary depending on the agent-task assignment. It is required to perform all tasks by assigning exactly one task to each agent in such a way that the total cost of the assignment is minimized.

The number of tasks is larger than the number of agents.

My problem statement though imposes an additional constraint on the above.

Each task belongs to exactly one 'category'. Each 'category' has an associated maximum number of tasks that can be assigned. Enforce this constraint on the earlier definition.

For a layman's example, consider this -

A restaurant serves n customers (agents), and has on it's menu m possible dishes (tasks), with m > n. Each customer gives his preference for each of the m dishes, which is the cost for this particular assignment problem. Find a solution which minimizes cost i.e. which gives each customer a dish that is as high on their preference as possible. Additionally, each dish belong to a certain cuisine (category). The restaurant can only make a certain number of dishes per cuisine. Enforce this constraint on the problem above.

I understand that this is a very specific problem, but any help would be appreciated.

I am currently solving the first part of the problem using the Hungarian Algorithm for assignment.

  • optimization
  • combinatorics
  • assignment-problem

Rohan Sood's user avatar

  • 2 $\begingroup$ You should be able to reformulate this as a Maximum-Flow Problem $\endgroup$ –  Francesco Gramano Commented Jan 15, 2015 at 18:45

3 Answers 3

Introduce dummy variables with zero cost so that it becomes a balanced assignment, which can be solved with Hungarian Algorithm .

Ryan Dougherty's user avatar

  • $\begingroup$ Does not work for the additional constraint. $\endgroup$ –  Rohan Sood Commented Jul 5, 2015 at 11:51

This can be formulated as an instance of minimum-cost flow problem . Have a graph with one vertex per agent, one vertex per task, and one vertex per category. Now add edges:

Add an edge from the source to each agent, with capacity 1 and cost 0.

Add an edge from each agent to each task, with capacity 1 and cost according to the cost of that assignment.

Add an edge from each task to the category it is part of, with capacity 1 and cost 0.

Add an edge from each category to the sink, with capacity given by the maximum number of tasks assignable in that category and cost 0.

Now find the minimum-cost flow of size $t$, where $t$ is the number of tasks. There are polynomial-time algorithms for that.

D.W.'s user avatar

I know it is a bit late for an answer to that post. Maybe you should have closed it within a year of no relevant answer. The problem is not that easy, just with one additional constraint, there is a lot of work dealing with the problem. You can use branch and bound algorithm. In the branch and bound, there are different ways to proceed.

Rima Awhid's user avatar

  • 1 $\begingroup$ Could you please describe the branch and bound algorithm in detail? $\endgroup$ –  xskxzr Commented Sep 1, 2020 at 1:12
  • $\begingroup$ it is tree like method, based on : 1) solving a relaxation of your problem,, a good relaxation (without some complicating constraints). 2) setting up a branching criteria (a way how you construct the subproblems). You have to manage with bounds, upper and lowers bounds. There are ways to fathom (cut it out) a vertex or branch of the tree according to the bounds. if it is a min problem, then a lower bound is determined by the value obtained by solving the relaxed problem, and an upper bound is the value of any feasible solution (that satisfies all the constraints of the initial problem). $\endgroup$ –  Rima Awhid Commented Sep 2, 2020 at 23:15

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the assignment problem constraint x41

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The assignment problem constraint x31 + x32 + x33 + x34 <= 2 means

a. agent 2 can be assigned to at most 3 tasks.

b. agent 3 can be assigned to at most 2 tasks.

c. a mixture of agents 1, 2, 3, and 4 will be assigned to 2 or less tasks.

d. there is no feasible solution.

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Solution summary.

The solution is about interpretation of assignment constraint

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Assignment problem in stricter sense does not allow this constraint as an agent can be assigned to one and only one task ...

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5 Corrected Constraint Logic Programming Exercises

Constraint logic programming.

This page presents detailed corrected exercises of the problem of logic programming by constraints, which is a natural mix of logic programming and constraint programming .

constraint logic programming

Consider the following puzzle:

constraint logic programming

Each region of the grid must be filled with a number between 0 and 9 so that

  • the numbers in two adjacent regions (vertically or horizontally) are different
  • whenever there are four regions that meet at a point (indicated by a small circle), the sum of their numbers is equal to 20.

Solve this problem by constraint logic programming.

Let's name from top left to bottom right (by line) the empty squares by a letter. Each domain has a value between 0 and 9. Thereafter, the two constraints must be filled in manually.

For each square, its score must be different from its neighbours.

For each circle, the sum must be equal to 20.

We therefore have the following constraint logic programming:

Consider the game Bokkusu. The object of the game is to mark certain squares of the given grid in black.

Each box has two values: an A value and a B value. The numbers on the right denote the A values of the boxes in each corresponding row and the numbers at the bottom denote the B values of the boxes in each corresponding column (These values always range from 1 to the size of the grid by increasing by 1 from left to right or from top to bottom).

The values on the left indicate the sum of the B values of the black boxes for each row and the values on the top indicate the sum of the A values of the black boxes for each column. An example of a grid and its solution is given in the figure. In the solution of this example we have for example 7 = 1 + 2 + 4 (the boxes with B value of 1, 2 and 4 are marked black) and 6 = 2 + 4 (the boxes with A values of 2 and 4 are marked).

constraint logic programming

Let's name each square in the grid in a matrix fashion. For the constraints, the sum of the binary variables (white=0 or black=1) multiplied by the coefficients on the left or on the top must be equal to the value opposite.

We consider the problem of generating a timetable. There are 7 classes and 4 slots. A slot can accommodate a maximum of 2 lessons. There are the following constraints:

– Course 4 must be before course 6. – Course 5 must be before course 7. – Course 6 must be before course 2. – Course 1 cannot be in parallel with courses 2, 3, 4 and 7. – Course 2 cannot be in parallel with courses 3 and 6. – Course 3 cannot be in parallel with courses 4, 5 and 6. – Course 4 cannot be in parallel with courses 5 and 6. – Course 5 cannot be in parallel with course 7.

We will consider that the courses are domains, and that they can take a value from 1 to 4 corresponding to the niche that will be chosen. Constraint logic programming is as follows:

Inshi no heya is a Japanese logic game. It is played on a rectangular grid of cells which are separated into rectangles. One dimension of each rectangle is 1 while the other dimension varies.

Each rectangle is placed horizontally or vertically and contains a number. The goal is to fill all cells with numbers from 1 to 9 so that:

– If we multiply all the digits of each rectangle we obtain the number indicated in the rectangle – No number appears more than once in a column. – No number appears more than once in a line.

An example of an original grid and a solution are given below:

constraint logic programming

Each box of the matrix is considered as a domain, each box can take a value from 1 to 5. The constraints are simple since the sum of the boxes of a certain perimeter must be equal to a given number.

Skyscrapers are built on an NxN grid. Each skyscraper has a number of floors corresponding to its size (from 1 to N). In each column and each row each size appears exactly once. The numbers on the edges of the grid indicate how many skyscrapers can be seen when looking from that point towards the corresponding row or column. A skyscraper is visible if all the skyscrapers in front of it are smaller. Here is an example of a grid and its solution:

constraint logic programming

For example, in the second line from the bottom looking from the left we can see 2 skyscrapers: the one of height 3 and the one of height 4. Here is a second problem of a grid (5×5) to solve:

constraint logic programming

You can use the predefined predicate fd_cardinality(+List, ?Count) where List is a list of constraints and Count is the number of List constraints satisfied.

en_GB

A three-dimensional bin packing problem with item fragmentation and its application in the storage location assignment problem

  • Research Paper
  • Published: 04 September 2024

Cite this article

the assignment problem constraint x41

  • Hamid Salamati-Hormozi   ORCID: orcid.org/0000-0001-6500-3403 1 ,
  • Ali Husseinzadeh Kashan   ORCID: orcid.org/0000-0002-6004-6882 1 &
  • Bakhtiar Ostadi   ORCID: orcid.org/0000-0001-8472-6244 1  

This paper introduces the three-dimensional bin packing problem with item fragmentation (3D-BPPIF) and explores its application in the storage location assignment problem (SLAP) to efficiently allocate warehouse spaces to product groups. Based on real-world constraints, the aim is to find an effective 3D-packing of the product groups into warehouse storage spaces to minimize the total distance. Given the internal limitations present in many warehouses, the storage spaces are not homogeneous, making the allocation to product groups a challenging task that can reduce space utilization efficiency. Accordingly, to effectively utilize warehouse storage spaces, we developed a MILP formulation incorporating the concepts of shape changeability and item fragmentation, significantly enhancing the flexibility of the arrangements. Due to the NP-hard nature of the problem, we proposed a simulated annealing-based meta-heuristic to solve large-scale real-world problems. Numerous computational experiments prove the validity of the proposed model and illustrate that the proposed algorithm can provide appropriate 3D assignments.

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Suppose a problem involving the packing of 3 items into a bin with dimensions \(4 \times 4 \times 2\) (see Fig. 

figure 16

The available space of a bin with dimensions \(4 \times 4 \times 2\)

16 ). Table

10 represents the specifications of the items. The fixed item, with volume 4, is represented by a black box in the bin and serves as an obstacle. The order of packing the items is predetermined based on the ascending order of COI. The packing phase is as follows:

Warehouse door coordinates (I/O): \(\left( {O^{x} ,O^{y} ,O^{z} } \right) = \left( {0,0,0} \right)\) .

List of sorted items ( S) : \(S = \left\{ {1 \to 2 \to 3} \right\}\) .

1.1 Iteration #1

Update the available space: the best candidate points (nearest points to the I/O) to assign the first item are A, B, and C (Fig. 

figure 17

The available space in iteration #1

Call the first item from the list \(S\) : \(v_{1} = 6.\)

Regarding the objective function (minimizing the total distance to the I/O point), the model tries to find the best location and dimensions for the item. Various arrangement options are shown in Fig. 

figure 18

Different arrangements of the first item in iteration #1

18 . As shown, the best arrangement for \(v_{1} = 6\) is the place with the minimum value of objective function which it is \(z = 12.2\) .

Fix the location and dimensions of the item:

1.2 Iteration #2

Update the available space: point A is occupied by the first item. The available spaces closest to the I/O point (points B and C) are shown in Fig. 

figure 19

The available space in iteration #2

Call the second item from the list \(S\) : \(v_{2} = 7.\)

There is no feasible way to arrange the second item as a single piece within the available space. Therefore, the model divides it into two parts. Some arrangement options are shown in Fig. 

figure 20

Different arrangements of the second item in iteration #2

20 . The best arrangement for \(v_{2} = 7\) results in a minimum objective function value of \(z = 30.7\) .

1.3 Iteration #3

Update the available space: points B and C are occupied by the second item. The available spaces closest to the I/O point (D, E, F, and G) are shown in Fig. 

figure 21

The available space in iteration #3

Call the third item from the list S: \(v_{3} = 10.\)

There is no way to arrange the third item with a single box in the available space. As a result, the model divides it into two parts. Different arrangement modes are shown in Fig. 

figure 22

Different arrangements of the third item in iteration #3

22 . The best arrangement for \(v_{3} = 10\) is obtained. The points F and G are occupied by the third item.

Fix location and dimensions of item:

figure 23

Arrangements of classes 7–27 of large-size items

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Salamati-Hormozi, H., Husseinzadeh Kashan, A. & Ostadi, B. A three-dimensional bin packing problem with item fragmentation and its application in the storage location assignment problem. 4OR-Q J Oper Res (2024). https://doi.org/10.1007/s10288-024-00576-6

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  1. Solved The assignment problem constraint x41 + x42

    Question: The assignment problem constraint x41 + x42 + x43 + x44 ≤ 3 means A. a mixture of agents 1, 2, 3 and 4 will be assigned to tasks 1, 2 or 3. B. agent 3 can be assigned to 4 tasks. C. agent 4 can be assigned to 3 tasks. D. There is no feasible solution. The assignment problem constraint x41 + x42 + x43 + x44 ≤ 3 means. A. a mixture ...

  2. V-348 Quizzes for Exam 2

    The assignment problem constraint x41 + x42 + x43 + x44 ≤ 3 means: There is no feasible solution. agent 3 can be assigned to 4 tasks. a mixture of agents 1, 2, 3 and 4 will be assigned to tasks 1, 2 or 3. agent 4 can be assigned to 3 tasks. 18 of 29. Definition.

  3. CH 6 Flashcards

    The assignment problem constraint x31 + x32 + x33 + x34 ≤ 2 means. agent 3 can be assigned to 2 tasks. Arcs in a transshipment problem. indicate the direction of the flow. Constraints in a transshipment problem. include a variable for every arc. In a transshipment problem, shipments.

  4. Lovegrin Quantitative Methods ch 6-8 vocab Flashcards

    The assignment problem constraint x41 + x42 + x43 + x44 ≤ 3 means: agent 4 can be assigned to 3 tasks. The difference between the assignment and the transportation problem is that: each supply and demand value is 1 in the assignment problem.

  5. How can I solve this constrained assignment problem?

    2. The assignment problem is defined as follows: There are a number of agents and a number of tasks. Any agent can be assigned to perform any task, incurring some cost that may vary depending on the agent-task assignment. It is required to perform all tasks by assigning exactly one task to each agent in such a way that the total cost of the ...

  6. The Assignment Problem

    The assignment problem is one of the fundamental combinatorial optimization problems in the branch of optimization or operations research in mathematics. In an ... The constraint matrix of the assignment problem is very special. It will only produce integer solutions. These special constraint matrices are called uni-modular matrices ...

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    1 1 i j n n aij 11 11 1 1 PERSONS OBJECTS.... Sec. 1.1 Problem Formulation 3 Figure 1.1 The graph representation of an assignment problem. end node of the arc. The degree ofanodei is the number of arcs that are incident to i. A graph is said to be bipartite if its nodes can be partitioned into two sets S and T such that every arc has its start in S and its end in T.The

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    Our expert help has broken down your problem into an easy-to-learn solution you can count on. Question: The assignment problem constraint x 41 + x 42 + x 43 + x 44 53 means: agent 3 can be assigned to 4 tasks. agent 4 can be assigned to 3 tasks. a mixture of agents 1, 2, 3 and 4 will be assigned to tasks 1, 2 or 3. There is no feasible solution.

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    An assignment problem is when we want to assign a person, machine, or any resource given several conditions. ... For the constraint, we want to add that there will be no overlap between workers ...

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    Related BrainMass Solutions. Problem constraint . 107151 Problem constraint The assignment problem constraint x41 + x42 + x43 + x44 = 3 means: A) agent 4 can be assigned to three tasks.B) agent 3 can be assigned to four tasks. Hungarian method and EOQ. To solve maximization assignment problems using the Hungarian Method, you need to a. convert the problem to an equivalent minimization problem.

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    Chapter5 Thetransportationproblemandthe assignmentproblem. r 5The transportation problem and the assignment problemIn this chapter we introduce the algorithms used to solve two specific linear prob-le. nd the assignment problem.5.1 The transportation problemIn the application of linear programming techniques, the transportation problem w.

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    The linear programming model for a transportation problem has constraints for supply at each _____ and _____ at each destination. b. all of the above ... The difference between the assignment and the transportation problem is that. agent 4 can be assigned to 3 tasks. The assignment problem constraint x41 + x42 + x43 + x44 ≤ 3 means =Fixed ...

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    Exercise 1. whenever there are four regions that meet at a point (indicated by a small circle), the sum of their numbers is equal to 20. Solve this problem by constraint logic programming. Let's name from top left to bottom right (by line) the empty squares by a letter. Each domain has a value between 0 and 9.

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    4. agent 2 can be assigned to 3 tasks. The assignment problem constraint x31 + x32 + x33 + x34 ≤ 2 means. 1. a mixture of agents 1, 2, 3, and 4 will be assigned to tasks. 2. there is no feasible solution. 3. agent 3 can be assigned to 2 tasks. 4. agent 2 can be assigned to 3 tasks. There are 2 steps to solve this one.

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    Assignment Problems Personnel Assignment: Time (hours) Job 1 Job 2 Job 3 Job 4 Person 1 14 5 8 7 Person 2 2 12 6 5 ... X41 + X42 + X43 + X44 = 1 Demand Constraints: X11 + X21 + X31 + X41 = 1 X12 + X22 + X32 + X42 = 1 X13 + X23 + X33 + X43 = 1 X14 + X24 + X34 + X44 = 1 Binary Constraints:

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    problem and the assignment problem. We look at the problems from a mathematical point of view and use Linear Programming theory to state some important facts that help us in finding and checking optimal solutions to our problems. We will state two versions of the assignment problem with constraints, one of which will be the main subject of ...

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    To solve such assignment problems, follow these steps: Formulate the problem: Define the agents and tasks clearly. Use variables to denote whether an agent is assigned to a task (usually binary, 0 or 1). Set up constraints: Ensure each agent and task meets the requirements. For example, a constraint might be x11 + x12 + x13 + x14 ≤ 3 for Agent 1.

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    The assignment problem constraint x41 + x42 + x43 + x44 ≤ 3 means: a. There is no feasible solution. b. agent 3 can be assigned to 4 tasks. c. a mixture of agents 1, 2, 3 and 4 will be assigned to tasks 1, 2 or 3. d. agent 4 can be assigned to 3 tasks. d. In an assignment problem all supply and demand values equal are:

  19. The assignment problem constraint x31 + x32

    The student's question involves the interpretation of a constraint from an assignment problem typical of operations research, a field of applied mathematics. The constraint in question is x31 + x32 + x33 + x34 ≤ 2, which pertains to the number of tasks that an agent (or a resource) can be assigned to. This type of problem generally seeks to ...

  20. Solved The assignment problem constraint x31 + x32 x33 + x34

    The assignment problem constraint x31 + x32 x33 + x34 2 means 1) there is no feasible solution. 2) agent 2 can be assigned to 3 tasks. 3) agent 3 can be assigned to 2 tasks. 4) a mixture of agents 1, 2, 3, and 4 will be assigned to tasks.

  21. A three-dimensional bin packing problem with item ...

    This paper introduces the three-dimensional bin packing problem with item fragmentation (3D-BPPIF) and explores its application in the storage location assignment problem (SLAP) to efficiently allocate warehouse spaces to product groups. Based on real-world constraints, the aim is to find an effective 3D-packing of the product groups into warehouse storage spaces to minimize the total distance ...

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    The assignment problem constraint x31 + x32 + x33 + x34 <= 2 means:Group of answer choicesagent 3 can be assigned to 2 tasks.agent 3 can be assigned to no more than 2 tasks.a mixture of agents 1, 2, 3 and 4 will be assigned to tasks.agents 1, 2, 3, and 4 can be assigned up to 2 tasks.

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    Study with Quizlet and memorize flashcards containing terms like In a transportation problem, items are allocated from sources to destinations:, In an assignment problem all supply and demand values equal are:, In an assignment problem: and more.

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