True Demon Alloy
Demon | Race | Level | HP | Phys | Gun | Fire | Ice | Elec | Force | Ruin | Skills | Drop |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Swordswoman | 54 | ~3,300 | Res | - | - | Res | Wk | Res | Nul | Rampage Slash, | ? | |
Rifleman | 54 | ~2,700 | - | Res | Rpl | Wk | - | - | Nul | Inferno Shot | ? | |
53 | ~2,100 | - | - | Nul | Wk | Res | Res | - | , , | Fallen Arm x1 | ||
53 | ~2,400 | - | Wk | - | - | Rpl | Wk | - | , | Silver Feather x1 | ||
57 | ~8,800 | Rpl | - | - | - | - | Wk | Nul | , , , , , , , , Law of Wisdom*, Law of Phenomena* | Magnetite Mass x1 Totem Memory x1 |
Demon | Race | Level | HP | Phys | Gun | Fire | Ice | Elec | Force | Ruin | Skills | Drop |
---|---|---|---|---|---|---|---|---|---|---|---|---|
60 | 1,200 | Rpl | Rpl | Wk | Wk | Wk | Wk | - | , | Cycloptic Eye | ||
60 | 1,180 | Res | Wk | - | - | Drn | - | Res | , | Raptor Fang True Nitrodite | ||
62 | 1,620 | Res | - | - | Nul | Wk | Nul | - | , | Yoma Tusk | ||
62 | 1,540 | Rpl | Rpl | - | Wk | Wk | Wk | - | , | Hooked Claw True Nitrodite | ||
63 | 1,900 | - | - | Drn | - | - | - | Wk | , | Wilder's Jawbone True Demon Alloy | ||
63 | 1,210 | - | Wk | Rpl | Rpl | Rpl | Rpl | - | , | Angel's Pinky | ||
64 | 2,500 | Res | Res | Res | Res | Res | Wk | Wk | , | Dragon God's Fangs True Nitrodite | ||
64 | 1,600 | - | - | Wk | Drn | - | - | Nul | , , | Earth Mother's Tress | ||
67 | 2,090 | - | Res | Nul | Res | Res | Wk | - | , | Fiery Angel's Eye True Demon Alloy | ||
62 | ? | - | Wk | - | - | Rpl | Wk | - | , | Headless Figurine x1 |
Demon | Race | Level | HP | Phys | Gun | Fire | Ice | Elec | Force | Ruin | Skills | Drop |
---|---|---|---|---|---|---|---|---|---|---|---|---|
62 | ~5,000 | - | - | - | - | - | - | Nul | Attack Module, Guard Module, Technique Module, Reformat, , | Magnetite Mass x1 Totem Memory x1 | ||
61 | ~2,300 | Nul | Nul | - | Nul | Wk | Rpl | Wk | , , | Genma's Rump x1 | ||
61 | ~2,800 | - | - | Rpl | Wk | - | - | - | , , , | Canine Teeth x1 | ||
61 | ~1,400 | Wk | - | Rpl | Rpl | Rpl | Rpl | Nul | , , | Fairy Embroidery x1 | ||
61 | ~4,000 | Rpl | Rpl | Wk | Wk | Wk | Wk | - | , , | Cycloptic Eye x1 | ||
64 | ~2,560 | Wk | - | Res | Res | Res | Res | Wk | , | Shaman Lord's Mark x1 |
Risky enemies are leveled and will become stronger as the party does. Once the party approaches their level, risky enemies will begin appearing as the next set of demons.
Demon | Race | Level | HP | Phys | Gun | Fire | Ice | Elec | Force | Ruin | Skills | Drop |
---|---|---|---|---|---|---|---|---|---|---|---|---|
65 | 1,450 | - | Rpl | Nul | - | Drn | Wk | - | , | Alexandrite Aromatic Woodchip Aromatic Wood | ||
65 | 1,500 | Nul | Nul | - | Rpl | Wk | Nul | Nul | , Mite Breath, | |||
65 | ? | Nul | Wk | Drn | Wk | - | Rpl | Nul | , , , ? | |||
65 | 1,800 | Rpl | - | Wk | Drn | Rpl | - | Res | , , | |||
75 | ? | Rpl | Wk | - | - | Drn | - | Nul | , , | Aromatic Woodchip x1 Aromatic Wood x1 | ||
75 | ~2,500 | Rpl | Drn | - | - | Wk | Rpl | Wk | , , | |||
85 | ? | Res | Res | Drn | Wk | - | - | Nul | , Mite Breath, | Aromatic Woodchip Aromatic Wood | ||
85 | ? | - | - | Rpl | Wk | - | - | Nul | , | |||
85 | ~6,600 | Drn | - | Drn | Rpl | - | - | Wk | , , , | |||
95 | 2,200 | Wk | Wk | - | Wk | Res | Wk | Wk | Aromatic Woodchip x4 Aromatic Wood x2 | |||
95 | 4,600 | - | Res | - | Wk | Nul | - | Wk | , | |||
95 | 3,200 | Wk | - | Rpl | Rpl | Rpl | Rpl | Nul | , , | |||
98 | ~4,300 | - | - | Wk | Rpl | Rpl | - | - | , | Aromatic Woodchip x1 Aromatic Wood x3 | ||
98 | ~5,400 | Rpl | Wk | - | - | - | Nul | - | , Countdown, , | |||
98 | ~3,800 | Nul | Rpl | Nul | - | Nul | Wk | - | , |
Playable | - - - - - |
Other | - - - - - - - - - - - - - - - - - - - |
Locations | |
Safehouse | |
Axis | |
Shinsando | - Bar Heidrun |
Karakucho | - Club Cretaceous |
Mansei Realm | - |
Roppo Realm | |
Komadori Orphange - - - - Lower Central Line - - - Ozaki Hope Towers: Tower C - | |
Music | |
Albums | - |
Songs | " " |
Archives | |
Terminology | - - - - Soul Hack - - - |
Mechanics | - - - - - Summoner Skills - Demon Recon ( ) - - - - - Soul Level - Hangout Events - - |
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Written by Andrew Stretch
Published: August 26, 2022 12:00 AM
Soul Hackers 2 is the new JRPG from Atlus and a new addition to the Soul Hacker sub-series of Shin Megami Tensei . Players get to form a team of Devil Summoners and take to a series of dungeons to try to save the world but when they're not progressing through the main story of Soul Hackers 2 they also have the option of visiting the optional Soul Matrix sub-dungeon. In this Soul Hackers 2 Soul Matrix Guide we'll cover the purpose of the Soul Matrix, what your characters will earn as you progress through it, and some of the optional quests that you'll come across in it.
Quicklinks: Soul Hackers 2 Party Members Abilities | Soul Hackers 2 Floor Guardians
If you've played Persona or Shin Megami Tensei this dungeon is likely comparable to Tartarus or the Labyrinth of Amala. There are three separate dungeons, each for one of Ringo's party members. As you work your way through the floors you'll need to obtain a high enough Soul Level with each of your party members while also completing the story to obtain new levels. Each doorway you open in the dungeon your party member will have a choice of abilities to select. These are some of the most useful abilities that your party will obtain so it's well worth ranking them up to earn these.
You'll obtain flashbacks and character stories up to the end of the 4th floor of every character's dungeon but if you want to obtain every skill they could possess then you'll want to get their Soul Level well over 100 to unlock and explore the 5th floor.
You can increase your Soul Level with your party members through the following means:
Every time there's a chance via dialogue to improve a Soul Level the game will tell you exactly who that Soul Level will affect, and how much they'll obtain. You unlock more hangout opportunities by completing side quests, exploring dungeons and talking to Demons, and by progressing through the story.
In New Game + your Soul Link will increase even faster, this means that where you'd normally get 10 Soul Link you can now get 20. It pretty much ensures full completion of the Soul Matrix on subsequent playthroughs.
As you open the different Soul Link gates you'll get access to different characters' innate abilities. These won't be abilities that deal damage like Demon abilities but can give them increased chance to heal, ways to add faster to the stack, or map abilities to make traversing dungeons easier or harder. You'll always have a choice of learning certain options, whichever option you don't pick will still be an option next time you choose to upgrade so don't feel like you're missing out on anything, you just have a choice to prioritize where you want.
For each 10 Soul Link that you obtain for all three party characters, Ringo will also have the chance to learn a new move. This means all characters have to be at least 10 Soul Level for the first ability, and at least 30 Soul Level for the Third Ability, etc.
Below is a list of each character and all of the abilities they can learn, this list might be in a slightly different order than what you obtain based on how you selected the upgrades. I have bolded the abilities that will contribute to a higher stack count. It's also worth noting that certain character members gain extra affinity in certain elemental stacks. It's always worth ensuring Ringo can use Electricity abilities, Arrow can use Ice abilities, Milady can use Fire abilities, and Saizo can use Force abilities so capitalize on your stack potential.
At the end of each character's Soul Matrix dungeon there will be a boss fight before you can progress to the next level. We've noted here each of the bosses you'll fight as well as what they're weak/resistant to, as well as a basic strategy in case they have any special conditions. After defeating each of the Floor Guardians it will then be possible to summon them during Demon Summoning.
Lv 10 Take-Minakata At half health he will summon 2x Lv 9 Cironnup
Immune to Elec and Ruin
This fight is a relatively simple one where you'll just need to keep fighting. The Cironnup
Lv 26 Divine Archangel
Weak to Ranged Normal to Physical, Fire, Ice, Force, Electricity Blocks Ruin
He uses "Beast Eye" to get two actions a round Affinity Resistance changes throughout the battle where he will be able to resist everything EXCEPT one type of damage. If you have the affinity revealed then you'll be able to see what he can change it to.
Lv 40 Herald Sandalphon
Normal to Phys Weak to ranged Resist Force, Fire, Ice, Elec
Sandalphon will summon two Principality (Weak to Phys & Elec, Immune to Fire and Ruin)
The Sandalphon will shatter a resistance to a certain element and then attack with that element. The attack will hit the whole party but will do 1K+ damage to the one who had the resistance shattered. It's worth fully healing them and having them defend if you have the chance
Lv 56 Kaburagi Summons a Lv 56 Leanan Sidhe and a Lv 56 Kurama Tengu
Kaburagi Weak to ice Resists Elec
Leanan Sidhe Weak to Fire.
Kurama Tengu Weak to Elec Absorbs Force
Lv 15 Herald Melchizedek Will summon 1x Lv 14 Angel at 2/3rds health, and then another one at 1/3rd health
Weak to Ranged attacked Strong to Physical and Ruin
Lv 26 Kurama-Tengu and a Lv 26 Koppa Tengu
Kurama-Tengu is weak to Electricity Kurama-Tengu will absorb Force attacks, block Ruin attacks, resist ranged attacks
Koppa Tengu is weak to Physical and Ruin attacks
The Koppa Tengu will cover the weakness of Kurama-Tengu with a spell so try to get in some powerful attacks quickly. After that attack physically against Koppa Tengu to kill him and drop the protection field. Kurama-Tengu will use a more, transmigration, to spawn another Koppa Tengu
Kurama-Tengu has a chance to poison all of your enemies. If they happens try to have a few Me Lourdes Balls so cure your whole team.
Once the boss reaches half health he won't summon another Koppa Tengu but instead will summon another Kurama-Tengu. Unlike other Floor Bosses where defeating the main antagonist will end the battle you need to defeat both to conclude this battle.
Make sure no one in your party has Force Reflect on, if you reflect a Force attack it will then be absorbed by the enemy allowing them to heal themselves
Lv 40 Fury Asura
Weak to Ruin Resist Phys and Ranged
Throughout the battle Asura will continually up his attacks, while lowering his defences. This boss is the definition of a glass cannon. Any Demons that you can equip that will reflect Physical damage will be a great help.
While he can give himself additional moves his priority if he gets inflicted with a status effect like poison will be to cure himself. It gives you a chance to have him waste his power
Lv 56 Summoner Kubaragi Summons a Lv 56 Leanan Sidhe and Lv 56 Genma Kurama Tengu
Lv 15 Fury Dionysus
Weak to Ice and Force Resists Ruin, and reflect Fire
Honestly one of the more straightforward battles. Just prepare with a lot of force attacks and you should have no issue.
After defeating him you'll obtain the ability to fuse him
Lv 26 Fairy Jack-o'-Lantern and Lv 26 Fairy Jack Frost
The video game 'ice and fire' battle, Be sure to have both elements in your party
Use ice on the Jack-o'-Lantern and Fire on Jack Frost
Additional Jack-o'-Lantern and Jack Frost will spawn each round, and then they will all attack It's important to kill the originals as quickly as possible as this battle is like a neverending wave
Lv 40 Reaper Chernobog
Resist Phys, Rang, Ice, Elec, Fire Weak to Force
Will cast Poisma and other attacks to poison the party. If you have any poison resist now is the time to use it.
At 50% of health a Nekomata will be summoned, can also summon a Mothman past that (Weak to elec, absorbs Force)
That's it for our Soul Hackers 2 Soul Matrix Guide - check out more guides below!
IMAGES
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COMMENTS
You should see a scout demon inside which has the Research Notebook you need. Return to Makiko to get 200,000 yen and complete the Request. Last edited by RagingTasmanian on Sep 24, 22 9:03am
Soul Hackers 2 - Vanity, Calamity, Humanity. This guide is for the Vanity, Calamity, Humanity request in Soul Hackers 2. It's available at Club Cretaceous after unlocking the 24th Ward Municipal Tower on the City Map. Client: Makiko. Location: Karakucho. Ideal Lv: 50. Reward: 200,00 yen. Retrieve the Research Notebook. Head for Karakucho ...
A really interesting thing about all of the demons from Shin Megami Tensei and all of its spin-offs is that the demons that they use are pretty much all linked to religions and cultures from around the world. One of the Questlines of Soul Hackers 2 comes from a man who is interested in asking you questions about the history and stories of a few of these demons.
Soul Hackers 2 Complete 100% Quest Guide comprising the entire game, including quiz answers and screenshots depicting locations. Close Menu. Facebook X (Twitter) ... and enter the dead-end room to find a demon of yours who'll have the Research Notebook. Finally, report back to Makiko at Karakucho to receive ¥200,000. Academics Wanted (Yes ...
Soul Hackers 2 has a series of sidequests just like most RPGs, but they are overall pretty simple and straightforward. For the most part, you'll pick up these quests from a list at Club Cretaceous ...
Welcome to our Soul Hackers 2 walkthrough and guide! This walkthrough will cover all the major story locations, demon information, Requests/side quest help, boss fight information, and achievements.
The second Academics Wanted request will occur in the same place as before, but with four questions this time. Question 1: What is the name of the demon said to seduce men and born from the demon ...
Soul Hackers 2 review:I see dead people (seriously) ... To fulfill Makiko's request, you will need to go to the 24th Ward Municipal Tower and find a "Research Notebook." This can be found ...
1. Follow the path forward on the 2F. 2. You will come across three Decarabias in the next area. Talk to the Decarabia to the south to activate the Flow of Power. 3. Ride the Flow of Power to the 3F. 4. At the 3F, head to the southern section of the map and ride the Flow of Power back to the 2F.
Soul Hackers 2 Trophy Guide. To obtain the trophy, you will need to complete at least 85 Requests/Aion Directives. There are 49 Requests, 45 Aion Directives and 3 New Game+ Requests, which comes out to a total of 97, so you will have more than enough to get this trophy.
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Soul Hackers 2 (SH 2) video game guide page containing all main storyline walkthroughs, side quests, requests, boss guides, character guides, demonic compendium, best demons to recruit, best demon skill builds, strategy guides, tips and tricks, post-game unlockables, new game plus unlockables, game databases, cheats, tips and tricks, news and updates, and more. Soul Hackers 2 is a single ...
View our guides: https://www.bai-gaming.com/guidesAll of our playlists: https://www.youtube.com/c/BAIGAMING/playlistsBuy us a coffee - BTC: 33iDpHvVwwcMyxhrv...
This is a list of items in Soul Hackers 2. Notes: A Purple box denotes an item that unlocks a Hangout Event. ... Research Notebook A notebook recovered at Makiko's request. It contains information about Ichiro Onda's research on the OMNIsystem. 24th Ward Municipal Tower, Sea Area 2F, during "Vanity, Calamity, Humanity" request:
Soul Hackers 2 is the brand new turn-based JRPG title from Atlus. Atlus is famous for creating the Shin Megami Tensei franchise, which is now considered a separate genre of its own. Soul Hackers 2 is the sequel to Atlus' 1997 Devil Summoner: Soul Hackers, but it introduces a brand new set of characters and story.
Soul Hackers 2 has a handful of quests, which we detail out in our Soul Hackers 2 Quiz Guide. One of the trickier sets of quests is the one from an NPC named Kyuta, who will periodically ask Ringo ...
During your task of saving the world in Soul Hackers 2, you'll come across requests from various people and demons looking for a little aid from a helpful Devil Summoner. Requests can be found primarily from Club Cretaceous, while others will appear while you're in dungeons or out in the world. RELATED: Soul Hackers 2: Beginner Tips
Verdict. Soul Hackers 2 is, at its heart, a streamlined Atlus JRPG, serving as a great entry point for anyone new to the genre or the developer in general. The combat and dungeon delving are ...
Soul Hackers 2 Guide: All Academics Wanted Quest Answers. Knowledge is power and is the pinnacle of learning to overcome any obstacle. It is very important to know what you are doing-especially in Atlus' newest game, Soul Hackers 2. In the game, there is a quest called Academics Wanted, and players must answer a series of questions correctly ...
Appearances []. Soul Hackers 2; Profile []. The 24th Ward Municipal Tower is a landmark of next generation tech that houses the OMNIsystem, a technological masterpiece constructed by Ichiro Onda shortly before his demise at the hands of Zenon and Iron Mask during their acquisition of the Covenants.. Ringo and company follow Figue here, following her after she assimilates Aion into herself and ...
Soul Hackers 2 - Demon Skill Inheritance Affitity (WIP) #Update: Hi all, I've decided to to continue updating this file as the in game information (aka the search function) isn't very accurate when it comes to skill inheritance making the file incorrect and obsolete. An example of this is with the demon Anzu, in the search by Desired Affinity ...
Soul Hackers 2 is the new JRPG from Atlus and a new addition to the Soul Hacker sub-series of Shin Megami Tensei.Players get to form a team of Devil Summoners and take to a series of dungeons to try to save the world but when they're not progressing through the main story of Soul Hackers 2 they also have the option of visiting the optional Soul Matrix sub-dungeon.
Soul Hackers 2 [c] is a 2022 role-playing video game developed by Atlus.It was published by Atlus in Japan and by Sega worldwide for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.The game is the fifth installment in the Devil Summoner series, itself a part of the larger Megami Tensei franchise, and a sequel to Devil Summoner: Soul Hackers (1997).