List of experiments

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This is a list of fictional experiments from the Disney animated Lilo & Stitch franchise , most of them making their first appearances in Lilo & Stitch: The Series . These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals. Prior to the events of Lilo & Stitch , every experiment created was dehydrated into a small orb called an "experiment pod" and stored in a special container for transport. In Stitch! The Movie , the container was accidentally opened and the pods rained down on the island of Kauai. The experiments within the pods are reactivated upon contact in water, a point of concern because many of the experiments are dangerous and Kauai hosts one of the wettest spots on Earth.

Upon encountering each experiment, Stitch's human friend and partner Lilo gives the experiment a name just as she gave Stitch his name. The two then attempt to rehabilitate the experiments and find a purpose for them on Earth that suits their specific abilities, referred to as the "one true place" they belong.

Stitch, inspired by Hawaiian terminology, refers to the other experiments as his "cousins" and considers them all a part of his ohana , or "extended family". All of Jumba's original 626 experiments have their names and numbers listed alongside the credits in Leroy & Stitch .

  • 1 Experiment series
  • 2.1 0-Series
  • 2.2 1-Series
  • 2.3 2-Series
  • 2.4 3-Series
  • 2.5 4-Series
  • 2.6 5-Series
  • 2.7 6-Series
  • 3 Experiments with an unknown number
  • 4 Continuity errors
  • 5 External links

Experiment series [ ]

The first digit of the experiment numbers reflect what series of experiment they belong to. The official series of experiments, as stated by Jess Winfield, one of the executive producers, are as follows:

  • 0-Series: Jumba's test batch, including many household helpers.
  • 1-Series: Civic disturbances.
  • 2-Series: Technological and scientific.
  • 3-Series: Psychological.
  • 4-Series: Mysterious series of mostly failed experiments.
  • 5-Series: Elemental manipulators.
  • 6-Series: Battlefield or doomsday experiments with galactic implications.

For the most part, the colors of the experiment pods correspond to the series numbers, however some of the pods are colored incorrectly.

List of experiments [ ]

0-series [ ].

001 Shrink A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna that can change the size of objects. His picture appears on the wall of Jumba's lab in , along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments.
002 Doubledip A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In , his nose is dark purple). Designed to food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in . 220,
003 Howcome
004 Squawk
005 Truxx
006 Percy
007 Gigi (also known as "Yapper") She is a white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in . Her one true place is with Mertle, as her pet. In , it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by Tress MacNeille. 108, 118, 209,
008 Carmine
009 Pop
010 Felix A green experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him to Gantu, who sent him to Hämsterviel, who sent him to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu." Both of 010's names are a reference to the main characters of . He is voiced by Tress MacNeille. 131, 224, 226,
011 Inkstain
012 Antitherm
013 Furry
014 Kernel A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater.
015 Ruggles
016 Matt
017 Lidds
018 Puck
019 Clumsy
020 Slick A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. Slick was then given to a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by Jeff Glen Bennett. 205, 217,
021 Twang
022 Hertz Donut
023 Cyclo
024 Hamlette An experiment designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?" 215, 220
025 White Topper A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is likely a reference to Christmas Day (December 25). He is voiced by Tress MacNeille. 114, 132,
026 Pawn
027 Plushy
028 Lori
029 Checkers A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. 207,
030 Vialet
031 Gotchu An orange lobster-like experiment who runs around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
032 Fibber A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, blue eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike." He is voiced by Jeff Glen Bennett. 113, 201, 224, 226,
033 White Hammerface (also known as "Hammerhead") A gray dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was bought and trained by Gantu, turned into an army of 100 weaklings by Dupe, and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid". 109, 126, 213, 215, 224, 226,
034 Splort
035 Philip
036 Poki A small yellow and brown monkey-like experiment with a spiked tail. Designed to poke holes in liquid containers. Was seen in "Shoe." 203, 215,
037 Snipper
038 Plats
039 Atlas
040 Backhoe A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was part of the "rebellion" in "Checkers," and he dug the pool for "Jumba and Pleakly's Bed and No Breakfast." First seen in "Shoe." 203, 207, 215,
041 Kitsch
042 Itch
043 Cubesteak
044 Green Forehead A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
045 Melvin
046 Wedgie
047 Lorider
048 Echo
049 White Picker This experiment was seen in pod form in . His pod says 49 instead of 049, possibly due to the angle. Function unknown.
050 Dunk
051 Green Hocker A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). He spits acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
052 Coco A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a magazine). He was given to Lilo by Stitch for her birthday. These events take place after the events of the episode "Amnesio" (Episode #118).
053 Whine
054 Blue Fudgy An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu." 119, 226
055 Snarfhonk
056 Nibbiolo
057 Tenderizer
058 Shortsheet
059 Tornette
060 Plink
061 Anachronator
062 White Frenchfry A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. His lightning speed allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy French fry hut. 202,
063 Pufferizer
064 Nappifier
065 Britfood
066 Glam
067 Shady
068 Tom
069 H. T.
070 White Flapjack Seen in pod form in . Function unknown. Pod says 70 instead of 070.
071 Penny
072 Stickystuck
073 Cornerpiece
074 White Welko This experiment was seen in pod form in . Function unknown. Pod says 74 instead of 074.
075 WooWoo
076 Bath Matt
077 Zawp A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
078 Snozzle
079 Fogger
080 Dan
081 Backscratcher
082 White Plunge Seen in pod form in . Function unknown. Pod says 82 instead of 082.
083 Grimple
084 Subwoof
085 Screwup
086 Clink A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Able to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in the future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, when Hämsterviel ruled Earth. 206
087 Puddles
088 Decrisper
089 Skip A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth. 206,
090 Fetchit This experiment was activated when Mrs. Hasagawa's cats were. Function unknown. 220
091 Nutsy
092 Gutman
093 Unkind
094 White Louis B. Seen in pod form in . Function unknown. Pod says 94 instead of 094. A possible reference to Louis B. Mayer of MGM Studios.
095 Coaster
096 Cable Dude
097 Dogalarm
098 Cooper
099 Spot A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. He shines a spotlight on people. Originally 201 (but was removed)

1-Series [ ]

100 Trickster
101 Trike
102 Green Stopgo A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. He was seen in pod form in "Drowsy" and seen activated in . When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light. 137,
103 Stamen A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu." 226,
104 Lapse
105 Fold
106 Spindle
107 Yellow or Purple Mutilate Seen in pod form in . Function unknown. In one scene, his pod was yellow, but in another it was purple.
108 Nudge
109 Sounder
110 Squeak A small red mouse-like experiment, vaguely resembling animator Chuck Jones's character Sniffles from the Warner Brothers series. Designed to annoy entire planets with his never-ending talking. He is voiced by Rob Paulsen. 201,
111 Blue Mulch A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." 220
112 Toons
113 Purple Shoe A green and white cat-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. His number is most likely 113 because the number 13 is considered unlucky. 203
114 Skyooz
115 Sellby
116 Switch
117 Tock
118 Fink
119 Inverto Was misunderstood as Experiment 611. He was reported by Dr. Jacques von Hämsterviel as a chocolate experiment who droves people into his sweetness, which actually is Experiment 054 (Fudgy). 119,
120 Purple Snafu A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU. 226
121 Sappy
122 Dorkifier
123 Carmen A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda.
124 Rhymer Hammerface was mistakingly labeled 124 in due to Jumbas untidy Database. What the experiment actually looks like is unknown, as well as its function is unknown.
125 Gibberish
126 Stank
127 Dembums
128 Purple Bugby A small green mosquito-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. 223
129 Crutch
130 Bonez
131 Poik
132 Spoony
133 White PJ An orange and tan experiment with a white koala-like face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of , PJ is not wearing his glasses. 209
134 Shredder A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." 220
135 Remote
136 Yellow Gloomy Seen in pod form in special feature the experiment profiler. Function unknown.
137 Flip
138 Dropsy
139 I Know You Are But What Am I
140 Changeling
141 Burr
142 Blondie
143 Clog Mentioned in "Skip" when Reuben said, "That one whose hair is always clogging the sink." Function unknown. 206
144 Samolean
145 Bragg
146 Blue Flashbomb Seen in pod form in special feature the experiment profiler. Function unknown.
147 Newton
148 Weasel A brown weasel-like experiment. Designed to climb up planetary leader's pant legs during public appearances.
149 Purple Bonnie A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison serving hamburgers, but they are paroled as part of the rescue party in "Snafu." She is voiced by Tress MacNeille. Note: she is called 349 in the episode but is officially 149 on Disney website. 135
150 Purple Clyde A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison serving hamburgers, but they are paroled as part of the rescue party in "Snafu. He is voiced by Jeff Glen Bennett. Note: He is called 350 in the episode but is officially 150 on Disney website. 135
151 White Babyfier A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in his mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from his tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. His one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters. 136
152 Mama Frita
153 XYZ
154 Frapp
155 Burger
156 Shopahol
157 Red Hotl Seen in pod form in special feature the experiment profiler. Function unknown.
158 Finder A red experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Note: Finder is called 458 in his episode but on Disney website, and in Skip's episode, he is called 158. He kind of looks like an aardvark or a shrew. 130
159 Nacho
160 Rabbit
161 Grumbelly
162 Tub
163 Dumbell
164 Lesdyxia This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Function unknown.
165 Sandy
166 Peppah
167 Frizzy
168 Redped
169 Rolo
170 Daze
171 Rich
172 Yellow Ditch This experiment was seen in pod form in . Function unknown.
173 Mitch
174 Nopost
175 Kite
176 Yellow Allsox This experiment was seen in pod form in . Function unknown.
177 Clip A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "uburnium" closely resembles the word for "hair", so 177 eats Jumba's hair instead of uburnium. As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon. 112,
178 Barkleigh
179 Yellow Bumper Seen in pod form in . Function unknown. ,
180 Boggle
181 Roberts
182 Ollie
183 Detour
184 NPH
185 Splutter
186 Laakso
187 Cal
188 Forward
189 Hotcold
190 Florrie
191 Roxy
192 Breakup
193 Will
194 Trax
195 Whoooa!
196 Esca-later
197 Pretzel
198 Carat
199 Nosy A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by Bobcat Goldthwait. 128, 224

2-Series [ ]

200 Adam
201 White Geigenstein This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
202 Red Jam A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radar with his high-pitched screech. Activated at the end of , although his pod was mislabeled as 455.
203 Green Snipe Seen in pod form in . Function unknown.
204 Green Nosox A gray experiment shaped like a four-legged washing machine designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". 137, 226
205 Cheney Function unknown. Possibly a Reference to former Vice President, Dick Cheney. 206
206 Maggie
207 Barcode
208 Hoax
209 Smoot
210 Blue Retro A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making a prehistoric zoo. 214
211 Jangle
212 2-Late
213 UHF
214 Pix A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats." 220
215 Crammer
216 Key
217 Rat
218 Target
219 Missy
220 Millie A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Designed to plug the holes in an air filter crucial to all H-drives.
221 Green Sparky A small light yellow Chinese dragon/chihuahua-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch turned from bad to good and first appeared in . His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity. Was in the rescue crew for "Snafu". He is voiced by Frank Welker. 226,
222 Green Poxy A tiny pale green-grey germ-like experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually ) Gantu, but he later goes back in his pod. Was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for . He is voiced by Frank Welker. 101, 226
223 Green Glitch A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. 224
224 Tweak Designed to reset important valves and dials to “maximum chaos.”
225 Mashy A light blue experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet.
226 Combo
227 Butter A large tan mammoth-like creature with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Able to batter through even the thickest doors.
228 Green Melty A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Able to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant. He is voiced by Tress MacNeille. 134
229 Kingpin An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Designed as a target for military war games.
230 Checkup
231 Blue Sprok Seen in pod form in special feature the experiment profiler. Function unknown.
232 Green Poser Seen in pod form in . Function unknown.
233 Pitch
234 Green Shush A pink weasel-like experiment with large ears and a speaker at the end of her tail. Designed to eavesdrop on private enemy conversations. To stop her from eavesdropping, someone has to pat her on the head. Her one true place is with Cobra Bubbles as a CIA operative. 222
235 White Docker This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
236 Green Charger Seen in pod form in the game "Stitch Speed Chase" on the Disney website. Function unknown.
237 Blip
238 Green Bworp Seen in pod form in Stitch Speed Chase on the Disney Site.
239 Clickster This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However he does not cause traffic jams, he was mistaken for Stopgo, experiment 102. Its actual function is unknown.
240 Sap
241 Press-5
242 Brownout
243 Pane
244 Bore
245 Sournote
246 Creamer
247 Qwerty Presumably named after QWERTYUIOP, the top row of keys on a computer keyboard.
248 Belle A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by Tara Strong. 216
249 Sproing A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Designed to launch boulders. Her one true place is helping people reach high places.
250 Lacrosse
251 Green Link A small yellow Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump. 212
252 Crete
253 Uncrete
254 Mr. Stenchy An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth for , stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by Frank Welker. 107
255 Mrs. Sickly
256 Addy
257 Rattat
258 White Sample A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. Was in the rescue mission for "Snafu." 138, 226
259 Rash
260 GPS
261 B. V. Beaverton
262 Yellow Ace A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. 262 has one fatal error: he has no evil function—a failed experiment that is pure good. When Jumba had his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until the head of E.G.O. saw a screen of Ace rescuing a cat from a house on fire. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is pure good, and Stitch had been pure evil. He is voiced by Jeff Glen Bennett. 220
263 SFS
264 Poach
265 Wip
266 10x
267 Green Wishy-Washy A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. 221
268 Celsenheit
269 Gyrotta
270 Gillmore
271 Noso
272 Mamf
273 Boxboom
274 Green Alexander An experiment designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone. 137
275 Wormhole
276 Green Remmy A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by Rob Paulson 215
277 Red or White Snooty A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. 213 and 220
278 Pasthole
279 Yellow Futurehole Seen in pod form in special feature the experiment profiler. Function unknown.
280 Benedict Arnold
281 Ray
282 Click
283 Quarklifter
284 Pixel
285 Green Lax A purple experiment with a small antenna, a beak resembling a parrot and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. 285's one true place is making grouchy business people enjoy their vacation.
286 Red Gellasifier Seen in pod form in special feature the experiment profiler. Function unknown.
287 Burl
288 Boomer A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
289 Red Stringulator Seen in pod form in special feature the experiment profiler. Function unknown.
290 U-port
291 Catalyst
292 Whatsamattafoyou
293 Vacuum
294 Poppapoppup
295 Spineless
296 Green Crash Seen in pod form in Stitch Speed Chase on the Disney Site.
297 Green Shortstuff A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's shrink ray. His one true place is as an amusement park ride. He is voiced by Nancy Cartwright. 133
298 Cat
299 Dimensionator

3-Series [ ]

300 Green Spooky A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for Trick-or-Treaters during Halloween, and at an old house believed to be haunted during the rest of the year. 102
301 Progno
302 Noidster
303 Yellow Amnesio A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory. The password "o'hana" must be spoken to reverse its effects. (How Jumba knew the word, which is Hawaiian, and why he chose that particular word are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu." He is voiced by Tress MacNeille. 118, 226
304 Drag
305 Yellow Spunky Seen in pod form in special feature the experiment profiler. Function unknown.
306 Roadrage
307 Anna Stesia
308 Jenny
309 Smiler
310 Fritzabrain
311 Yellow Yellowstone Seen in pod form in . Function unknown.
312 Ben
313 Thinktank
314 Jones
315 Chum
316 Yellow Morpholomew A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. was already mistaken by this experiment, when he was in his Dragon form. 316,
317 Hyuckster
318 Chortle
319 Yellow Spike A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to increase a person's silliness by 99% by pricking them with his spines, leaving that person 1% clever. When Lilo discovers Myrtle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Myrtle completely silly answers. His one true place is hugging—and thus taming—truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. 201
320 Cloudy A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer.
321 Lightfoot A diversionary experiment that distracts the enemy with his entertaining tap dance.
322 Heckler An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting in a dunk tank. He is voiced by Wayne Knight. 218
323 Hunkahunka A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the next person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu". 121, 226
324 Ruinit
325 Rack
326 Pannix
327 Molar
328 Bugle
329 Ava
330 Serum
331 Shagdog
332 Cackle
333 Hairy
334 Miranda
335 Popquiz
336 Blooz
337 Guilttrip
338 Crow
339 Crowsfoot
340 Nodessertro (Whatsisname) Is able to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". 118,
341 Wafty
342 Greensleeves
343 Chaching
344 Dupe A small gold raccoon/lemur-like creature with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Able to generate clones with the appendage on his head; however, the traits of the cloned object become divided amongst the original and the clones; in other words, each duplicate is not as powerful as the original. His one true place is making low-fat, low-calorie ice cream cones. 126
345 Elastico A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He is found already activated and in his one true place: the circus. 132
346 Stuckup
347 Slobber A green lizard/snake-like experiment with an antenna on the back of his head who stands on two legs. He appeared in some a Disney Adventures comics (the ones where Jumba is fixing Stitch). He dribbles drool downward from his mouth.
348 Snappish
349 Blue Lotuseater Seen in pod form in special feature the experiment profiler. Function unknown.
350 Addly
351 Whoover
352 Yvonne
353 Blackoutro
354 Jesstifer This experiment is named after Jess Winfield's user name at T.V. Tome/T.V.com.Template:Fact Function unknown.
355 Swapper A two-headed, four-armed green lizard-like experiment. Able to switch people's minds. Only 355 can undo the switch. Lilo keeps him, but his one true place is not revealed. 204
356 Rippington
357 Downes
358 Manners A black penguin-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with Mrs. Hasagawa as one of her "cats." One of the few experiments that can speak English. 220
359 Phoebe
360 Yellow Drowsy A gray experiment with striped ears that strongly resembles a sheep that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. 360's one place is putting insomniacs to sleep. 137
361 Aron
362 Putdown
363 Crankster
364 'Sgo
365 Queasy
366 Xanad
367 Ob
368 Luddi
369 Thomas
370 Blueblood
371 Simpatico
372 Eve
373 Worrywart
374 Demotifier
375 Yellow Phantasmo A green -like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Able to possess inanimate objects and bring them to life. His one true place is at the Macky Macaw's restaurant, working the Macky Macaw animatronic macaw. He is voiced by Nancy Cartwright. 110
376 Cassandra
377 Annie
378 Lonelyhearts
379 Grudge
380 Judy
381 Neg
382 1-Imp
383 Yellow Swirly A small turquoise koala-like experiment with a huge head with an expressionless face with a little mouth, little nose, huge black eyes (with white swirling lines when using powers), rabbit-like ears, a single small antenna on the middle of his head and a huge furry slug-like tail. Able to hypnotize anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties. 129
384 Woesmy
385 Hoobie
386 Hitch
387 Substein
388 Megan
389 Facepainter
390 Red Slimy A large green slug-like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of . 390 was captured by Gantu in "627" and rescued later in "Snafu." , 123, 226
391 Barry
392 Margaret
393 Missandra
394 Joe
395 Polly
396 Connie
397 Yellow Spats A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. Designed to make people fight with each other. The cure for this is to stop and count to ten. Lilo decides to give Spats to the owner of a professional wrestling show, in hope that he can use Spats to make pro wrestlers fight more convincingly. Seen in Proud Family buddy episode.
398 Gus the Second
399 Super-X

4-Series [ ]

400 Precious Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a volcano. Her name, powers, and neutralization procedure are based on the One Ring from . She was originally supposed to have her own episode, a parody of , but Disney scrapped it due to copyright issues.Template:Fact
401 Chafe
402 Chile
403 Zinger
404 Bloom
405 Lucky
406 China
407 Yellow Punk Seen in pod form in special feature the experiment profiler. Function unknown.
408 Berg I
409 Gumshoe
410 Jay
411 Red Cowlick Seen in pod form in . Function unknown.
412 Char A "bagel burner". Was mentioned in "Link" when Reuben was searching the experiment database. 212
413 Botulator A "food spoiler". Was mentioned in "Link" when Reuben was searching the experiment database. 212
414 Crusty A "moldy bread spreader". Was mentioned in "Link" when Reuben was searching the experiment database. 212
415 Patter A "single sock eater". Was mentioned in "Link" when Reuben was searching the experiment database. 212
416 Parslifier
417 Sageonomificator
418 Rosemary
419 Vane
420 Curdle
421 Bustduster
422 Doublecross
423 Filibuster
424 Decayer
425 Mr. Brown
426 Rewind
427 Toepoke
428 Gameover
429 Klamp
430 Slipknot
431 Purple Bluerinse Seen in pod form in . Function unknown.
432 Tonix
433 Speck
434 Monochrome
435 Tony
436 Steve
437 Honk
438 Potter
439 Winceslaws
440 Waistrel
441 Choppers
442 Moldavia
443 Taps
444 Pooperson
445 No-C
446 Jacob
447 Handprint
448 Diesel
449 Bellyup
450 Sapsucker
451 Pullplug
452 Bob A possible reference to Bob from the cg animated series . Bob's "Guardian" number is also 452. Function unknown.
453 Trip
454 Blackhead
455 Red Mary A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the bouncer for Jumba's lab. Activated at the end of .
456 Nub
457 Hangnail
458 Greaseprint
459 Nobyte
460 Noise
461 Pacer
462 Flat
463 Keyz
464 Sharpflat
465 Skid
466 Loomiere This experiment name may be a reference to the character Lumiere, from the Disney's Beauty and the Beast. Function unknown.
467 Scale
468 Undewey
469 Jitters
470 Octopalmer
471 Sneak
472 Red Little Dorrat Seen in pod form in special feature the experiment profiler. Function unknown. Possibly a reference to the Dickens character Little Dorrit.
473 Tripsy
474 Dizzifier
475 Therman
476 Haasinator
477 Buzzcut
478 Tireslasher
479 Lotta
480 Tappity
481 Yellow Twitch Seen in pod form in special feature the experiment profiler. Function unknown.
482 Gesundt
483 Hiver
484 Buffie
485 Period
486 Grindz
487 Crunkle
488 Speirs
489 Green or red Huggo A large, round red octopus-like experiment, but with six tentacles. Designed to squeeze the life out of a person. Activated at the end of .At one scene his pod was green and in another it was red.
490 Stones
491 Spikyhands
492 Milston
493 Enguard
494 Mortamer
495 Joy
496 Froggifier
497 Copywronger
498 Floods
499 Brad

5-Series [ ]

500 Cooler
501 Blue Yin A blue male octopus/living waterhose-like experiment. Able to condense moisture in air into water and spray water from her tentacles. Yin was activated with Yang. Jumba said that should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. 105,
502 Blue Yang A red male weasel/lizard/horse-like experiment. Able to shoot magma from the pits along his back, in a similar manner to the nasal opening on experiment 619's face. Yang was activated with Yin. Jumba said that should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. 105,
503 Comet
504 Bling Bling
505 Ploot A small blue-green gastropod-like experiment with a small pouch, black beady eyes, green crab-like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Designed to flood entire cities with thick black sludge made from ordinary trash and pollution that he collects. His two antennae become like giant smoke stacks, letting pollution into the air. Air freshener can dissolve his sludge and make 505 clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforastator who as well appears in that episode. The episode he was in was aired on Earth Day. 217
506 Ug
507 Blue Woody A brown beaver-like experiment with insect-like pincers. Able to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats." 220
508 Phil
509 Blue Sprout A plant-like experiment with a green stem, leaf-like body, tentacle-like vines, and a purple head with lizard-like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable forest of destruction. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of , 509 did not sprout into an uncontrollable forest of destruction as it did on its episode. He is voiced by Frank Welker. 111

510 Drill
511 Wilt
512 Bog
513 Blue Richter A small purple ankylosaurus-like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. He is named after the Richter scale, and his one true place is making milkshakes. He is voiced by Tress MacNeille. 106

514 Cone
515 Deforestator A big purple roughly wombat-like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (catching Deforestator in two minutes). 123
516 Auntie
517 Parch
518 Flame
519 Splat A large green experiment, with two cone-shaped antenna and a roller between his front legs. Designed to level entire cities with his deceptively small roller. His one true place is as a road roller.
520 Blue Cannonball A pink experiment with a big posterior and short stubby tail. Designed to make big waves (or tsunamis). Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. His one true place is making waves for surfers. He is voiced by Tress MacNeille. 104
521 Wrapper A yellow-orange experiment designed to wrap things up like a mummy using his roll of paper for a tail. His one true place is with Mrs. Hasagawa as one of her "cats." 220
522 Tarantula
523 Blue Slushy This small icy blue-colored koala-like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head can freeze land with his breath, generate ice, and also break apart into bits of ice and return to its original form. 523 chills the weather in Lilo's town during a very hot day. He makes it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead wins and restores the warm climate of the island. Slushy finds his one true place at the ice cream shop creating shaved-ice. In the episode Snafu, he is shown at the Shave-Ice stall working with Experiment 344 'Dupe'. 127, 226
524 Shovel
525 Blue Stoneface Seen in pod form in . Function unknown.
526 Gus
527 Chip
528 SPF
529 Purple Digger A tan meerkat/chihuahua-like experiment with a long drill-shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets. He was activated at the end of .
530 Crybaby
531 Hisee A green mole/chimp-like experiment with six hairs on his head, a very small body and a stubby tail. He appeared in some Disney Adventures comics (the ones where Jumba’s fixing Stitch). Function unknown.
532 Strata Leroy and Stitch
533 Blue Blowhard A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head, designed to immobilize any object by flying it like a kite. His one true place is with Mrs. Hasagawa as one of her "cats." 220
534 Crabweed
535 Blue Spectrum Seen in pod form in . Function unknown.
536 Polar
537 Rust
538 Autumn
539 Blue Algae Seen in pod form in . Function unknown.
540 Blue Phoon A small red elephant-like creature that also resembles an Octorok. Designed to create massive typhoon-like winds. She mutated into a stronger form after being shot by Jumba's ray but reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for windsurfers on the beach. 210
541 Swell
542 Hallie
543 Green Franklin Seen in pod form in . Function unknown.
544 Purple Thresher A small rough purple experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky mace-like tentacles and three short legs. Designed to thrash crops with his mace-like appendages. Thresher was captured by Gantu, but rescued by Lilo and Stitch in "Snafu". 126, 226
545 Pompey
546 Rip
547 Cam
548 Cheesy
549 Supersweet
550 Clammy
551 Dryheat
552 Astro
553 Clipse
554 Sol
555 Liquefactor
556 Berg II
557 Cauldron
558 Sepia
559 Blue Midasminus Seen in pod form in special feature the experiment profiler. Function unknown.
560 Prism
561 He
562 Hardy
563 Silbert
564 Lot's Wife
565 Phosphor
566 Derrick A grey dinosaur-like experiment with a drill-like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats." 220
567 Blue Eva Seen in pod form in 627. Pod caught by Gantu. Function unknown. 123
568 Slenky
569 Glenn
570 Frosty D.
571 Dusty
572 Dropcall
573 Handoman
574 Blue Lardo Seen in pod form in special feature the experiment profiler. Function unknown.
575 Magnarette
576 Darn
577 Oof
578 Carrie
579 Spinster
580 Friday
581 Roadie
582 Spout
583 Blake This experiment was mentioned in as a flying experiment. Function unknown.
584 Balar
585 Petrifier
586 Blue Tank A round orange armadillo/bulldog-like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal, and grows bigger each time he does. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu." Note, he shrunk between "Tank" and "Snafu," suggesting that he returns to normal size after a while. 120, 226
587 Noviz
588 Sa
589 Stoopinslide
590 Baron Meter
591 Squidly
592 Deodorant
593 Heatwaver
594 Colm
595 Icecrusher
596 El Carbon
597 Zirconia
598 Gluteous
599 Tattoo

6-Series [ ]

600 Blue Woops A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football-shaped head with three short white-tipped antennae and a short white-tipped tail. Designed to be indestructible and able to do anything and has all the powers of Stitch, but is a klutz who accidentally bumps into everything. The only thing he can say is, of course, "woops." His one true purpose is being a valued member of Pleakley’s bowling team (because the one thing he can actually do is knock things over, including bowling pins). 224
601 Blue Kixx A large, purple, muscular, beastly, Tasmanian Devil-like creature with bulky legs and torso, four strong arms with three fingers on each paw, a blue oval spot on each elbow, short ears, hardly any neck, a wide mouth, a round nose, and black eyes. Designed to be a bully with special kickboxing skills. His one true place is teaching kickboxing, and has his own instructional video entitled "Kickboxing with Kixx". He is voiced by Frank Welker. 103, Leroy & Stitch
602 Sinker A small, purple shark-like experiment designed to destroy and sink enemy ships with its large dorsal fin. His one true place is at a Japanese restaurant where he uses his large fin to cut up vegetables and fillet fish for the chefs to make sushi. 124
603 Zap A bright yellow, living laser beam and has lightning-shaped antennae, dark blue eyes, and a small limbless dog-like body. He was caught by Gantu with the help of experiment 627 in "627", but was later rescued in "Snafu". Also is mistaken for Sparky(221) and Houdini(604). 123, 226
604 Yellow Houdini A whitish-tan rabbit-like experiment with four brown spots on each elbow and knee, pink mark on his chest and stomach, purple markings on his back and ear tips and a little face with a small mouth, dark pink nose, and huge black eyes. Designed to make anything disappear with a blink of his huge eyes, though he can also make them re-appear. He is named after Harry Houdini. His one true place is as a Hollywood magician. He is voiced by Tara Strong. 119
605 Warpstron
606 Blue Holio A small, red, chipmunk-like creature with a large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole. His one true place is in construction, clearing up waste. He is voiced by Frank Welker. 116
607 Blue Launch A tan naked mole rat-like experiment with four spines on his back. Designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. 607 itself never actually appeared in the series, but he was the pod on the sandcastle in 627. Rufus the Mole Rat was mistaken for this experiment in the Lilo & Stitch/Kim Possible crossover episode until Stitch identified him as not being one of the "cousins". 123, 208
608 Blue Slugger A small, yellow, pterosaur-like experiment. Designed to deflect projectiles with his tail shaped like a baseball bat. His one true place is as a coaching assistant for Little League baseball. 139, Leroy & Stitch
609 Green Heat A red dog-like creature that can fire heat from a large black oval in his forehead. Heat was captured by Gantu, but rescued by Lilo and Stitch in "Snafu". 126, 226
610 Witch
611 Blue El Fin (Doomsday) Designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate weapon experiment", Gantu thought that he had 611's pod in "Houdini" but he was actually reading 119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue. 119
612 Blandzilla
613 Yellow Yaarp A small, blue, Dupe-like experiment with Drowsy-like ears, but with darker tips instead of stripes, four arms and a megaphone-like antennae on his head. Designed to make a literally deafening sonic blast. After Pleakley captured him because Stitch could not, he named him with a word from his native planet. Yaarp found his one true place as an alien invasion alarm and a buzzer for the hula school.
614 Blue Gunner Seen in pod form in special feature the experiment profiler. Function unknown.
615 Yogee
616 Joey
617 Blue Plasmoid A large green scorpion-like creature with a pincer-less tail. Designed to shoot explosive balls of plasma from his tail. Revealed with Dupe (344), Thresher (544), Hammerface (033), and Heat (609). 617 was sent to Dr. Hämsterviel, but was rescued in "Snafu". 126, 226
618 Crystallene
619 Blue Splodyhead A small red, six-legged dog-like creature with a red-purple-striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a hole-like nose that shoots fiery plasma blasts, as well as being able to see in the dark, and climb on walls and ceilings. His one true place is with David, lighting luau torches. He apparently comes over to Lilo's house, as shown in 'Slushy'. He helped to fight Slushy with fire against ice. 117, 127
620 Page
621 Chopsuey A green, skinny Stitch look-alike with a spiky yellow mohawk and two prominent fangs jutting from his lower jaw. He has all of Stitch's powers and is jealous of all the attention Stitch gets. In the Playstation 2 game he steals the DNA that Stitch collects for Jumba, mutating into a stronger form. The plot of this game has since been retconned from canon continuity due to the events depicting Stitch being apprehended immediately after his creation in . However, 621 could still have the same physical appearance and personality. He is both very physical and well-equipped. His weapons include Jet-Pack, Grapple-Gun, rocket-launching Big Gun, and Freeze Gun. He also has the strange ability to mutate when power is charged at most extreme. He is voiced by Frank Welker. ,
622 Jumby
623 Trainer
624 Angel A pink shapely female experiment with a strong feminine resemblance to Stitch, with two long tendril-like violet-tipped antennae, violet-tipped ears, small eyelashes, white V-shaped symbol, slightly larger chest puffed out and dark pink Stitch-like back markings (originally upside-down heart-shaped or sometimes gone). Can sing a song that turns "good" experiments (i.e. rehabilitated experiments) to "bad" (i.e. evil), though it also worked on Jumba. Stitch and Reuben are immune to the song's effect, as they were created after she was. The spell can be reversed by Angel singing the song backwards or by playing a recording of her song in reverse. She is in love with Stitch and is the closest one to him. Experiment 625, Reuben, has feelings for her, calling her 'toots', 'sweet lips' and 'hotcakes,' but as for Angel, she rejected him. Angel's one true place is with Lilo and Stitch. She is voiced by Tara Strong. 125, 215, 226,
625 Blue Reuben A golden, chubbier version of Stitch with short ears that flop down at the sides of his head, three small antennae that look like a tuft of fluffy fur, pointed fingers, short stumpy legs, hourglass-shaped marking on his back and two flat teeth sticking out of his mouth and overlapping his bottom lip (in the Magazine Comics before , he was blue). Designed to have all the powers of Stitch, but is too lazy to use them. Only referred to as 625 in the series and , was finally named Reuben by Lilo during . He loves sandwiches and speaks English with a hint of a Brooklyn accent. Reuben serves as Gantu's wisecracking sidekick during the series. After receiving his name and working alongside Lilo in , he found his one true place alongside a newly recommissioned (and redeemed) Captain Gantu as his Galley Officer. He is later an ally to Stitch. He is voiced by Rob Paulsen. , Most episodes, ,
626 Blue Stitch Stitch is a blue, koala-like experiment with large rabbit-like ears, a wide mouth, a round nose, black eyes, a small, short, stubby tail, two nose wrinkles, one chin wrinkle, three tuffs of sharp hair on top of his head and on his chest as well as two extra, retractable arms, three retractable spines that run down his back (the first spine is the shortest, then longest, then medium), sharp retractable claws on his front and back paws and two retractable antennae on his head. Designed to be abnormally strong, virtually indestructible, super intelligent and very mischievous. He can think faster than a supercomputer, he is fireproof and bulletproof, can spit acid, can hear in different hearing levels, can see in the dark, can jump really high, can climb up walls and walk on ceilings, can roll into a ball, have super sight and hearing and lift objects 3000 times his own weight (but not an ounce more). His only weakness is water, as he cannot swim due to his molecular density. When he becomes good, he has a heart of gold. His one true place is, of course, as Lilo's "dog." He is the first experiment to be created without Dr. Hämsterviel's funding. He is the most successful experiment Jumba has made. He's also the main character and hero in the series and in the movies. He has a romantic relationship with Experiment 624, Angel and, later, acts like a brother to both her and Reuben. He is voiced by Chris Sanders. All episodes and movies and magazines
627 Blue 627 A red and yellow, conehead, purple-nosed, monstrous experiment that looks like a bigger, badder, and worse-mannered version of Stitch, with the same face expression, ear notches at the top of each ear, a wiry body, dark eyes, four extra retractable arms, four retractable spines that run down his back (the first and last spine are the shortest, the second spine is the longest, then medium), black sharp retractable claws on his front and back paws, retractable antennae, and an extra retractable head as well. He also have a type of Alien-like outstretchable mouth. He is the first experiment to be created on Earth with limited alien technology and without Dr. Hämsterviel's funding and serves as Stitch's bitter, villainous rival. Designed to have all the powers/strengths of Stitch and 20 other experiments, but none of their weaknesses, and absolutely no ability to turn to good. All 627 can say is "evil". 627 was mostly stronger and healthier than Stitch. 627's other powers include telekinesis, electricity, plasma shoot and ice breath. His only apparent weakness is his loud, uncontrollable laughter. Even though seemingly "indestructible", 627 was outwitted and dehydrated back into an experiment pod by Stitch and Lilo, using a commercially available home food dehydrator, and he had been dehydrated for three years. After this, he did not appear again except for in a video recording in "Mrs. Hasagawa's Cats/Ace" and a dream sequence in "Remmy". He is also briefly mentioned in . He is voiced by Chris Sanders. 123
628 Blue 628 Created after Stitch defeated 627. Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "Perhaps I will have better luck next time". Function unknown.

Experiments with an unknown number [ ]

Leroy Stitch's evil twin, with red fur, frilly ears, yellow teeth, bent antennae, three bent spines on his back, a fluffy tail, and a slightly deeper voice as well as two extra, retractable arms and retractable claws on his front paws. Jumba started creating him from a template similar to Stitch, until Dr. Hämsterviel captured him and forced him to make a "new version" of 626. Designed to have all of Stitch's powers, but he also has the ability to disguise himself as Stitch by changing his fur color from red to blue (Dr. Hämsterviel hates the color blue, so told Jumba to make it red to match his cape) and instantly regrow his fur. Leroy is also very physical, but also with plasma gun. After naming him "Leroy", Dr. Hämsterviel used a cloning machine to create an army, then sent the original Leroy down to Earth to capture the 624 experiments remaining there. Fortunately, Jumba secretly programmed a failsafe into Leroy before he was charged: If Leroy (or his clones) hears the song "Aloha Oe", his nervous system will shut down. After his defeat, Leroy and his clones are all placed in jail with Hämsterviel. Leroy's number is never mentioned in the movie. Jumba tries to call him "627" as mentioned on the Disney website, but Gantu reminds him that he's already made experiment 627. In some commercials for the movie, he is known as 628. He is voiced by Chris Sanders. He and all his clones are sent to jail at the end of the movie, where they are seen happily dancing to Jailhouse Rock.
Tickle-Tummy A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. It is assumed that her primary function is to tickle people, since she tickled Reuben into hysterics after he denied being ticklish. She was caught by Gantu and rescued in "Snafu". It is not clear what Tickle Tummy's number is, though she was called 275 (a number taken by Wormhole) in Japan. 226
A red dinosaur-like experiment with round spikes down his back and two spines on the back of his head. His function, name, & number are unknown.
A green fly-like experiment with a bent hammer-shaped face with a body shaped like Faffy from Dave the Barbarian. His function, name, & number are unknown.
A small green mole-like experiment with a rat-like tail, small beady eyes and 3 stripes on his head. His function, name and number are unknown.
A yellow squirrel-like experiment with red eyes that resembles a cross between Link (251) and Woody (507). His function, name and number are unknown
A green ankylosaurus/hippopotamus-like experiment with a big nose and mouth, two stubby antennae and a spiked beaver-like tail. His function, name and number are unknown.
A pink wiener dog-like experiment with a purple head, big ears on the end of skinny stubs on the side of his head and a big orange nose. His function, name and number are unknown.
This experiment is like a gray scorpion. His function, name and number are unknown.
A purple four-eyed Fibber-like experiment. His function, name and number are unknown.
A blue caterpillar-like experiment. His function, name and number are unknown.
A red bulldog-like experiment. His function, name and number are unknown.
A golden duck-like experiment with crab/lobster claws. His function, name and number are unknown.
A green long legged experiment with big ears, two antennas, yellow spots on his stomach. His function, name and number are unknown.
A red crab/lobster-like experiment. His function, name and number are unknown.

|A ghostly, slug-like experiment with black eyes. His function, name, and number are unknown.

| Leroy and Stitch

Continuity errors [ ]

  • Several experiments have been given multiple numbers, such as Bonnie and Clyde, who are called 349 and 350 in their episode but called 149 and 150 in the end credits of Leroy & Stitch .
  • Many of the experiments that appear in the background during the Aloha Stadium battle in Leroy & Stitch are duplicates or recolors and slight edits of existing experiments. They may not be canon experiments, but were put in as screen fillers to make it appear that all 626 experiments were actually there. Experiment 604, Houdini, appears five times in the frame, while Experiment 520, Cannonball, appears eight times; twice recoloured, twice re-edited and four times copied.

External links [ ]

  • Disney Channel

Template:Lilo & Stitch

  • 1 625:Reuben
  • 2 626:Stitch
  • Reformed Villains

List of Experiments

ScreenCapture 03.04

Many of Stitch's "cousins" are featured in this group photo taken at the end of Leroy & Stitch.

This is a list of experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series . These fictional experiments, also referred to as Stitch's cousins , are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals. Prior to the events of Lilo & Stitch , every experiment created was dehydrated into a small orb called an " experiment pod " and stored in a special container for transport. In Stitch! The Movie , the container was accidentally opened, and the pods dispersed and rained down on the island of Kauaʻi. The experiments within the pods are reactivated upon contact in water, a point of concern because many of the experiments are dangerous and Kauaʻi hosts one of the wettest spots on Earth.

Upon encountering each experiment, whose information is contained in Jumba's database, Stitch 's human friend and partner Lilo gives the experiment a name just as she gave Stitch his name. The two then attempt to rehabilitate the experiments and find a purpose for them on Earth that suits their specific abilities, referred to as the "one true place" they belong.

Stitch, inspired by Hawaii's terminology, refers to the other experiments as his "cousins" and considers them all a part of his ʻohana , or "extended family". All of Jumba's original 626 experiments have their names and numbers listed alongside the credits in Leroy & Stitch .

  • 1.1 Biology
  • 1.2 Creation
  • 2 Experiment series
  • 3.1 0-Series: Jumba's test batch, including many household helpers
  • 3.2 1-Series: Civic disturbances
  • 3.3 2-Series: Technological and scientific
  • 3.4 3-Series: Psychological
  • 3.5 4-Series: Military
  • 3.6 5-Series: Elemental manipulators
  • 3.7 6-Series: Battlefield or doomsday experiments with galactic implications and world-ending properties, Jumba's strongest line
  • 3.8 Other experiments
  • 4.1 Continuity errors

Background [ ]

Biology [ ].

Due to different experiments' original purposes, the majority of experiments each have a unique appearance, powers, and weaknesses. Though all experiments have unique capabilities and functions, most of them have some abilities in common due to Jumba reusing DNA from one experiment as a prototype for a different experiment, like the similarities of body shape, appearance, and even for powers like in the case of Jumba reusing some of Twang (021)'s DNA in the creation of Bragg (145), granting the latter musical ability. Most seem capable of scaling walls like a gecko (as Stitch frequently does); many are able to grow and retract an extra pair of arms. Since they are genetic experiments each created with multiple kinds of DNA that Jumba sampled throughout the galaxy, they all age quite differently than creatures on Earth as seen with Lilo and the rest of humanity when time is lapsed twenty years in "Skip".

It is also shown that some experiments' powers (such as Mr. Stenchy (254)'s cuteness, and Checkers (029)'s hypnotic effect) do not affect other experiments, possibly so that these powers do not prevent other experiments from carrying out their primary functions. If affected by other experiments' powers, it might be temporary as Stitch managed to recover from Drowsy (360)'s sleep-inducing program without being exposed to water. Though Angel (624) primarily reverts other experiments (before her time) to evil, Amnesio (303) and Retro (210) can do so as well.

Additionally, it is shown that when an experiment is dehydrated, they will deactivate and turn into a small orb called an experiment pod. If an experiment pod gets wet, the experiment will be reactivated and released. According to Jumba, a home food dehydrator is the only known method of deactivating an experiment a second time.

On numerous occasions, it has been shown that most, if not all, of the experiments have an intentional imperfection added to their design by Jumba: a "fail-safe" of some sort. These imperfections were presumably added in by Jumba in the event his experiments ran out of control, in order to provide him with a way of stopping them in their tracks. Even his most powerful experiments, like 627 and Leroy , both had their own intentional imperfection, with an overreactive sense of humor and the song "Aloha ʻOe" being their respective imperfections.

Creation [ ]

Upon each experiment's creation, it is important that their molecules be charged. If an experiment's molecules are not fully charged, about a year after their creation, they will suffer glitches, during which they will experience seizures and temporarily revert to their original programming. If the molecular charging process is not completed, these glitches will eventually burn out the experiment's circuits and kill them.

Experiment series [ ]

The first digit of the experiment numbers reflects what series of experiments they belong to. The official series of experiments, as stated by Jess Winfield , one of the executive producers, are as follows:

  • 0-Series: Jumba's test batch, including many household helpers.
  • 1-Series: Civic disturbances.
  • 2-Series: Technological and scientific.
  • 3-Series: Psychological.
  • 4-Series: Top secret and mysterious series of militaristic and mostly failed experiments.
  • 5-Series: Elemental and environmental manipulators.
  • 6-Series: Battlefield and doomsday experiments with galactic implications.

For the most part, the colors of the experiment pods correspond to the series numbers; however, some of the pods are colored incorrectly.

List of experiments [ ]

0-series: jumba's test batch, including many household helpers [ ].

000 Blue A purple version of Stitch with the same abilities, but he is turning into a black, cyborg experiment, part machine part alien. His alien form resembles a cross between some sort of lizard, and koala (and robot) with bat-like face. He has two cyborg arms, three spider-like legs, and half-helmet (right half of his face is metal) with big black cyclopic-like right eye from some unknown incident. His cyborg arms serve many purposes such as cybernatic wiry rope, laser guns, forked harpoon, and welding tool, and his cyborg eye has zoom functions and improves his aim. He is an evil experiment that is a cyborg version of Stitch. He then attempts to put an early ending to their emerging rivalry by proceeding in kidnapping Angel. He is voiced by Paul St. Peter.
001 Red A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna. Seen in pod form in "Drowsy". Designed to zap a green ray from his antennae to change the size of objects. His picture appears on the wall of Jumba's lab in , along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments. Number used for Plasmoid in "The Origin of Stitch". 137,
002 Purple A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In , his nose is dark purple). Designed to double-dip food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in . Number used for Heat in "The Origin of Stitch". The Origin of Stitch 220a,
003 Green Seen in pod form in Stitch! The Movie. Designed to annoy Jumba's neighbors by asking repetitive questions like "How come?" and "Why?". Number used for Kixx in "The Origin of Stitch".
004 White Designed to act like a parrot and annoy people with a shrill shriek.
005 Purple Seen in pod form in Stitch! The Movie. Designed to move Jumba's heavy equipment.
006 White Designed to make you walk on all fours.
007 White (also known as "Yapper") A white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in . Her one true place is with Mertle as her pet. In , it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by Tress MacNeille. 108, 118, 209,
008 Red Designed to smother people in caramel.
009 Red A small orange and caramel-colored monkey-like experiment with two pink orbs on the top of his head and three stubby multi-colored antennae. Pop has a tan face and stomach and a small red nose, as well as yellow markings on his rear and back. Pop's tail is a pump which he uses to blow up pink balloons which reform on his tail after they pop. He is designed to use his tail to blow up a balloon to the size of the room he is in, then popping the balloon, discombobulating those involved near the explosion of the balloon and causing frizzy hair. Stitch!,Leroy & Stitch
010 Green A green anteater-like experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Seen in pod form in Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him to Gantu, who sent him to Hämsterviel, who sent him to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu." The only thing that 010 can say with both of his upgrades is dirty, but with Felix he says it disgustedly, while with Oscar he says it happily. Both of 010's names are a reference to the main characters of . He is voiced by Tress MacNeille. 131, 224, 226,
011 Green Seen in pod form in Designed to spill ink on everything.
012 Green Designed to keep Jumba's lab insulated and make for Jumba a sunny day.
013 Green Designed to make people grow more hair.
014 Yellow A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater. He was mentioned in "Angel" when Jumba falsely said, "624 is harmless experiment. Designed to...pop popcorn for Jumba's movie night."
015 Green Seen in pod form in Stitch!. Designed to be a rug that trips you as you walk over him.
016 Purple Seen in pod form in Stitch! The Movie. Designed to make frozen treats for Jumba. , Stitch!, The Movie
017 Yellow Seen in pod form in Stitch! The Movie. Designed to take lids off containers.
018 Green Designed to be a hockey puck that never misses the goal, and never goes in the opposing team's goal.
019 White Seen in pod form in . Pod says 19 instead of 019. Designed to drop things.
020 Red A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Designed to be able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. His one true place is at a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by Jeff Bennett. 205, 217,
021 White Seen in pod form in "Houdini". Designed to annoy people by playing folk music of Jumba's home planet.
022 Red A dark-green, seahorse-like experiment with lips shaped like a donut. Designed to shoot donuts out of his mouth that restrain movements. S
023 Blue Designed to spin at high speeds making you feel dizzy.
024 Purple A purple heavy-set experiment with a purple nose. Designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?" 215, 220, Leroy & Stitch
025 White A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is given to a little girl as a Christmas present, then placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is a reference to Christmas Day (December 25). He is voiced by Tress MacNeille. 114, 132,
026 Green A small yellow experiment. Designed to grab hot plates and other dangerous/fragile materials for Jumba, and make you obsessed with chess, but Jumba accidentally added shrimp DNA into the mix so the only way you could become obsessed is if you were playing near water.
027 Designed to turn you into a toy.
028 Designed to make you jump up and down constantly.
029 Yellow A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her so-called good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. 207,
030 Green A small purple Gotchu (031)-like experiment with two pincers instead of four and a dragon-like tail. Seen in pod form in "Drowsy". Designed to turn everything a vulgar shade of purple. 137,
031 Red An orange lobster-like experiment. Designed to run around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, 224b,
032 Green A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, black eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike." Which was a blooper in the episode since he was captured by Gantu at the time. He is voiced by Jeff Bennett. 113, 201, 224b, 226,
033 White A blue dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was used by Gantu to defeat Stitch in "Dupe" and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid". In Stitch! The Movie, his number is 124. Seen in pod form in Stitch! The Movie. 109, 126, 213, 215, 224b, 226,
034 Designed to ruin friendships.
035 Purple Designed to be a bouncer for Jumba's lab but failed because he wouldn't let anyone in, not even Jumba.
036 Green A small yellow and brown opossum-like experiment with a spiked tail. Designed to poke holes in liquid containers. He was seen in "Shoe," where he helped turn Jumba's ship into a hotel by putting up an umbrella over an outdoor table and holding a palette for Lilo to paint an arrow sign titled "Jumba & Pleakley's Bed & Not Breakfast." 203, 215,
037 Red Designed to give Jumba's luxurious hair a trim.
038 Purple Designed to plait Jumba's hair.
039 Designed to be a globe for over 400 different planets.
040 White A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was first seen in "Shoe," where he dug the pool for "Jumba & Pleakley's Bed & Not Breakfast," and was part of the "rebellion" in "Checkers." 203, 207, 215,
041 Designed to do Jumba's washing up.
042 White Seen in pod form in Stitch!. Designed to make you extremely itchy.
043 Designed to make food and meat square.
044 Green A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
045 Designed to give people "Melvin's" (a type of wedgie).
046 Designed to give people wedgies.
047 Green A blue platypus-like experiment with an accordion body. Designed to pull down people's pants, therefore causing public humiliation.
048 Designed to "echo" everything you say using his big mouth on his forehead.
049 White Seen in pod form in . Pod reads 49 instead of 049 Designed to pick fruit from Jumba's neighbor's tree. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
050 Yellow Seen in pod form in Stitch! The Movie. Designed to dunk people in any body of water. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
051 Green A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). Designed to spit acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." 220a,
052 A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a magazine). She was given to Lilo by Stitch for her birthday.
053 Designed to make you whine and complain about everything.
054 Blue/Red An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu." 119, 226, Leroy & Stitch, Stitch!
055 Designed to make a horrible honking noise and make you speak in a series of random noises like "beep ping ping boing".
056 Designed to nibble on the corners of anything. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
057 White Designed to tenderize heat up Jumba's meat.
058 Designed to short-sheet beds.
059 Designed to tear paper in half.
060 Designed to make the color you see change from color to black and white, but failed because his effects made you see in pink.
061 Green Seen in pod form in Stitch! The Movie. Designed to make Jumba's technology better by bringing technology from the future. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Stitch! The

Movie, Leroy & Stitch, Disney Adventures

062 White A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. Designed to use his lightning speed, which allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat and overweight, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy French fry hut. 202,213,215,
063 Designed to make people puff up like a balloon.
064 Nappifier Designed to make you take a nap, (temporary).
065 Designed to be a better version of Frenchfry (062) but she only serves seafood or shrimp other than junk food.
066 Designed to make Jumba look super snazzy. Number mentioned on the experiment pod container in "Houdini".
067 Designed to make shades. Number mentioned on the experiment pod container in "Houdini".
068 Designed to improve Jumba's TV reception.
069 Designed to be a hot tub for Jumba.
070 White Seen in pod form in . Pod says 70 instead of 070. Designed to make flapjacks for Jumba, but does not work. His one true place is with Frenchfry as his trainee.
071 Yellow Seen in pod form in Stitch! The Movie. Pods reads 71 instead of 071. Designed to drop pennies off high areas. Leroy &
072 Designed to put glue on chairs and glue things together with sticky saliva.
073 Designed to be a corner piece for a corner. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
074 White A pink balloon-dog-experiment with a heart-shaped tail. She has humanoid eyes and big lips. Seen in pod form in Stitch! The Movie. Pod reads 74 instead of 074. Designed to spit temporary solid bubbles. Leroy & Stitch, Stitch! The Movie, Stitch!
075 Designed to make you over-confident.
076 Green Seen in pod form in Stitch! The Movie. Designed to be a bathmat.
077 White A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats." Pod says 277 instead of 077. 220a, 224b,
078 White Seen in pod form in . Pod says 78 instead of 078. Designed to sneeze fake money.
079 Fogger Designed to fog up windows.
080 Blue Designed to entertain Jumba by playing the violin.
081 Red Seen in pod form in Stitch! The Movie. Designed to scratch part of Jumba's back that he can't reach.
082 White Seen in pod form in . Designed to unclog Jumba's toilet, after he had an... incident. Pod says 82 instead of 082.
083 Yellow Seen in pod form in Beach Treasure. Designed to be a bug catcher in order to make the natural order become chaos.
084 Subwoof Designed to woof if he sees a bus.
085 Red Seen in pod form in Stitch! The Movie. Designed to be nothing Jumba screwed up for. All he does is lay down and do nothing. He is in some Disney Adventure comics (the ones where Jumba is creating Stitch). Stitch! The

Movie, Leroy & Stitch

086 White A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Designed to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in an alternate future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, who ruled Earth and the rest of the universe. 206, Leroy & Stitch, Stitch and Experiments
087 Red Designed to cry so much that she makes puddles.
088 Designed to make Jumba's burnt food less crispy by putting it in his pouch in his belly.
089 Red A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth. 206,
090 Blue Designed to fetch the morning paper for Jumba.
091 Nutsy Designed to steal things and replace them with walnuts.
092 Gutman Designed to have super strength.
093 Unkind Designed to be unkind to everyone for no reason whatsoever.
094 White Seen in pod form in . Designed to make and play horror movies to scare away nosy neighbors. Pod says 94 instead of 094.
095 Yellow Seen in pod form in Stitch! The Movie. Designed to be a roller coaster without tracks. Stitch! The Movie, Leroy & Stitch
096 Red Seen in pod form in Stitch! The Movie. Designed to fix a TV's cable by plugging himself into the back of the TV.
097 Green Seen in pod form in "Drowsy". Designed to be a living dog whistle. 137,
098 Cooper Designed to make people cooperate with each other.
099 Green A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. Seen in pod form in Stitch! The Movie. Designed to shine a spotlight on people. Originally 201 (but was removed), Stitch! The Movie, Leroy & Stitch

1-Series: Civic disturbances [ ]

100 Purple Seen in pod form in Stitch! The Movie. Designed to pull tricks on people. Number mentioned on the experiment pod container in "Amensio". The

Movie, Leroy & Stitch, 118

101 Red Seen in pod form in Stitch! The Movie. Designed to tickle people who ride him. The

Movie,Leroy & Stitch

102 Green A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. Seen in pod form in Stitch! The Movie and 'Drowsy' and seen activated in . When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light. 137,
103 Purple A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu." 226,
104 Lapse Designed to destroy enemy weapons and electronics such as computers and blasters with the horn on his nose.
105 Fold Designed to fold paper until its permanently unreadable.
106 Spindle Designed to steal and eat threads.
107 Yellow/Purple Seen in pod form in . Designed to make people think the right thing is wrong and the wrong things is right. In one scene his pod was yellow, but in another it was purple.
108 Nudge Designed to nudge you.
109 Purple A blue Doubledip-like experiment with stripes on his ears and tail and holes in his ears. Seen in pod form in Stitch! The Movie. Designed to produced high frequency whistle sound from his ears to shatter any type of glass.  Stitch! The

Movie,Leroy & Stitch

110 Red A small red mouse-like experiment, vaguely resembling animator Friz Freleng's character Sniffles from the Warner Brothers series. Designed to annoy entire planets with his never-ending talking. He is voiced by Rob Paulsen. 201,
111 Blue A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, 224b,
112 Green A yellow platypus-like experiment with an orange mane and a rectangular vacuum-like mouth. Designed to transform into the subject of any drawing inserted into his mouth, as well as has the ability to make images on paper come to life in 3D.
113 Purple A green and white sloth-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. 203,213,
114 Skyooz Designed to destroy the ozone layer.
115 Sellby Designed to sell you things at high prices.
116 Switch Designed to put switches in the opposite directions (ex. If something is “Off” he’ll turn it “On”.) When he points his tails at two different people he has the power to switch the two.
117 Tock Designed to change the times on all clocks.
118 Green Designed to betray you.
119 He was misunderstood as Experiment 611. He was reported by Dr. Jacques Von Hämsterviel as a chocolate experiment who drowns people into his sweetness, which actually is Experiment 054 (Fudgy). Designed to make people and objects turn inside out. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). 119,
120 Purple A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU. 226,Leroy & Stitch
121 White Seen in pod form in Stitch!. Designed to make people more and more sappy.
122 Blue A pink calf-like experiment with two horns. Designed to zap a pink ray from his horns that changes anyone's appearance into something ridiculous. Also, the new dorky clothes cannot be taken off the victim, until his horns are turned like Shoe. Number seen on the experiment pod container in Stitch! The Movie.
123 Red A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda.
124 Green Hammerface was mistakenly labeled 124 in due to Jumba's untidy Database. Seen in pod form in Pod Puzzles. Designed to make and sing rock music.
125 Gibberish Designed to reflect soundwaves and once reflected it will come back to you as gibberish.
126 Designed to make entire populations unconscious.
127 Dembums Designed to annoy you by playing his demon music.
128 Purple A small green mosquito-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. Number used for Angel in "The Origin of Stitch". 223, Leroy & Stitch,Stitch!Now
129 Crutch Designed to break bones. Number used for Yaarp in "The Origin of Stitch".
130 Bonez Designed to take your bones so you become a squishy blob. Number used for Hoilo in "The Origin of Stitch".
131 Red Seen in pod form in Stitch!. Designed to slap you three times. After she did it, she will laugh until she slaps another person. Also her laugh is loud and sounds like "poikpoikpoikpoik" Number was used for Houdini in "The Origin of Stitch".
132 Designed to steal spoons at lunch time. He is seen in the Disney Adventures Comics. Number was used for Sinker in "The Origin of Stitch" and mentioned on the experiment pod container in Stitch! The Movie.
133 White An orange and tan koala-like experiment with a white face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes on people, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of and the Disney.com Lilo and Stitch experiment gallery, PJ is not wearing his glasses. It is possible that the glasses were broken during battle.Number used for Tank in "The Origin of Stitch". 209,Leroy & Stitch
134 Purple A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." Number used for Woops in "The Origin of Stitch". 220a, Leroy & Stitch, Stitch!Now
135 Remote Designed to enter anybody's house and eat their remotes. He can serve as a universal remote to cause havoc by shutting down TVs. Number used for Kixx in "The Origin of Stitch".
136 Yellow Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to make you feel sad and depressed. Number used for Derrick in "The Origin of Stitch". Leroy & Stitch, Lilo & Stitch 2: Stitch Has a Glitch
137 Yellow Seen in pod form in Stitch! The Movie. Designed to flip things over. Number was used for Thresher in "The Origin of Stitch".
138 Dropsy Designed to make you drop things. Number used for Phoon in "The Origin of Stitch".
139 Purple Seen in pod form in Stitch! The Movie. Designed to mimic what people say. Number used for Blowhard in "The Origin of Stitch".
140 Purple Seen in pod form in Pod Puzzles. What Jumba wanted from 140 was an evil experiment that would tear apart complicated wiring and computer systems. What he got was a small cute pink pig-like experiment with no desire to destroy anything. However at night 140 transforms into a purple, four-legged added demon that proceeded to carry out his primary function. In the morning he goes back to a little pink pig experiment. Number used for Digger in "The Origin of Stitch".
141 Blue Seen in pod form in Stitch! The Movie. Designed to make it really cold. Number used for Slimy in "The Origin of Stitch".
142 Green Seen in pod form in Beach Treasure. Designed to dye your hair blond. Number mentioned on the experiment pod container in Stitch! The Movie and used for Yin in "The Origin of Stitch".
143 Mentioned in "Skip" when Reuben said, "The one whose hair is always clogging the sink." Designed to clog up drains with his hair, as Reuben implied. Number used for Cannonball in "The Origin of Stitch" 206, Leroy & Stitch
144 Red Designed to dig for gold in the mines. Number was used for Huggo in "The Origin of Stitch".
145 Green Originally an ugly, green ogre-like experiment designed to annoy people by telling tall tales. Jumba re-purposed some of Experiment 021's DNA when creating him, granting him musical ability. In , Hämsterviel alters his appearance, turning him yellow and more rabbit/cat-like with blue fluff in his ears. Hämsterviel also transmuted Bragg to gain power from sympathy as he tells sad stories and acts generally cute. Bragg is very manipulative and sly. Bragg was designed to be an excellent liar, has super intelligence, extraordinary athletic ability, advanced language programming and musical talent, specifically that of the flute and harmonica, helping him gain the approval of others. He uses popularity and sympathy as steroids, getting stronger as he receives more and more attention. This allows him to grow multiple arms and gain physical muscle mass. Number used for Swapper in "The Origin of Stitch".
146 Blue Seen in pod form in special feature the experiment profile. Designed to make you blind with his constant flashes. Number used for Deforestator in "The Origin of Stitch".
147 Newton Designed to have control over gravity. Number used for Wrapper in "The Origin of Stitch".
148 Yellow A brown weasel-like experiment. Seen in pod form in "Houdini". Designed to climb up planetary leader's pant legs during public appearances. Number used for Remmy in "The Origin of Stitch". 119,
149 Purple

A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu." Seen in pod form in Stitch! The Movie. She is voiced by Tress MacNeille. Number used for Hocker in "The Origin of Stitch".

She is called 349 in the episode but is officially 149 on the Disney website.

150 Purple

A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of Swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu. Seen in pod form in . He is voiced by Rocky McMurray. Number used for Nosy in "The Origin of Stitch".

He is called 350 in the episode but is officially 150 on the Disney website.

,
151 White A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in her mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from her tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. Her one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters. Number used for Shredder in "The Origin of Stitch".
152 Green Designed to give you leftover food.
153 Blue Seen in pod form in Pod Squad. Designed to unzip people's pants while they are being worn. Was mentioned in "A Recurring Nightmare ".
154 Frapp Designed to turn hot things cold.
155 Red Designed to make different kinds of burgers.
156 Shopahol Designed to make any person addicted to shopping.
157 Red Seen in pod form in special feature the experiment profile. Designed to use fire.
158 Green

A red aardvark/shrew-like experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Seen in pod form in Stitch! The Movie.

Finder is called 458 in his episode but on the Disney website, and in Skip's episode, he is called 158.

159 Yellow Designed to steal cheese.
160 Designed to eat all the vegetables in a local area so that Jumba wouldn't have to.
161 Grumbelly Designed to make you look very angry if you eat his cherry.
162 Tub Designed to be a hot tub but hates water.
163 Red Dumbell Designed to to annoy you by repeatedly ringing his bell.
164 Yellow Lesdyxia This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Seen in pod form in Beach Treasure. Designed to give you dyslexia.
165 White Designed to create sandstorms.
166 Green Peppah Seen in pod form in Beach Treasure. Designed to put pepper on 155's burger. If you ask him "what did you put there?", he only says "peppah!"
167 Yellow Frizzy Designed to freeze time.
168 Green A red 6 legged experiment. Seen in pod form in Beach Treasure. Designed to make everything red, and play loud music.
169 Rolo Designed to be a living ball that rolls anywhere nonstop.
170 Daze Designed to cause blizzards.
171 Green Seen in pod form in Stitch! The Movie. Designed to give you counterfeit money. He works with 172 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to have: intelligence and strength. He is good, but he is weak-willed and is usually bullied into being evil by 172.
172 Yellow Seen in pod form in . Designed to dig ditches in the most inconvenient places. He works with 171 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to have: speed and sharp claws.
173 Green Seen in pod form in Stitch! The Movie. Designed to be the leader. She works with 171 and 172. When Jumba was making 171 the embryo split into 3 so she only has 2 of the 6 powers she was supposed to have: flight and a lethal sting. She is neutral but tens to choose evil because of her brother 172. Stitch! The Movie, Leroy & Stitch
174 Nopost Designed to steal mail.
175 Designed to fly like a kite with you on his back and drop you in jail. Number mentioned on the experiment pod container in Stitch! The Movie.
176 Yellow Seen in pod form in . Designed to do the opposite of what Nosox (204) does. Instead of stealing socks, he helps people to find their missing socks.
177 White A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat Uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "Uburnium" closely resembles the word for "hair", so she eats hair instead of Uburnium (in fact, Jumba had more before her creation). As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon. 112,132,Stitch!Now,207,
178 Purple Barkleigh Designed to bark loudly through his megaphone mouth when he hears a noise. Number mentioned on the experiment pod container in "Houdini".
179 Yellow Seen in pod form in . Designed to bump things over.
180 Boggle Designed to confuse or mystify experienced physicists alike.
181 Green Roberts Designed to crank up the TV to its maximum volume.
182 Ollie Designed to be a living radio and annoy people by playing a music when he sees a person sleeping.
183 Detour Designed to give you good directions when you aren't lost.
184 Green Seen in pod form in Designed to give you a “Normal Pressure Hydrocephalus”.
185 Splutter Designed to have various gas-emitting stud-like orifices surrounding its body.
186 Laakso Designed to make things salty and can swim very well.
187 Cal Designed to perform work such as carrying objects on his back.
188 Forward Designed to fast forward the show you’re watching until it ends.
189 Green Seen in pod form in Designed to switch the hot and cold valves on sink faucets.
190 Florrie Designed to destroy flower vases.
191 White Designed to make trash and litter appear everywhere.
192 Breakup Designed to break up things.
193 Will Designed to throw water balls.
194 Trax Designed to be the guard for Jumba’s lab.
195 Whoooa! Designed to be so much fun you never get any work done.
196 Green Seen in pod form in Stitch! The Movie. Designed to used his scales on his back as an escalator.
197 Blue Pretzel Seen in pod form in Beach Treasure. Designed to eat all the chocolate 052 made.
198 Carat Designed to put lots of rats inside your car.
199 Red A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Seen in pod form in Stitch! The Movie. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by Bobcat Goldthwait. Stitch!,128,Stitch!Now,224b,226, Leroy & Stitch, Stitch! The Movie

2-Series: Technological and scientific [ ]

200 Designed to be very simple, and not do much except when seduced by 372. Number mentioned on the experiment pod container in "Amnesio".
201 White This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to eat books so no knowledge is gained. 220a,
202 Red A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radars with his high-pitched screech. Activated at the end of . Pod says 455 instead of 202.
203 Green

A dark purple cat/rat-like experiment. Seen in pod form in Stitch! The Movie. Designed to hunt people.

204 Blue A blue experiment shaped like a four-legged washing machine. Designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". 118,137, 226,Leroy & Stitch
205 Green Cheney Seen in pod form in Designed to to zap a person then zap a house, planet, etc. and make the person own it. Was mentioned in "Skip"
206 White Maggie Designed to use her different kinds of guard-like disguises to break into stores and let robbers in.
207 Barcode Designed to reveal your pin codes by writing on walls.
208 Purple Designed to collect atmospheric data.
209 Smoot Designed to be so cute that anyone who sees him will do whatever he says.
210 Blue A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making dinosaurs for a prehistoric zoo, by devolving fossils. 214, 224b, Leroy & Stitch, Stitch!
211 Green Seen in pod form in Designed to turn things and humans into monkeys.
212 2-Late Designed to make you 2 hours late.
213 UHF Designed to speak at an Ultra High Frequency.
214 Green A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats."Number mentioned on the experiment pod container in Stitch! The Movie. Stitch! The Movie ,220a, Leroy & Stitch,Stitch!
215 Crammer Designed to cram everything together.
216 Key Designed to open any lock with his key-like tail.
217 Rat Designed to be a rat.
218 Target Designed to be a moving target for war games but is too big and not challenging enough.
219 Blue A small Millie-like experiment. Seen in pod form in Pod Puzzles. Designed to plug the holes in air filters crucial to all H-drives but is too small.
220 Green A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Seen in pod form in "Drowsy". Designed to plug the holes in air filters crucial to all H-drives. 137,
221 Green A small light yellow Chinese dragon/Monkey/Gecko-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch met and rehabilitated, first appearing in . His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity, though he offers Stitch aid. He is voiced by Frank Welker in the series. Sparky also appears as a boss in the PSP game , fighting Terra within Gantu's ship. ,
222 Green A tiny pale green-grey single-celled experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually ) Gantu, until he was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for . He is voiced by Frank Welker. ,
223 Green A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. 224a, Leroy & Stitch
224 Designed to reset important valves and dials to “maximum chaos.” Number mentioned on the experiment pod container in Stitch! The Movie.
225 Red A light blue dinosaur-like experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Seen in pod form in Stitch!. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet.
226 Combo Designed to make your food a combo.
227 Blue A large tan mammoth experiment with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Seen in pod form in "Houdini". Designed to batter through doors. Number mentioned on the experiment pod container in Stitch! The Movie. Stitch! The Movie,119
228 Green A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Designed to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant. He is voiced by Tress MacNeille. 134, Leroy & Stitch, Stitch!Now, Stitch!
229 Yellow An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Seen in pod form in "Houdini". Designed as a target for military war games. Number mentioned on the experiment pod container in Stitch! The Movie. Stitch! The Movie,119,
230 Checkup Designed to launch checkup attacks on unsuspecting people by annoying them with checkups checking heart beat, checking ears, checking for sore throats.
231 Blue Seen in pod form in special feature the experiment profiler. Designed to spit up slime.
232 Green Seen in pod form in . Designed to be a flashlight.
233 Pitch Designed to catch incoming projectiles and through them back.
234 Green A pink weasel-like experiment with large ears and a speaker at the end of her tail. Designed to eavesdrop on private enemy conversations. To stop her from eavesdropping, someone has to pat her on the head. Her one true place is with as a CIA operative.
235 White Docker This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to turn houses into boat docks.
236 Green Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to have his body fold up into his head and then launch over high walls by (249). Then destroy everything inside.
237 Yellow Seen in pod form in Stitch! The Movie. Designed to create blip-enhancement field for all ships around him.
238 Green Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to say "bworp" when he dunks you in water.
239 Clickster This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However she does not cause traffic jams, she was mistaken for Stogo, experiment 102. Designed to click with her hands. 137,
240 Sap Designed to to leave a sticky sap-like residue from his feet when he walks.
241 Blue Seen in pod form in Stitch!. Designed to leave you on hold forever.
242 Green Seen in pod form in Pod Squad. Designed to disable power grids and electrical generators by consuming their energy. Number mentioned on the experiment pod container in Stitch! The Movie.
243 Red Pane Designed to to write jokes. His partner is 244. Number mentioned on the experiment pod container in Stitch! The Movie.
244 Blue Bore Seen in pod form in Beach Treasure. Designed to tell jokes. His partner is 243.
245 Sournote Designed to sing a single note that is so bad everyone could go deaf just from hearing it.
246 Creamer Designed to put cream on sandwiches.
247 Yellow Qwerty Seen in pod form in Beach Treasure. Designed to to change your advanced keyboard to "primitive" Earth keyboard (has no effect on planet Earth). Named after QWERTYUIOP, the top row of keys on a computer keyboard.
248 Green A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by Tara Stong. 216, Leroy & Stitch
249 Blue A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Seen in pod form in "Drowsy". Designed to launch boulders. Her one true place is helping people reach high places. 137,
250 Lacrosse Designed to be an expert at lacrosse.
251 Green A small yellow Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump. Number mentioned on the experiment pod container in "Sample" 139,212, Leroy & Stitch, Stitch!
252 Blue Crete Seen in pod form in Stitch! The Movie. Designed to encase people and objects in stone. Number mentioned on the experiment pod container in "Sample".
253 Uncrete Designed to undo the ability of 252.
254 White An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth in  , stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by Frank Welker.
255 Blue Mrs. Sickly is a light Green Mr. Stenchy (254)-like experiment with golden hair, puffier antennae and smaller hair. Designed to make you sick with her obnoxious fumes. Mrs. Sickly’s one true place is with Mr. Stenchy as his wife, where her fumes are considered a rare and valuable perfume.
256 Yellow Addy Designed to make your nose extremely runny. Number mentioned on the experiment pod container in Stitch! The Movie and "Sample".
257 Rattat Designed to turn you into a dog. Number mentioned on the experiment pod container in "Sample".
258 White/Blue A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. He was in the rescue mission for "Snafu."
259 Rash Designed to give you a perfect rash if you touch him. Number mentioned on the experiment pod container in "Sample".
260 GPS Designed to be Jumba’s personal Global Positioning Satellite.
261 B. V. Beaverton Designed to cut down trees with its chainsaw-like tail.
262 Yellow/Blue A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. He has one fatal error: he has no evil function and is a failed experiment that is pure good. To top it off, he is the only experiment programmed not to cause trouble or mayhem unlike his other "cousins" initially were. When Jumba was about to have his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until a screen of Ace rescuing a cat from a house on fire was seen. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is good, and Stitch had been evil. He is also polar opposites with 627. He is voiced by Jeff Bennett.
263 Blue SFS Designed to have "smart file system".
264 Poach Designed to hunt rare animals.
265 Red Wip Designed to whip you hard with her lasso-like snake tail.
266 Designed to multiply himself by 10.
267 Green A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. 221, Leroy & Stitch
268 Celsenheit Designed to mess-up thermometers.
269 Red Seen in pod form in Stitch Tiki Bowl. Designed to follow her enemy to it's secret hiding place. Number mentioned on the Experiment pod container in "Sample".
270 Gillmore Designed to be the back-up of 269 but has a glitch, instead being back-up he is now in love with 269.
271 Purple Noso Seen in pod form in Pod Puzzles. Designed to say "so"? After you say "no".
272 Green A purple and cyan caterpillar-like experiment with black eyes, two dark purple-tipped antennae, four dark purple-tipped legs and blue mouth inside. Designed to create a wormhole to parallel universes, by folding himself together and then spinning.
273 Designed to be a pro boxer and box you all over the place, making you sore and have broken bones.
274 Green Designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone. 137, Leroy & Stitch
275 White A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. Designed to tickle people. She was caught by Gantu and rescued in "Snafu". 226, Leroy & Stitch, Stitch!
276 Green A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by Rob Paulsen. 215,
277 Red A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. 213, Leroy & Stitch
278 White Pasthole Designed to be a living black hole that sucks you up and takes you to the past.
279 Yellow Futurehole Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to be a living black hole that sucks you up and takes you to the future.
280 Blue Benedict Arnold Seen in pod form in Beach Treasure. Designed to find out the enemy’s plans for you, but has a glitch and tells the enemy your plan.
281 Ray Designed to zap you with his ray.
282 Click Designed to click a lot.
283 Green Seen in pod form in Pod Squad. Designed to be as strong as 626.
284 Yellow This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to steal the pictures 214 takes.
285 Green A purple parrot-like experiment with a small antenna, a beak and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and even a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. His one true place is at the airport, making grouchy business people enjoy their vacation. 219,
286 Red Gellasifier Seen in pod form in special feature the experiment profiler. Designed to be a plant eater.
287 Green Seen in pod form in Stitch! The Movie. Designed to to undo the work of 141.
288 Yellow A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, 224b,
289 Red Stringulator Seen in pod form in special feature the experiment profiler. Designed to make bad sounds using his guitar-like body. Number mentioned on the experiment pod container in "Houdini".
290 Green U-port Seen in pod form in Designed to lie about delays. For example. If there are no delays 290 will say there are delays. And if there are delays 290 will say that there are no delays.
291 Catalyst Designed to turn things into cats.
292 Whatsamattafoyou Designed to make you talk like a gangster.
293 Vacuum Designed to clean floors and suck crumbs.
294 Poppapoppup Designed to keep you up all night by playing drums.
295 Spineless Designed to make you lose your spine.
296 Green Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to cause car crashes, enter unattended vehicles, steal them and take them for joyrides ending in accidents.
297 Green A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's growth ray. His one true place is as an amusement park ride. He is voiced by Nancy Cartwright. 133, Leroy & Stitch
298 Cat Designed to be a pet.
299 Dimensionator Designed to warp entire cities into different dimensions.

3-Series: Psychological [ ]

300 Green/Red A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for trick-or-treaters during Halloween, and at an old house believed to be haunted during the rest of the year. Number mentioned on the experiment pod container in "Amnesio". 102, 109, 207, Leroy & Stitch, ,
301 Progno Designed to make things fail.
302 Blue Noidster Seen in pod form in Pod Puzzles. Designed to produce a soothing glow and make everything go quiet.
303 Yellow A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory by zapping a red laser vision in their eyes. Seen in pod form in Stitch! The Movie. The password "ohana" must be spoken to reverse its effects. (How Jumba knew this word, which is Hawaiian, and why he chose that particular word before he came to Earth are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu." He is voiced by Tress MacNeille. 118, 224b ,226, Leroy & Stitch, Stitch! The Movie
304 White Designed to split a person in two opposing directions.
305 Purple Spunky Seen in pod form in special feature the experiment profile Designed to be 066's assistant. Number mentioned on the experiment pod container in "Amnesio".
306 Blue Seen in pod form in Beach Treasure. Designed to give you horrible road rage. Number mentioned on the experiment pod container in "Amnesio".
307 Red Seen in pod form in Stitch! The Movie. Designed to sing a song and play a record. Number mentioned on the experiment pod container in "Amnesio".
308 Jenny Designed to make things that don’t work.
309 Smiler Designed to make you smile.
310 Blue Fritzabrain Seen in pod form in Stitch!. Designed to make your brain fritz out. Number mentioned on the experiment pod container in "Amnesio".
311 Yellow Seen in pod form in . Designed to turn everything into a vulgar shade of yellow.
312 Ben Designed to get inside the filters of a space ship hyper-drive and clog them, causing severe complication for the pilots.
313 Red Seen in pod form in . Designed to eat metal. The more metal he eats, the smarter he'll get. S
314 Jones Designed to make 308’s things work.
315 Red An orange Nosy-like experiment. Seen in pod form in Stitch!. Designed to make people ugly.
316 Yellow/Red

A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. Jake Long was also mistaken for this experiment, when he was in his Dragon form.

225,
317 Hyuckster Designed to reply you with the word "Yuck!!!" He only says it if he hears somebody asking a question.
318 Green A small black Stitch-like experiment. Seen in pod form in Designed to chortle.
319 Yellow/White A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to make 99% of the population silly and useless by pricking them with his spines, leaving only 1% of the population clever (which Jumba used to explain why he never got hurt by one of the quills of Spike). When Lilo discovers Mertle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Mertle completely silly answers. His one true place is hugging and thus taming truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. 201, Leroy & Stitch,
320 White A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer.
321 Yellow Designed to distract the enemy with his entertaining tap dance.
322 Red An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting over a dunk tank where he provokes people to try and dunk him. He is voiced by Will Sasso. 218, Leroy & Stitch
323 White A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the first person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu". 121, 226, Leroy & Stitch,Paradise Rescue
324 Yellow Seen in pod form in Pod Squad. Designed to ruin everything and sabotage precious electrical devices and when in danger he could even return to pod form (by accident or with a conscience in pod form) before reactivating again if he senses water nearby.
325 Rack Designed to destroy fishing lines and nets.
326 Green Designed to make you panic over anything.
327 Molar Designed to turn you into an ogre.
328 Bugle Designed to distract the enemy by playing the bagpipes.
329 Ava Designed to do the opposite of 567.
330 Serum Designed to give you love potion #9.
331 Shagdog Designed to turn you into a shaggy dog.
332 Cackle Designed to make you cackle.
333 Hairy Designed to cut your hair very short.
334 Designed to make you split your good from your bad so there are two versions of you but in doing so splits itself as well.
335 Popquiz Designed to annoy people by asking them very hard questions.
336 Blue Designed to make you look and feel blue.
337 White Seen in pod form in Stitch!. Designed to make you feel so guilty, you confess everything bad you’ve ever done.
338 Crow Designed to eat up all crops in local areas.
339 Crowsfoot Designed to bring good luck to aliens (foreign people).
340 White (Whatsisname) Seen in pod form in Stitch! The Movie. Designed to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". 118,226,
341 Wafty Designed to transport anyone to other places in a second.
342 Designed to revert objects to their Middle Age equivalents.
343 White Chaching Designed to drive people crazy by making the sound of a cash register or slot machine repeatedly.
344 Yellow A small gold monkey/lemur-like experiment with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Seen in pod form in Stitch! The Movie. Designed to generate clones with the appendage on his head; however, the traits of the cloned object become divided among the original and the clones; in other words, each duplicate is not as powerful as the original. He has a reverse function that can send duplicates back into the original. His one true place is making low-fat, low-calorie ice cream cones at Luki's Shave Ice with Experiment 523 (Slushy). He is voiced by Tara Strong. 126,226,Leroy & Stitch, Stitch! The Movie, Cosmic Slugger, Beach Treasure, Stitch!,215, Alien Interception
345 Red A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He was found already activated and in his one true place: the circus.
346 White Seen in pod form in Stitch!. Designed to make you stuck up and think you're better than everyone else.
347 White Seen in pod form in Stitch! The Movie. Designed to dribble drool downward from his mouth. He is in some Disney Adventures comics (the ones where Jumba is creating Stitch). Stitch! The Movie, Leroy & Stitch, Disney Adventures
348 Yellow Seen in pod form in Stitch! The Movie. Designed to bite non-stop.
349 Purple Bonnie was called this in her episode but it was proclaimed on the Disney website that Bonnie was 149. Seen in pod form in special feature the experiment profile. Designed to make people forget their worries and cares.
350 Yellow Clyde was called this in his episode but it was proclaimed on the Disney website that Clyde was 150. Seen in pod form in Stitch! The Movie. Designed to shoot rays out of his antennae. Number mentioned on the experiment pod container in "Amnesio".
351 Whoover Designed to almost cause bad things and then say "Whoo, that was close".
352 Blue Yvonne Seen in pod form in "627". Designed to hypnotize enemies into souls.
353 Designed to make you blackout. Number mentioned on the Experiment Pod Container in "Sample"
354 Red This experiment is named after Jess Winfield's user name at TVTome/tv.com. Seen in pod form in Stitch! The Movie. Designed to fix errors in Jumba's database and also enjoys making fun of Shakespeare.
355 Green A two-headed, four-armed green lizard-like experiment. Designed to switch people's minds. Only this same experiment can undo the switch. In his episode, he switches Lilo with Stitch, Jumba with Pleakley, Hamsterviel with Gantu, and eventually switches all four protagonists' minds before back into their original bodies. In Leroy & Stitch, he is seen playing the bongos. 204,207,
356 Green Rippington Seen in pod form in Pod Puzzles. Originally designed to destroy enemy projectiles and rip through all engines however he has stubby claws and is deamed by Jumba as a failure.
357 Downes Designed to have depressive qualities.
358 Yellow A black penguin or orca-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with as one of her "cats." One of the few experiments that can speak English. 220a, Leroy & Stitch,Stitch!Now
359 White Designed to make the female of any species highly attractive to the opposite gender so all the males are completely distracted and don't get any work done making society fall as the remaining women try to compete with the affected female.
360 Yellow A gray sheep-like experiment with striped ears and that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. His one true place is putting insomniacs to sleep. 137,209, Leroy & Stitch, 217,Beach Treasure
361 Aron Designed to make people run errands.
362 Putdown Designed to make you feel depressed but she is too depressed herself to make anyone else depressed.
363 Crankster Designed to crank up the volume as much as he can.
364 'Sgo Designed to give people cigars.
365 Queasy Designed to make you feel sick.
366 Designed to jump up to 500 miles high.
367 Ob Designed to turn you into aliens. He can pull planets from their orbit and see backwards.
368 Luddi Designed to annoy people with his singing.
369 Designed to be a train. Number mentioned on the experiment pod container in Stitch! The Movie.
370 Blueblood Designed to infect your blood.
371 Simpatico Designed to make people nice.
372 Eve Designed to corrupt 200.
373 Designed to make you worry about everything. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
374 Demotifier Designed to make new things rust quickly to make it look old.
375 Yellow A green phantom-like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Seen in pod form Stitch! The Movie. Designed to possess inanimate objects and bring them to life. Being a ghostlike experiment, he can also travel through weapons and materials typically used to capture experiments, such as nets and bottles which can keep experiments under containment. His one true place is at the Macky Macaw's restaurant, possessing the robotic body of Macky Macaw. He is voiced by Nancy Cartwright. 110,213, Leroy & Stitch, Stitch! The Movie
376 Cassandra Designed to shoot gums to the people she sees that is holding hands. And make those two persons in love and marry immediately after that day. The only way to stop the marriage is to spray them water with mixed mud.
377 Annie Designed to have an off-key, beautiful singing voice.
378 Lonelyhearts Designed to induce unrequited love in males.
379 Purple Seen in pod form in Pod Puzzles. Designed to make you hold a grudge against your best friend.
380 Judy Designed to destroy projectiles with laser beams she shoots out of her eyes.
381 Blue Seen in pod form in Stitch Tiki Bowl. Designed to make you all naggy so everyone is annoyed with you.
382 1-Imp Designed to control your attitude.
383 Yellow A small turquoise koala-like experiment with a huge head, an expressionless face with a little mouth, little nose, huge black eyes (with white swirling lines when using powers), rabbit-like ears, a single small antenna on the middle of his head and a huge furry dog-like tail. Designed to hypnotize anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties.
384 Blue Seen in pod form in "627". Designed to do amazing things. 384 is 345's younger brother.
385 Hoobie Designed to turn people into owls.
386 Hitch Designed to hitch cultivations.
387 Substein Designed to bore people by telling facts about buses.
388 Designed to shop so much she uses up the limit on your credit card.
389 Red Designed to paint faces, so you would look like a clown.
390 Red A large green slug-like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of . 390 was captured by Gantu in "627" and rescued later in "Snafu." Number mentioned on the experiment pod container in "Houdini". ,
391 Green Barry Seen in pod form in Stitch! The Movie. Designed to be a living shovel.
392 Margaret Designed to have advanced medical knowledge.
393 Missandra Designed to be the improved version of 219.
394 Joe Designed to make sloppy joes.
395 White Polly A small blue experiment with two back spines. Seen in pod form in Stitch!. Designed to turn people into ghosts.
396 Blue Connie Seen in pod form in "627". Designed to eat non-stop using his long tentacles in his mouth. Was mentioned in "Skip".
397 Yellow A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. Designed to make people fight with each other. The cure for this is to stop and count to ten. His one true place is in the professional wrestling show, in hope that he can use Spats to make pro wrestlers fight more convincingly. 211,
398 Designed to make you uncontrollably thirsty.
399 Blue Seen in pod form in "627". Designed to do anything you tell him to, but if you ask him to get you something, he might steal it so that he can give it to you.

4-Series: Military [ ]

400 Red A yellow experiment with red eyes. Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a volcano. Her name, powers, and neutralization procedure are based on the One Ring from . She was originally supposed to have her own episode, a parody of , but Disney scrapped it due to copyright issues. Number mentioned on the experiment pod container in "Amnesio".
401 Green Chafe Seen in pod form in Pod Squad. Designed to make your entire body chafe. Number mentioned on the experiment pod container in "Houdini".
402 Blue Chile Seen in pod form in Pod Puzzles. Designed to undo the work of 401.
403 Zinger Designed to turn people into crabs and other seashore invertebrates.
404 Purple Designed to make carniverous plants grow very fast.
405 Blue Seen in pod form in "627". Designed to give one person good luck once in a day, but the moment the luck kicks in, it is the most inconvenient time, and it makes people resent you for it.
406 China Designed to break Jumba's wife's china.
407 Yellow Seen in pod form in special feature the experiment profile. Designed to vandalize anything for no reason whatsoever. His one true place is as a police officer.
408 Green Seen in pod form in Beach Treasure. Designed to make small icebergs but he's only big enough to make blocks of ice.
409 Yellow Seen in pod form in Pod Squad. Designed to stick gum on people's shoes.
410 Designed to make you feel blue.
411 Red Seen in pod form in . Designed to lick cows.
412 Green Seen in pod form in Stitch!. Designed to burn bagels. He was mentioned in "Link" when Reuben was searching the experiment database. 212, Stitch!, Leroy & Stitch
413 Red Seen in pod form in Stitch! The Movie. Designed to spoil food. He was mentioned in "Link" when Reuben was searching the experiment database.
414 Red Seen in pod form in Stitch! The Movie. Designed to spread mold on bread. He was mentioned in "Link" when Reuben was searching the experiment database.
415 Yellow Seen in pod form in Beach Treasure. Designed to eat a single sock in each pair. She was mentioned in "Link" when Reuben was searching the experiment database.
416 Parslifier (Sloppy) Designed to be a sloppy eater. Number was mentioned on the experiment pod container in Stitch! The Movie.
417 Sageonomificator Designed to dig artifacts out of the ground.
418 Rosemary Designed to be a flower stealer.
419 Designed to be ferocious towards any critter that is sweet or innocent in her eyes.
420 Red A green Morpholomew-like experiment. Seen in pod form in Beach Treasure, Designed to curdle milk.
421 Bustduster Designed to bust things.
422 Doublecross Designed to break violation of a presumptive social contract, and deliberate collusion to lose a contest of some kind. He is agile and aggressive, but what makes him dangerous is that his eyes that can shoot multiple kinds of rays.
423 Purple Seen in pod form in Pod Puzzles. Designed to present both sides of an argument and thus extend debates, but, unfortunately, he has a glitch and mostly only argues with himself.
424 Decayer Designed to cause tooth decay.
425 Blue Seen in pod form in Pod Squad. Designed make racist people afraid of the color brown for 24 hours and after it they will see the error in their ways.
426 Rewind Designed to rewind real life.
427 Toepoke Designed to poke your toe nonstop.
428 Blue Gameover Seen in pod form in "627". Designed to to restart games all the way back to the beginning and he also breaks their video game system.
429 Green Seen in pod form in Stitch! The Movie. Designed to to slam doors.
430 Yellow Seen in pod form in Stitch! The Movie. Designed to tie knots in people's shoes.
431 Purple Seen in pod form in . Designed to make your tongue blue.
432 Tonix Designed to change the volume on T.V.'s.
433 Speck Designed to be an improved version of 010.
434 Red Seen in pod form in Stitch Tiki Bowl. Designed to suck color out of everything.
435 Tony Designed to make Italian food.
436 Steve Designed to lie.
437 Red Designed to honk his horn-like tail.
438 White Potter Seen in pod form in Stitch! The Movie. Designed to use magic.
439 Green Winceslaws Seen in pod form in Beach Treasure. Designed to turn people into mice.
440 Waistrel Designed to steal food and make them go to waste.
441 Green A large green quadrapedal experiment with a spiked tail. Seen in pod form in "Drowsy". Designed to chop things in two. 137,
442 White Designed to spoil milk.
443 Taps Designed to annoy people by tapping.
444 Pooperson Designed to cause digestive problems.
445 No-C Designed to take your CDs and transport them to a place you’d least expect them to be.
446 Blue Seen in pod form in Pod Squad. Designed to become a dragon. He can be seen in Disney Adventure Comics. Was mentioned in "Morpholomew".
447 Handprint Designed to make hand-prints.
448 Red Seen in pod form in Beach Treasure. Designed to spill diesel fuel.
449 Designed to target important deliveries and stop them reaching their destinations on time, by launching himself in front of the vehicle and then ‘ playing possum ’ once hit. 449 has a peculiar attention-seeking character, which leads him to throw himself in front of whatever traffic there is, just to get sympathy. His one true place is as a test dummy for car braking tests (he will step out in front of a car, and it doesn't matter if the car’s brakes fail, as he is never seriously injured).
450 Designed to suck the sap from trees, he's a bit of a tree vampire. This experiment can be seen in the Disney Adventures comics.
451 Pullplug Designed to pull plugs out of their sockets.
452 A possible reference to Bob from the CG animated series . Bob's "Guardian" number is also 452. Designed to catch fish so that fishermen can't.
453 Trip Designed to trip you when you don’t expect it with his elephant-like trunk.
454 Green Seen in pod form in Beach Treasure. Designed to give you blackheads.
455 Red A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the bouncer for Jumba's lab. Activated at the end of .
456 Purple Designed to destroy cities.
457 Hangnail Designed to give you hangnails.
458 Red Finder was mistakenly called 458 in his episode. Designed to make grease-prints all over the place.
459 Yellow Seen in pod form in Pod Squad. Designed to eat every food in sight so the food's owner can't get a bite.
460 Noise Designed to make noise.
461 Blue Designed to win races.
462 Blue Flat A bipedal Mary-like expriment. Seen in pod form in "627" Designed to flatten everything in his path.
463 Designed to steal by getting inside by picking the locks with his key-like claws.
464 Sharpflat Designed to switch sharps and flats on sheet music.
465 Green Seen in pod form in Pod Squad. Designed to infiltrate strongholds and consume enemies. He can be seen in the Disney Adventures Comics.
466 Purple Loomiere This experiment name may be a reference to the character Lumiere, from the Disney's . Seen in pod form in Pod Puzzles. Designed to burn Jumba's failed plans. Number mentioned on the experiment pod container in "Sample"
467 Scale Designed to make people scared in the evening by playing it's piano in a scary sound.
468 Undewey Designed to undo things.
469 Green Seen in pod form in Stitch!. Designed to make you very jittery and nervous.
470 Purple Designed to dismantle mechanical devices and make weapons out of them.
471 Designed to sneak up behind you and give you a scare.
472 Red Seen in pod form in special feature the experiment profiler. Designed to turn people into a dicken (small demon-like creature). Possibly a reference to the Dickens character Little Dorrit.
473 Yellow A maroon experiment with purple stripes on her ears, tail and antennae. Designed to trip people.
474 Yellow Designed to spin you round and round twisting you out of shape.
475 Therman Designed to be an elemental disaster.
476 Haasinator Designed to undo the works of 336 and 410.
477 Yellow Designed to buzz cut your hair.
478 Designed to slash tires with unbelievable speed aided by his wings.
479 Lotta Designed to make a lot of duplications of things.
480 Tappity Designed to tap a lot.
481 Yellow Seen in pod form in special feature the experiment profile. Designed to make you twitch.
482 Yellow Designed to make you talk, act, eat, and drink like a baby.
483 Hiver Designed to make you break out in hives.
484 Buffie Designed to lift and destory buildings, he can also climb buildings too.
485 Blue Seen in pod form in Stitch!. Designed to throw periods of anything.
486 Red Designed to grind meat.
487 Crunkle Designed to crush things and has 3 retractable arms.
488 Green Designed to shoot harpoons at the enemy.
489 Green/Red A large, round red octopus-like experiment, but with six tentacles. Designed to squeeze the life out of a person. Activated at the end of . In one scene his pod was green, and in another it was red.
490 Stones Designed to throw stones at people.
491 Spikyhands Designed to destroy things with his spiky hands.
492 Yellow Designed to help people.
493 Enguard Designed to vaporize enemies and weapons.
494 Mortamer Designed to destroy motor boats.
495 Joy Designed to decorate for the holidays so Jumba doesn't have to.
496 White Seen in pod form in Stitch! The Movie. Designed to turn you into a frog.
497 Copywronger Designed to make clones of anything he touches.
498 Floods Designed to jump in water, until there is a flood.
499 Purple Designed to reach high places with his long sharp claws. Was mentioned in "Skip".

5-Series: Elemental manipulators [ ]

500 Blue A tall blue Stamen-like experiment with small ears and a orange cork shape on top of his head. Seen in pod form in "Houdini". Designed to cool the temperature 100 degrees, but Jumba made a glitch and he can only make it 10 degrees colder. Number mentioned on the experiment pod container in "Amnesio". 118,119,
501 Blue A blue female octopus/living waterhose-like experiment. Designed to condense moisture in air into water and spray water from its tentacles. Yin was activated with Yang. Jumba said that should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. Yin is seen in the episode "Finder" playing poker with Stitch, Yang, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yang, Richter and Cannonball. 105, 126, 125, 130, 119, 132,
502 Blue A red male weasel/lizard/dragon-like experiment. Designed to shoot lava from the pits along its back, in a similar manner to the nasal opening on experiment 619's face. Yang was activated with Yin. Jumba said that should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. Yang is seen in the episode "Finder" playing poker with Stitch, Yin, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Richter and Cannonball. 138,125,105, 126, 130,
503 Green Seen in pod form in Stitch! The Movie Designed to shoot across the sky, and land in people’s backyards causing a panic.
504 Red Bling Bling A brown experiment with four arms and a yellow top. Seen in pod form in Stitch!. Designed to make false money.
505 Blue A small blue-green gastropod-like experiment with a small pouch, black beady eyes, green crab-like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Designed to flood entire cities with thick black sludge made from ordinary trash and pollution that he collects. His two antennae become like giant smoke stacks, letting pollution into the air. Air freshener can dissolve his sludge and make him clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforestator who as well appears in that episode. The episode he was in was aired on Earth Day. 217, Leroy & Stitch,Stitch!Now, Stitch!
506 Yellow Ug Designed to make you speak like a caveman.
507 Blue A brown beaver-like experiment with insect-like pincers. Designed to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, Leroy & Stitch,Stitch!
508 Phil Designed to turn into a werewolf at night.
509 Blue A plant-like experiment with a green stem, leaf-like body, tentacle-like vines, and a purple head with lizard-like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable forest of destruction. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of , 509 did not grow into an uncontrollable forest of destruction as it did on its episode. He is voiced by Frank Welker. He is a parody of the alien plant monster Audrey II from . 113, 213,111, 220b,
510 Drill Designed to drill holes in walls.
511 Blue Wilt Seen in pod form in Stitch!. Designed to wilt plants by licking them with his long tongue with plant killing saliva. Number mentioned on the experiment pod container in "Houdini".
512 Designed to turn places into bogs. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Number mentioned on the experiment pod container in "Houdini" and used for Wrapper's pod in "Shogun".
513 Blue/Purple A small purple ankylosaurus-like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Seen in pod form in Stitch! The Movie. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. He is named after the Richter scale, and his one true place is making milkshakes. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Yang and Cannonball. He is voiced by Tress MacNeille. Stitch! The Movie,106, 126,132,116,130,125. 138,207,217,220b
514 Green Seen in pod form in Stitch!. Designed to give different flavors of ice cream. His breath can turn marbles into large cones. However, he has no evil function because Jumba only made him to serve him delicious ice cream while he was working.
515 White A big purple roughly Wombat-like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Seen in pod form in Stitch! The Movie. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (overwhelming and rehabilitating Deforestator in 2 minutes). 123,203,207,217,Leroy & Stitch, Stitch! The Movie, 220b
516 Auntie Designed to eat all bugs up to make the bug population decrease.
517 Designed to suck up water to cause drought. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
518 A bipedal Yang-like experiment. Designed to shoot flames out of her head.
519 Green A large green experiment, with two cone-shaped antenna and a roller between his front legs. Seen in pod form in Stitch! The Movie. Designed to level entire cities with his deceptively small roller. His one true place is as a road roller.
520 Blue A pink experiment with a big posterior and short stubby tail. Designed to make big waves (or tsunamis). Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. His one true place is making waves for surfers. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Richter and at Lilo's slumber party in the episode "Dupe" with Yang, Yin, and Richter. He is voiced by Tress MacNeille. 104,132,129,119,130,126,125,131,207,215,Leroy & Stitch
521 White A yellow experiment with tape on his tail. Designed to wrap things up in tape. His one true place is with Mrs. Hasagawa as one of her "cats." Stitch!,220a, Leroy & Stitch, Stitch!Now
522 Blue Designed to make you scared of spiders and web people up.
523 Blue/Green A small icy blue-colored koala-like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head. Designed to freeze land with his ice breath, generates ice, and also break apart into bits of ice and return to its original form. 523 chills the weather in Lilo's town during a very hot day. He makes it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead and Stitch overwhelm him, and the former restores the warm climate to the island. His one true place at the ice cream shop creating Shave Ice. In the episode "Snafu", he is shown at the Shave Ice stall working with Experiment 344 (Dupe). Stitch!,127, 132, 125, 201, 215, 220b,226, Leroy & Stitch,Stitch Jam 2,Experiments on the Loose, Stitch!Now,Stitch Jam,
524 Green Seen in pod form in Stitch! The Movie. Designed to dig using his shovel-like tail.
525 Blue Seen in pod form in . Designed to eat a large amount of rock and can eat more than his body weight. When he gets big enough, he is programmed to find the nearest hill, roll down it and smash into the nearest town. Number used for Hammerface in "The Origin of Stitch".
526 Green Gus Seen in pod form in Designed to eat up all crops in mere seconds. Previously called "Gipper" for some reason on this website, even though it is Gus in the credits of Leroy & Stitch.
527 Designed to turn trees into chips starting at the top. Number was mentioned on the experiment pod container in Stitch! The Movie.
528 SPF Designed to block out all sun light on planets, causing all sorts of problems. When turned to good, he can block out harmful sunlight leading to his one true place: fixing the ozone.
529 Red/Purple A yellowish tan meerkat-like experiment with a long drill-shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets. His one true place is in the mines. He was activated at the end of . ,109,207,
530 Designed to cry, until she makes a flood.
531 Blue Seen in pod form in Stitch! The Movie. Designed to study past events and, like Snafu, foil enemy plans by any possible means, but he is smarter and can jump higher than him. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Number used for Skip in "The Origin of Stitch".
532 Yellow Seen in pod form in Stitch! The Movie. Designed to electrocute you with her antennae. Was mentioned in "Skip".
533 Blue A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head. Designed to immobilize any object by flying it like a kite. His one true place is with Mrs. Hasagawa as one of her "cats." The Origin of Stitch,Stitch Jam 2,220a, 224b,Leroy & Stitch,Stitch!
534 Green Crab-weed Seen in pod form in "Drowsy". Designed make weeds grow everywhere. 137,
535 Yellow Seen in pod form in . Designed to make rainbows appear everywhere, until you go crazy. , Leroy & Stitch
536 Purple Seen in pod form in Pod Puzzles Designed to bury cities in snow. Number used for Mary in "The Origin of Stitch".
537 Rust Designed to make rust appear on any metal surface.
538 Autumn Designed to turn season into autumn.
539 Blue Seen in pod form in . Designed to make algae grow on ponds.
540 Blue A small red elephant-like creature that also resembles an Octorok. Designed to create massive typhoon-like winds. She mutated into a stronger form after being shot by Jumba's ray but reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for windsurfers on the beach. Stitch!,210,Stitch!Now ,Leroy & Stitch
541 Swell Designed to grow bigger due to being ignored.
542 Red Seen in pod form in Beach Treasure. Designed to be a bigger, better version of Comet (503). Number used for Hocker in "The Origin of Stitch"
543 Green Seen in pod form in . Designed to make lightning strike everything.
544 Purple/Green A small purple, roughly slug-like experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky mace-like tentacles and three short legs. Seen in pod form in Stitch! The Movie. Designed to thrash crops with his mace-like appendages. Thresher was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". 126, 226,Leroy & Stitch, Stitch! The Movie, Beach Treasure
545 Pompey Designed to produce enough lava to cover whole cities.
546 Green Rip Seen in pod form in Beach Treasure. Designed to be the improved version of 356.
547 Blue Cam Seen in pod form in Pod Squad. Designed to record the enemy's most private moments. Number used for Zawp in "The Origin of Stitch".
548 Cheesy Designed to to have the personality of a very, young child.
549 Supersweet Designed to make you lose your sense of taste.
550 Clammy Designed to make people clammy.
551 Dryheat Designed to make you go against air conditioners during summer so you’ll literally boil.
552 Blue Seen in pod form in Stitch!. Designed to suck the leaders of planets into its air bubbles and then go into orbit around the planet. He is seen in the Disney Adventure comics.
553 Designed to cause constant eclipses. Number used for Checkers in "The Origin of Stitch".
554 White Designed to destroy the ozone layer. Number mentioned on the experiment pod container in "Sample"
555 Liquefactor Designed to make anything he touches turn into water; kind of a water version of the Midas touch.
556 Blue Berg II Seen in pod form in "627". Designed to make the perfect iceberg with its back side of his body.
557 Cauldron Designed to make soup and other liquid food. He uses tail like a nun-chuck (tail is detachable). Brusselsprouts are his one weakness.
558 Green Sepia Seen in pod form in Pod Squad. Designed to bite people and make them swollen. Number used for Frenchfry in "The Origin of Stitch".
559 Blue Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to make everything she touchs turn into fool’s gold.
560 Yellow Seen in pod form in Stitch! The Movie.Designed to change the flow of light.
561 Green Seen in pod form in Pod Puzzles. Designed to tell on everyone when they do something bad saying "He did…" or "She went and did…". This experiment is featured in the Disney Adventure Comics.
562 Blue Hardy Designed to have a hard shell.
563 Silbert Designed to scare people.
564 Yellow Seen in pod form in Beach Treasure. Designed to make people married after one day, she can even turn you into an adult. Number used for Forehead in "The Origin of Stitch".
565 Phosphor Designed to make everything glow by painting it with his luminous paint.
566 Blue A grey dinosaur-like experiment with a drill-like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, Leroy & Stitch
567 Blue Seen in pod form in "627". Pod caught by Gantu. Designed to control the weather. 123, Leroy & Stitch
568 Blue Seen in pod form in"627". Supposed to be designed to have all of the elemental powers, but Jumba accidentally knocked some extra DNA into the mix and now no ones sure what he does. His known powers are fire, super-speed, and bullet proof skin. He has metal bones making him tougher. And he's also known to smash things with his hammer nose when he's mad. Water is an obvious weakness, though not only does it stop his fire power, but he's not a very strong swimmer due to his heavy bone structure. Magnets that are powerful enough will stick to him because of his metal bones.
569 Blue Glenn Seen in pod form in Beach Treasure. Designed to become an incredibly attractive male of any species and use that to sway women away from their previous relationships.Number is used for Backhoe in "The Origin of Stitch".
570 Designed to make everything very icy outside.
571 Dusty Designed to create tons of dust making it hard to breathe.
572 Dropcall Designed to make prank phone calls.
573 Handoman Designed to give people jobs.
574 Blue Lardo Seen in pod form in special feature the experiment profile. Designed to make people fat.
575 Green Seen in pod form in Pod Squad. Designed to attract other objects using her magnet like ears. Number used for Poki in "The Origin of Stitch".
576 Darn Designed to destroy dams.
577 Purple Oof A yellow experiment with a blue ball on his tail. Seen in pod form in Pod Puzzles. Designed to break people's spines.
578 Carrie Designed to carry and drop bombs.
579 Spinster Designed to spin.
580 Purple Seen in pod form in Pod Puzzles. Designed to make people have a freaky day. Number was used for Fibber in "The Origin of Stitch".
581 Roadie Designed to break roads.
582 Spout Designed to make geysers spout all over.
583 Blue Seen in pod form in Stitch! The Movie. Designed to be a voracious eater and is able to breathe lightning and fire. He is in some Disney Adventures comics (the ones where Jumba is creating Stitch). He was mentioned in as a flying experiment.
584 Balar Designed to overload Bio-electric and mechanical energy 1000%.
585 Blue Petrifier Designed to freeze things in ice.
586 Blue A round orange armadillo/bulldog-like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal, and grows bigger each time he does. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu". Note that he shrunk between "Tank" and "Snafu", suggesting he returns to normal size after a while. Number used for Gotchu in "The Origin of Stitch". 120, 226,
587 Blue Noviz Designed to turn into a shadow, make people blind and transform light into darkness.
588 Sa Designed to annoy people with her mexican music.
589 Stoopinslide Designed to make you slip and slide with the goo he releases on his stomach.
590 Baron Meter Designed to control the weather.
591 Yellow Seen in pod form in Beach Treasure. Designed to eat up fish and cause a fish famine. Number was used for Topper in "The Origin of Stitch".
592 Blue A blue experiment with stripes on his legs and arms and two antennae. Seen in pod form in "627". Designed to launch a near invisible liquid out from underneath his tail.
593 Heatwaver Designed to make heat waves when he flies.
594 Colm Designed to make soda.
595 Blue Seen in pod form in "627". Designed to crush ice for fishers in the winter.
596 El Carbon Designed to release carbon monoxide to poison the air.
597 Blue Zirconia Seen in pod form in"627". Designed to compress mineral matter into high-quality gemstones. Number was used for Slick in "The Origin of Stitch".
598 Yellow Seen in pod form in Pod Squad. Designed to destroy fishing vessels.
599 Red Seen in pod form in Stitch!. Designed to make tattoos.

6-Series: Battlefield or doomsday experiments with galactic implications and world-ending properties, Jumba's strongest line [ ]

600 Blue A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football-shaped head with three short white-tipped antennae and a short white-tipped tail. Designed to have all the powers of Stitch, but is a klutz who accidentally bumps into everything. The only thing he can say is, of course, "Woops." His one true purpose is being a valued member of Pleakley's bowling team (because the one thing he can actually do is knock things over, including bowling pins). He is the first prototype of Stitch and is a massive failure. Number mentioned on the experiment pod container in "Amnesio". 118,224b, Leroy & Stitch,Stitch!Now
601 Blue/White A large, purple, muscular, beastly, Tasmanian Devil-like creature with bulky legs and torso, four strong arms with three fingers on each paw, a blue oval spot on each elbow, short ears, hardly any neck, a wide mouth, a round nose, and black eyes. Designed to be a bully with special kickboxing skills. His one true place is teaching kickboxing, and has his own instructional video entitled "Kickboxing with Kixx". He is voiced by Frank Welker. 103,109,118,132, 119, 125, 207, 217,220b,Stitch!Now,138, 203,
602 Blue A small, purple shark-like experiment designed to destroy and sink enemy ships with its large dorsal fin. His one true place is at a Japanese restaurant where he uses his large fin to cut up vegetables and fillet fish for the chefs to make sushi. Number was used for Felix in "The Origin of Stitch". 124, 137,217,226, Leroy & Stitch, Stitch!Now, Stitch Jam 2
603 Yellow A bright yellow, living laser beam and has lightning-shaped antennae, dark blue eyes, and a small limbless dog-like body. He was caught by Gantu with the help of experiment 627 in "627", but was later rescued in "Snafu". 123, 226,Leroy & Stitch, Stitch!
604 Yellow A whitish-tan rabbit-like experiment with four brown spots on each elbow and knee, pink mark on his chest and stomach, purple markings on his back and ear tips and a little face with a small mouth, dark pink nose, and huge black eyes. Designed to make anything and himself disappear with a blink of his huge eyes, though he can also make them re-appear. His eyes are sensitive to intense light (i.e. camera flashes), which cause him to blink reflexively and randomly make surrounding objects or creatures disappear. He is named after Harry Houdini. His one true place is as a Hollywood magician. He was one of the twelve new pods found by Lilo and Stitch in "Drowsy". He is voiced by Rob Paulsen. In Leroy & Stitch, he is voiced by Tara Strong. 119,215, 226, Leroy & Stitch, Stitch!, The Origin of Stitch
605 Yellow A tall plum purple Geigenstein-like experiment. Designed to warp you into the future.
606 Blue A small, red, chipmunk-like experiment with a large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole when he opens his mouth. His one true place is in construction, clearing up waste. He is voiced by Frank Welker. 116, 226, 220b, 207 Leroy & Stitch,
607 Blue A tan naked mole rat-like experiment with four spines on his back. Designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. 607 itself never actually appeared in the series, but he was the pod on the sandcastle in 627. Rufus the Mole Rat was mistaken for this experiment in the Lilo & Stitch/Kim Possible crossover episode until Stitch identified him as not being one of the "cousins". 123, 208,
608 Blue A small, yellow, pterosaur-like experiment. Designed to deflect projectiles with his tail shaped like a baseball bat. His one true place is as a coaching assistant for Little League baseball. Number was used for Doubledip in "The Origin of Stitch". Stitch!,138,224a, ,Beach Treasure,
609 Green An orange doglike experiment with small eyes, a big mouth, small ears and a large black oval on his forehead. Seen in pod form in Stitch! The Movie. Designed to fire heat from the black oval in his forehead. Heat was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". 126, 226,Leroy & Stitch, Stitch! The Movie,Experiments on the Loose, Beach Treasure, Stitch!,215, The Origin of Stitch
610 Green A purple, ghost-like experiment with a white-striped witch hat extending from her head, a yellow heart-shaped mark on her white chest, and wavy arms similar to cloth. Designed to be an evil witch.
611 (Doomsday) Designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate super weapon", Gantu thought that he had 611's pod in "Houdini" but he was actually reading 119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue. 119, Leroy & Stitch
612 Designed to terrorize cities.
613 Yellow A small, blue, lemur-like experiment with Drowsy-like ears, but with darker tips instead of stripes, four arms and a megaphone-like antenna on his head. Seen in pod form in Stitch! The Movie Designed to make a literally deafening sonic blast. After Pleakley captured him because Stitch could not, he named him with a word from his native planet. His one true place is as an alien invasion alarm and buzzer for Lilo's hula school. He also operates the scoreboard for the game show in "Spike". Number used for 627 in "The Origin of Stitch".
614 Blue Seen in pod form in special feature the experiment profile. Designed to be really well with weapons and destroy everything. ,Leroy & Stitch
615 Designed to build fatal booby traps in order to steal picnic baskets. (Named after )
616 Blue Seen in pod form in Stitch!. Designed to jump across planets. ,
617 Blue A large green scorpion-like creature with a pincer-less tail. Designed to shoot explosive balls of plasma from his tail. Plasmoid was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". 126, 226,Leroy & Stitch, Stitch!, Beach Treasure, Paradise Rescue, Cosmic Slugger, Alien Interception
618 Purple A tall and thin purple Angel (624)-like experiment with long crossed, ears, a large nose, small eyes and a thin body. Seen in pod form in Pod Puzzles. Designed to turn things into crystals, rubies, diamonds, and gems.
619 Blue/Red A small, red six-legged furred reptilian dragon-like experiment with a red-purple striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a round hole-like nose. He is sometimes called "Splody" for short. Designed to shoot fiery red plasma blasts from his nose, as well as being able to see in the dark, and climb on walls and ceilings. His one true place is with David, lighting luau torches with his fiery blasts. In the "Slushy" episode, Splodyhead returned to help to fight Slushy with fire against ice. In this episode, Jumba erroneously refers to him as "515". 117, 127,201, 119, 138, 220b Leroy & Stitch, Stitch!, Stitch Jam 2
620 Purple Page Designed to possess any other living being. Her one true place is at Kokua Town Church.
621 Green A green, skinny Stitch look-alike with a spiky yellow mohawk and two prominent fangs jutting from his lower jaw. He has all of Stitch's powers and is jealous of all the attention Stitch gets. In the PlayStation 2 game he steals the DNA that Stitch collects for Jumba, mutating into a stronger form. The plot of this game has since been retconned from canon continuity due to the events depicting Stitch being apprehended immediately after his creation in . However, 621 could still have the same physical appearance and personality. He is both very physical and well-equipped. His weapons include Jet-Pack, Grapple-Gun, rocket-launching Big Gun, and Freeze Gun. The second true prototype of Stitch but he does not appear in the series and has no record from Disney so 625 or Reuben takes this prototype number. He also has the strange ability to mutate when power is charged at most extreme. He is voiced by Frank Welker. ,
622 Blue Seen in pod form in Beach Treasure. Designed to be Jumba's clone, but he is smaller than him and only speaks alien.
623 Purple Designed to retrain all Experiments who have lost or forgotten how to carry out their primary functions, and be a master of all combat skills but failed because though he knows all combat skills he only uses judo. Number mentioned on the experiment pod container in "Houdini".
624 White A pink shapely female experiment with a strong feminine resemblance to Stitch and his primary love interest, with two long tendril-like violet-tipped antennae, violet-tipped ears, small eyelashes, white V-shaped symbol, slightly larger chest puffed out and dark pink Stitch-like back markings (originally upside-down heart-shaped or sometimes gone). Designed to sing a song that turns "good" experiments to "bad", though it also worked on Jumba. Stitch and Reuben are immune to her song's effect, as they were created after Angel. The spell can be reversed by Angel singing the song backwards or by playing a recording of her song in reverse. She is in love with Stitch and is the closest one to him. Experiment 625, Reuben, has feelings for her, calling her "toots", "sweet lips" and "hotcakes", but as for Angel, she rejected him. Angel was caught by Gantu after defecting from his side out love for Stitch but rescued in "Snafu". She is voiced by Tara Strong. 125, 215, 226, , ,
625 Blue/Purple/White A golden, koala/marmot-like experiment resembling a chubbier version of Stitch with short ears that flop down at the sides of his head, three small antennae that look like a tuft of fluffy fur, pointed fingers, short stumpy legs, hourglass-shaped marking on his back and two flat teeth sticking out of his mouth and overlapping his bottom lip (in the Magazine Comics before , he was blue). He is a prototype of Stitch; but while his powers, he is lazy, cowardly, and only makes sandwiches. Only referred to as 625 in the series and , but was finally named Reuben by Lilo during . He speaks English with a hint of a Brooklyn accent. Reuben serves as Gantu's wisecracking sidekick during the series. After receiving his name and working alongside Lilo in , he found his one true place alongside a newly recommissioned (and redeemed) Captain Gantu as his Galley Officer. He is voiced by Rob Paulsen. , Most episodes, ,
626 Green A blue, koala-like experiment with large rabbit-like ears, a wide mouth, a round nose, black eyes, a small, short, stubby tail, two nose wrinkles, one chin wrinkle, three tuffs of sharp hair on top of his head and on his chest as well as two extra, retractable arms, three retractable spines that run down his back (the first spine is the shortest, then longest, then medium), sharp retractable claws on his front and back paws and two retractable antennae on his head. Designed to be abnormally strong, virtually indestructible, super intelligent and very mischievous. He can think faster than a supercomputer, he is fireproof and bulletproof, can spit acid, can hear in different hearing levels, can see in the dark, can jump really high, can climb up walls and walk on ceilings, can roll into a ball, have super sight and hearing and lift objects 3000 times his own weight (but not an ounce more). His only weakness is water, as he cannot swim due to his molecular density. When he becomes good, he has a heart of gold. His one true place is, of course, as Lilo's "dog." He is the first experiment to be created without Dr. Hämsterviel's funding. He is the most successful experiment Jumba has made. He's also the main character and hero in the series and in the movies. After learning of his older "cousins", he and his friend, Lilo, make it their mission to give them a new purpose beyond chaotic mayhem. He has a romantic relationship with Experiment 624, Angel and, later, acts like a brother to both her and Reuben. He is voiced by Chris Sanders. He is the first successful destructing experiment Jumba created after two failures: 600 and 625. All episodes and movies and magazines
627 Blue A red and yellow, conehead, purple-nosed, monstrous experiment that looks like a bigger, badder, and worse-mannered version of Stitch, with the same face expression, ear notches at the top of each ear, a wiry body, dark eyes, four extra retractable arms, four retractable spines that run down his back (the first and last spine are the shortest, the second spine is the longest, then medium), black sharp retractable claws on his front and back paws, retractable antennae, and an extra retractable head as well. He also have a type of Alien-like outstretchable mouth. He is the first experiment to be created on Earth with limited alien technology and without Dr. Hämsterviel's funding and serves as Stitch's bitter, villainous rival. Designed to have all the powers/strengths of Stitch and 20 other experiments, but none of their weaknesses, and absolutely no ability to turn to good. All 627 can say is "evil". 627 was mostly stronger and healthier than Stitch. 627's other powers include telekinesis, electrokinesis, plasma shoot and ice breath. His only apparent weakness is his loud, uncontrollable laughter. Even though seemingly "indestructible", 627 was outwitted and dehydrated back into an experiment pod by Stitch and Lilo, using a commercially available home food dehydrator, and he had been dehydrated for three years. After this, he did not appear again except for in a video recording in "Mrs. Hasagawa's Cats/Ace" and a dream sequence in "Remmy". He is also briefly mentioned in . He is voiced by Chris Sanders. He is the only experiment to keep his number as a name since Lilo did not give him one. Stitch! The Movie,123,215,220b, Leroy & Stitch,Stitch!
628 Blue Created with 627 or after Stitch defeated 627. Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "So much for experiment 627. Perhaps I will have better luck next time". 123, Stitch and Experiments
629 Green Stitch's evil twin, with red fur, frilly ears, yellow teeth, bent antennae, three bent spines on his back, a fluffy tail, and a slightly deeper voice as well as two extra, retractable arms and retractable claws on his front paws. Jumba started creating him from a template similar to Stitch, until Dr. Hämsterviel captured him and forced him to make a "new version" of 626. Designed to have all of Stitch's powers, but he also has the ability to disguise himself as Stitch by changing his fur color from red to blue (Dr. Hämsterviel hates the color blue, so he told Jumba to make him resplendent red to match his cape) and instantly regrow his fur. Leroy is very physical, but also makes liberal use of his plasma gun. After naming him "Leroy", Dr. Hämsterviel used a cloning machine to create an army, then sent the original Leroy down to Earth to capture the 624 experiments remaining there. Fortunately, Jumba secretly programmed a failsafe into Leroy before he was charged: If Leroy (or his clones) hears the song "Aloha Oe", his nervous system will shut down. After his defeat, Leroy and his clones are all placed in jail with Hämsterviel. Leroy's number is never mentioned in the movie. Jumba tries to call him "627" as mentioned on the Disney website, but Gantu reminds him that he's already made experiment 627. He is voiced by Chris Sanders. He and all his clones are sent to jail at the end of the movie, where they are seen happily dancing to "Jailhouse Rock".

Other experiments [ ]

N/A A pink-gray experiment similar to a doll/robot with four eyes and dressed in a pink dress. Her function is unknown, but when she panics, she knocks over everything in her path. She appeared in the comics. She was created by Jumba and given by him to Lilo as a present. Her one true place is with Lilo as her doll.
N/A A black skunk-like experiment. Designed to fire pink spheres of a repulsive odor from underneath his fur. It is also shown that when his odor is mixed with Mr. Stenchy's, it can be used as an air freshener. He was created by .
N/A A dark purple, skunk/rabbit-like experiment with purple claws, two large ears similar to with two gold earrings on his right ear, small blond Mohawk, white belly, and tiny pink nose. He can also mutate into a second form with four arms, two long antennae, and three spikes on his back. He was created by Delia to defeat Stitch.

In the Japanese version, Dark End is female, but in the English dub, Dark End is male.

  • According to Jess Winfield , during the development of Lilo & Stitch: The Series , the idea of it focusing on "the other 625 experiments" was birthed from an idea by artist and director Steve Lyons who "suggested that an evil villain clone Stitch into a bunch of different creatures that Lilo and Stitch would chase." Also, the phrase "the other 625 experiments" was coined either by Winfield himself, Bobs Gannaway , or possibly Barry Blumberg, although Winfield doesn't remember who was first to say it.
  • Disney's Stitch: Experiment 626 featured an experiment series numbered as 700, which were mass-produced by Jumba and served as enemies in the game.
  • In Stitch! , eleven previously unseen experiments created by Jumba were introduced in addition to two experiments created by someone other than Jumba. The first, called Skunkuna , was created by Hämsterviel , and the second was Dark End , created by Delia . Since neither were created by Jumba, they do not fall under his numbering scheme.
  • In Stitch & Ai , Jumba creates new experiments based on ancient scrolls he is given. Most are based on Chinese mythical creatures, while others appear to be derived from some creatures. It is unknown whether or not Jumba considers these experiments a part of his existing numbering scheme.
  • Tippy has also appeared in the comics, but we do not know anything about her except that she is Jumba's experiment. Additionally, her name is not seen in the experiments list in the end credits of Leroy & Stitch , so she most likely doesn't apply to Jumba's numbering scheme.
  • According to the series episode "Skip" (as seen on a monitor) and the Magic Kingdom attraction Stitch's Great Escape! (as seen on wanted posters in the exit halls of the attraction), the official shorthand prefix for "Experiment" is "X-" (X with a hyphen). In addition, Jumba referred to Spooky as "X-300" (ex three hundred), Kixx as "X-601" (ex six-oh-one), and Morpholomew as "X-316" (ex three-one-six) in their respective eponymous episodes, further supporting this.
  • Experiments 021, 153, 274, 340, 412, 413, 414, 415, 607, and 611 have their names, numbers, and functions confirmed, but have never physically appeared.
  • Experiments 607 and 611 have appeared as stylized graphics on Jumba's computer and the experiment pod container's screen, respectively.
  • Experiment 627 has physically appeared, but was never given an official name.
  • 347, 531 and Tippy have appeared in the comics, but do not have their functions confirmed.
  • There are several experiments that have appeared in DVD bonus features, comics, and Leroy & Stitch that have never been assigned to a name and number.
  • Also, two experiments appeared in Stitch!Now , but they were not confirmed to be Jumba's experiments.
  • There are some functions that have never been assigned to a name and number: the experiment designed to turn things into ham was mentioned by Pleakley in "Remmy"; as well as the experiment designed to clog sinks and the experiment with two horns that makes "zzz" sound were mentioned by Reuben and Gantu (respectively) in "Skip" (both were captured by Gantu). Also, some experiments are revealed to have similar abilities of 627.
  • Of the 125 experiments that have appeared and been confirmed (including Stitch), Stitch! The Movie introduced 7 experiments, the original series introduced a total of 93 with 45 of them appearing in Season 1 and 48 appearing in Season 2, Leroy & Stitch introduced 13, and Stitch! introduced 11 (excluding Dark End, Skunkuna, and Sproutling).
  • We have met 20% of Jumba's experiments in the franchise that have their names, numbers, and functions confirmed, while we only know around 21% of the experiments' functions.
  • In most of the franchise, Stitch typically prefaces the names of his fellow experiments (other than Angel ) with "cousin".

Continuity errors [ ]

  • Several experiments have been given multiple numbers, such as Bonnie and Clyde , who are called 349 and 350 in their episode, but called 149 and 150 in the end credits of Leroy & Stitch . The same goes for Finder and Ploot , who are called 458 and 515 in their respective episodes, but called 158 and 505 in the end credits of Leroy & Stitch .
  • Many of the experiments that appear in the background during the Aloha Stadium battle in Leroy & Stitch are duplicates or recolors and slight edits of existing experiments. They were put in as screen fillers to make it appear as if all 626 experiments were actually there. For example, Houdini appears five times in the frame, while Cannonball appears eight times; twice recolored, twice re-edited and four times copied. Phoon is also seen twice in the scene, both in normal and mutated form.
  • Experiment 272 was listed as "Mamf" in the end credits of Leroy & Stitch . However, in Stitch! , Wormhole is called 272 while 275 is given to Tickle-Tummy , who was mistakenly left off the list in the movie. When asked about the numbers of these three, Jess Winfield stated: "The best I can tell you about Tickletummy/Wormhole is that Jumba's genius does not extend to keeping a tidy database. There is some confusion in his records regarding Tickletummy, Wormhole, and a third experiment named Mamf, with different lists giving different numbers for them. Perhaps it will be sorted out someday."
  • 1 List of Experiments
  • 2 Marvin “628”

lilo and stitch wiki list of experiments

Jumba's Experiments

Concept »

Genetically engineered aliens who were created by Dr. Jumba Jookiba in Disney's "Lilo & Stitch" franchise. There are over 629 of them, including the famous Experiment 626, also known as Stitch, who thanks to Lilo Pelekai's influence calls his fellow experiments "cousins" after Hawaiian terminology.

Summary short summary describing this concept..

lilo and stitch wiki list of experiments

Amnesio, also known as Experiment 303, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to fire lasers from his eyes that cause people to lose their memories when hit by them. The memory loss can only be reversed by saying a password within earshot of him, which oddly happens to be the Hawaiian word "'ohana".

lilo and stitch wiki list of experiments

Angel (Experiment 624) is Stitch's pink girlfriend who looks a lot like him and has a beautiful singing voice, with a siren song that converts reformed experiments made before her back to evil (or back to good if she sings backwards). Stitch's love and kindness towards her (and his immunity to her siren song) caused her to reform herself and fall in love with him. She later became a pop singer in the anime "Stitch!".

lilo and stitch wiki list of experiments

Babyfier, also known as Experiment 151, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to spread a powdery substance on people that turns them into infants. His pink, youthful, long-tailed appearance and his experiment number is very similar to that of the Legendary Pokémon Mew.

lilo and stitch wiki list of experiments

Backhoe, also known as Experiment 040, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to scrape up vegetation using his long claws and digging abilities.

lilo and stitch wiki list of experiments

Blowhard, also known as Experiment 533, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to immobilize people by blowing them away like kites.

lilo and stitch wiki list of experiments

Cannonball, also known as Experiment 520, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. An experiment with a large posterior, he is designed to create giant waves and tsunamis that are capable of destroying entire planets when jumping into bodies of water, although he has control over the waves he makes.

lilo and stitch wiki list of experiments

Experiment 621, also known as Chopsuey according to the film "Leroy & Stitch", is one of Dr. Jumba Jookiba's genetic experiments. He is the secondary antagonist of Disney's Stitch: Experiment 626 prequel video game.

lilo and stitch wiki list of experiments

Clip, also known as Experiment 177, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. She was designed to eat an efficient source of fuel called "uburnium" to cause an energy crisis, but since the word was very similar to the word for "hair" in Jumba's native language, she consumes hair instead. She can grow into a giant hairball if she eats a considerable amount of hair.

lilo and stitch wiki list of experiments

Clyde, also known as Experiment 150, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to work with his partner-in-crime Bonnie (Experiment 149) in theft and evasion, and is equipped with a bionic left arm to help him do so.

lilo and stitch wiki list of experiments

Dupe, also known as Experiment 344, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to clone individuals into multiples of themselves, although their strength are divided between the clones. He can reverse the cloning to bring the clones back to just the original.

lilo and stitch wiki list of experiments

Experiment 627

Experiment 627 is one of Dr. Jumba Jookiba's genetic experiments in Disney's "Lilo & Stitch" franchise. Stitch's evil immediate successor, he is designed to be a much improved version of Stitch with better and more powers without any of Stitch's weaknesses. He also has an extra sense of humor (his only weakness) and is designed to never be able to turn good. Lilo & Stitch fans call him "Evile" as a nickname, since all he could say in The Series was "Evil!"

lilo and stitch wiki list of experiments

Felix, also known as Experiment 010 or sometimes "Oscar", is a genetic experiment from Disney's "Lilo & Stitch" franchise. One of Stitch's many "cousins" created by Dr. Jumba Jookiba, he designed to be an effective cleaner.

lilo and stitch wiki list of experiments

Finder, also known as Experiment 158, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to find anything people may ask for, and can even fly by spinning his ears like helicopter blades (similar to Sonic character Tails and his two tails).

lilo and stitch wiki list of experiments

Gigi, also known as Experiment 007, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. She is designed to annoy others with her constant barking. She resembles a Shih Tzu and is the pet dog of Lilo Pelekai's rival Mertle Edmonds. She is alternately called "Yapper" by Lilo, which was the name of the experiment's debut episode in The Series. Also, despite her experiment number, she is not a secret agent.

lilo and stitch wiki list of experiments

Holio, also known as Experiment 606, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to transform into a black hole.

lilo and stitch wiki list of experiments

Hunkahunka, also known as Experiment 323, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to cause people to fall in love with the first person they see after he pecks them.

lilo and stitch wiki list of experiments

Kixx, also known as Experiment 601, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to be a bully, beating up his opponents and victims in hand-to-combat with his kickboxing skills.

lilo and stitch wiki list of experiments

Leroy, also known as Experiment 629 as of June 2020, is a genetic experiment by Dr. Jumba Jookiba under the demands of Dr. Hämsterviel who appears in the direct-to-video film "Leroy & Stitch" and the manga "Stitch & the Samurai". Made from the Experiment 626 template, he is Stitch's evil twin. Shortly after his creation, he was cloned to become a massive army serving Hämsterviel. However, Jumba implanted a fail-safe in him during his creation; if he listens to the song "Aloha 'Oe", he will shut down.

lilo and stitch wiki list of experiments

Mr. Stenchy

Mr. Stenchy, also known as Experiment 254, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to charm enemies with his adorable looks to trick them into taking him in, then releasing an incredibly foul odor that will render a large area inhospitable (minus for Agent Wendy Pleakleyand and other members of his specie, since they adore the smell). The other experiments, including Stitch and Reuben, are immune to his charm.

lilo and stitch wiki list of experiments

Plasmoid, also known as Experiment 617, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to fire hot plasma from his tail.

lilo and stitch wiki list of experiments

Reuben, also known as Experiment 625, is Stitch's immediate predecessor "cousin" who has all of his abilities, plus better English fluency, but is a lazy coward. He has a snarky personality and loves making and eating delicious sandwiches. He's Gantu's sidekick in the "Lilo & Stitch" franchise, and also the last experiment before Stitch who was named and reformed, receiving his name and becoming good in "Leroy & Stitch" (although he becomes kind of evil again in the anime "Stitch!").

lilo and stitch wiki list of experiments

Richter, also known as Experiment 513, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to cause devastating, planet-splitting earthquakes with a slap of his tail.

lilo and stitch wiki list of experiments

Sample, also known as Experiment 258, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to annoy others by recording sounds around him with his microphone nose around him and play them back in an endless loop through his speaker ears.

lilo and stitch wiki list of experiments

Shortstuff, also known as Experiment 297, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to sabotage machinery by using his claws. Initially a small experiment, he was accidentally enlarged by Jumba's growth ray, becoming arguably the largest experiment. He now works as an amusement park attraction as his "one true place".

lilo and stitch wiki list of experiments

Sinker, also known as Experiment 602, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to use his large dorsal fin to cut enemy ships and vessels in half.

lilo and stitch wiki list of experiments

Slugger, also known as Experiment 608, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to deflect enemy projectiles with his baseball bat-shaped tail.

lilo and stitch wiki list of experiments

Slushy, also known as Experiment 523, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He has the ability to generate snow and ice. He can also create snowstorms and weapons made of ice.

lilo and stitch wiki list of experiments

Sparky, also known as Experiment 221, is a genetic experiment from Disney's "Lilo & Stitch" franchise. Created by Dr. Jumba Jookiba, Sparky has the ability to control and travel through electricity, causing short circuits. He is one of Stitch's "cousins", and the first one that Lilo and Stitch tamed, having him use his powers to operate a lighthouse.

lilo and stitch wiki list of experiments

Splodyhead, also known as Experiment 619 or "Splody" for short, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to attack enemies with hot plasma that he fires from his round, single-nostril nose.

lilo and stitch wiki list of experiments

Stitch, also known as Experiment 626, is the wild and crazy space creation of Dr. Jumba Jookiba in Disney's "Lilo & Stitch" movie and franchise. The franchise's main protagonist, he is the adopted "dog" and best friend of Lilo Pelekai, who tamed him through the Hawaiian concept of 'ohana, which means family.

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lilo and stitch wiki list of experiments

Heroes Wiki

-Welcome to the Hero/Protagonist wiki! If you can help us with this wiki please sign up and help us! Thanks! -M-NUva

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Jumba's Experiments

Jumba Jookiba's Experiments are major characters in the Lilo & Stitch franchise.

They are genetically engineered creatures created in a lab by Jumba Jookiba and funded by Dr. Jacques von Hämsterviel. Each experiment was dehydrated into an orb called "experiment pods" and accidentally dispersed on Earth. Most of the experiments were activated by water and were originally extremely dangerous and malicious creatures, including Stitch himself. Stitch, after his redemption, works with his human friend Lilo to redeem every experiment and give each of them a purpose on Earth. Inspired by Hawaii's terminology, Stitch considers the experiments his "cousins" and part of his extended family.

Although all experiments have different abilities and uses, many share common traits due to Jumba using DNA from one experiment as a basis for creating another, resulting in similarities in body structure, appearance, and even powers, such as when Jumba utilized some of Twang's DNA to give Bragg musical skills. Most experiments display the ability to climb walls and many can also grow an extra pair of arms. Being genetic experiments created using various DNA samples taken from across the galaxy by Jumba, they all age differently than humans and Earth creatures.

Some studies have shown that the abilities of certain experiments, like Mr. Stenchy's adorable nature and Checkers' hypnotic impact, have no affect on other experiments. This could be to ensure that these powers do not hinder the primary functions of other experiments. If an experiment is influenced by the powers of another, the effect may only be temporary, as evidenced by Stitch's ability to overcome Drowsy's sleep-inducing programming without exposure to water. While Angel is known for turning other experiments evil, Amnesio and Retro are also capable of this same transformation.

Gallery [ ]

Checkers - Stitch and friends

  • So far, 627 (despite not being a hero) is the only experiment without an official name.
  • Of the 123 experiments that have appeared and been confirmed (including Stitch), Stitch: The Movie introduced 7 experiments, Lilo & Stitch: The Series introduced a total of 91 with 44 of them appearing in Season 1 and 47 appearing in Season 2, Leroy & Stitch introduced 13, and Stitch introduced 11.
           


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This article is about the character from the Lilo & Stitch franchise . For the anime series of the same name, see Stitch! .

Stitch , originally named Experiment 626 , is one of the titular protagonists of the Lilo & Stitch franchise . He is an illegal genetic experiment created by the mad scientist Dr. Jumba Jookiba . Designed to be abnormally strong, virtually indestructible and super-intelligent, Stitch was built with the purpose of spreading chaos and misery across the universe. His intended function was challenged by his developed relationship with a young orphan named Lilo , who adopted Stitch into her ʻohana .

  • 1.1 Development
  • 1.2 Personality
  • 1.3 Physical appearance
  • 1.4 Powers and abilities
  • 1.5 Weaknesses
  • 2.1 Lilo & Stitch
  • 2.2 Stitch! The Movie
  • 2.3 Lilo & Stitch: The Series
  • 2.4 Lilo & Stitch 2: Stitch Has a Glitch
  • 2.5 Leroy & Stitch
  • 2.6 Stitch!
  • 2.7 Stitch & Ai
  • 2.8 Other appearances
  • 3.1 Kingdom Keepers
  • 3.2 Stitch & the Samurai
  • 4.1 Kingdom Hearts series
  • 4.2 Kinect: Disneyland Adventures
  • 4.3 Disney Infinity
  • 4.4 Disney Heroes: Battle Mode
  • 4.5 Disney Dreamlight Valley
  • 4.6 Other games
  • 5.1 Disneyland
  • 5.2 Walt Disney World
  • 5.3 Tokyo Disney Resort
  • 5.4 Hong Kong Disneyland
  • 5.5 Shanghai Disneyland
  • 5.6 Disney Cruise Line
  • 5.7 Stitch Encounter
  • 5.8 Disneyland Paris
  • 6 Relationships
  • 9 References
  • 10 See also
  • 11 External links

Quick Answers

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Development

PreStitch

Chris Sanders' original drawing of Stitch from 1985.

Chris Sanders first created the character of Stitch in 1985 for a planned children's book that never came to be.

Years later in 1997 , when production on Mulan was currently wrapping up, he had the opportunity to pitch a film version of his planned story, beginning the development of the film.

In early drafts, Stitch was originally slated to have landed in Kansas , but the setting was changed to Hawaii since the location would provide a greater degree of isolation from large cities, and the islands were among some of Chris Sanders' favorite places. Also, the character himself started as an intergalactic gangster rather than a recently created genetic monster. In these early drafts, his gang (including ex-gang member Jumba ) would have been the ones hired by the Galactic Federation to hunt him down.

Personality

Throughout the course of the entire Lilo & Stitch franchise , Stitch is depicted as a character who is unlikable to many people except Lilo (on rare occasions, even she falls out with him, most notably in Lilo & Stitch 2 , where she declares that he is "bad and always will be bad!" after he has an uncontrollable glitch attack) due to his destructive and temperamental behavior. It is interesting to note that individuals who are averse to Stitch (such as Mertle Edmonds , Gantu , and Dr. Hämsterviel ) describe him as "ugly and deformed", while those who do love him (like Lilo , Nani , and Jumba ) describe him as "cute and fluffy". This reflects the basic idea behind Stitch (and his cousins) that counters what societal standards are for good physical appearance. Despite having odd features, such as an extra pair of arms, misshapen head, or unusual coloring, Stitch and his kin prove that you don't have to look "normal" to fit in.

Whether Stitch is displayed in his true alien form; complete with an extra set of arms, antennae, and spines on his back, or in his "dog" form (the one the audience is accustomed to seeing), sans the aforementioned features, his overall "cuteness" belies his extremely aggressive and destructive personality. This is especially apparent during and immediately after his escape from the Galactic Federation. He proves to be a complex character as he comes to terms with his own "good" and "bad levels" and struggles to find his place in the world. According to his creator Jumba, Stitch is a "machine" who was made without a greater purpose than to destroy. The fact that he becomes trapped on the island of Kauai, which has no large cities, he has more time to contemplate and reflect on alternative occupations. Although Stitch seeks to destroy because of his innate programming, he has a personality of his own (a fact that only Lilo and Jumba truly understand) and shows that he has the will and ability to make the choice not to follow his original design.

In comparison to his super strength and computer-like intelligence, Stitch is emotionally fragile, behaving almost like a child having a tantrum at times. Lilo relates to this and believes that a couple of main reasons for his naughtiness are because of some past trauma and receiving little to no understanding or sympathy from others. Of course, Stitch eventually becomes much more well-meaning after his betterment, but is frequently unable to control all of his impulses toward antisocial actions. Fortunately for him, Lilo (and later Reuben and Angel ) is always there to support him, and he returns her support willingly.

There is a common misconception from viewers that Lilo is dependent on Stitch for protection and support; if anything, it is Stitch who is more dependent on Lilo. Despite her having her own troubles to contend with, Lilo makes every effort to help Stitch in life and, as the story progresses, he becomes more self-conscious and capable of making the right decisions. By the end of the series, Stitch has friends, family, loved ones, and a purpose worth believing in.

Stitch is still prone to having temper tantrums when things do not go as well as he hopes. He also gets easily angered by inanimate objects, especially the toaster. After it popped toast in his face once, he has since beaten the toaster and juiced it at least twice. Despite these tantrums, Stitch can sometimes display a little common sense and be more mature than Lilo. For instance, he occasionally discovers when Lilo goes too far in using the other experiments for her own personal gain (examples of which were seen in her schemes involving Sprout , Slugger , Checkers , Morpholomew , and PJ ), believing it to be very selfish of her.

Physical appearance

Stitch wakes up in a pet store

Stitch's full alien appearance.

Designed by his voice actor Chris Sanders, Stitch is a blue alien genetic creation standing around three feet tall. He strongly resembles a koala or a French Bulldog (in his disguised form) and is referred to as both throughout the franchise, especially since humans (with the exception of Lilo, Nani, Cobra , and David ) are completely oblivious to the fact he is an alien. He has sharp teeth inside his mouth along with a long pink tongue. A short, stumpy tail cuts out from his rear. He has a limited ability to change his physical appearance, only able to retract his second set of arms, his antennae, and the three spines on his back into his body.

When Stitch was first introduced by Jumba , and during his time as a criminal, he donned a red spacesuit with an upside-down triangle consisting of a red border and yellow center on the chest. Similar patches adorned the elbows of the sleeves and square patches consisting of a dark red border with an orange center showed on each of his legs. He also wore a black belt with a crimson square buckle, and his cuffs, anklets, and collar were also black. The suit survived when he crashed on Earth, but it was torn to pieces when he was run over by a convoy of trucks.

When Stitch was captain of the B.R.B. 9000 , he donned a black spacesuit similar to that of Gantu 's which consisted of a black shirt with thick red brims on his shoulders. Unlike Gantu's tank shirt, this suit features wrist-length sleeves with red cuffs, along with matching vertical linings on both sides of the shirt and trousers. He also wore a gray belt with a light gray "V" on the front, along with a small gray mark on the upper left chest that resembles a tear drop with a black dot on it. The suit was destroyed during his fight with Leroy .

Powers and abilities

While explaining his creation to the Galactic Council early on in Lilo & Stitch , Dr. Jumba gives the following rundown of Stitch's powers: "He is bulletproof, fireproof, shockproof, and can think faster than [a] supercomputer. He can see in the dark and can move objects 3,000 times his size. His only instinct: to destroy everything he touches!"

  • Feral mind (temporarily) : In the original Lilo & Stitch film, Jumba claimed that Stitch's "destructive tendency was taking effect" and that he would be irresistibly drawn to large cities to "back up sewers, reverse street signs, and steal everybody's left shoe."
  • Superhuman durability/Dense body tissue : Even though we rarely see Stitch shot at with a bullet, he does survive the crash of his spaceship without even a scratch, is only briefly stunned by a fall of several thousand feet, and has to be run over by three tractor trailers in succession to be knocked out.
  • Fireproof skin : He drives a tanker truck of gasoline into a volcano and ends up only a little singed from the resulting explosion.
  • Bulletproof skin : Rounds fired from plasma guns seem to cause him some discomfort, although he can hold the material in his hands long enough to throw the plasma back at his enemies.
  • Shockproof : He has some resistance to electricity since he was able to take a direct electrical attack from Sparky , quickly recovering from it. However, he can still feel pain from these types of shocks despite his immunity to it.
  • Hyper-cognition : Thinking faster than a supercomputer is harder to quantify, but he does escape from captivity fairly ingeniously; builds a model of San Francisco after only glancing at a postcard; grabs a crossword puzzle from the table and finishes it in about seven seconds; builds a bomb out of a plasma bolt, a doll , and a roller skate; creates a "bucking bronco" out of a toaster, vacuum cleaner, and a lamp; reads aloud a description of a local museum's display, showing he is able to understand written language at a remarkable speed; manipulates his moral compass by using a human being as a shield in Jumba and Pleakley's presence; and generally picks up quickly on what is happening around him.
  • Lingual intuition : Stitch can converse fluently in over twenty different languages, but prefers Tantalog (his native language).
  • Parallel computing : He is an information repository, containing an internal dictionary, thesaurus, encyclopedia, and experiment catalog, and records every moment of his life in a reserved portion of his brain that can theoretically store up to 300 PB.
  • Instrument player : He is also skilled at playing musical instruments, most notably the ukulele, thanks to his quick learning.
  • Vehicle intuition : Stitch can drive any sort of vehicle from something as simple as a tricycle to complex machinery like intergalactic spaceships .
  • Superhuman strength : His ability to lift objects 3,000 times his own size and weight is seen several times throughout the franchise, including incidents where he picks up a descending blasted door, hits Dr. Jumba with a thrown Volkswagen Beetle (shouting gleefully, "Blue punch buggy! No punch back!"), and stops an 18-wheeled tanker of gasoline dead in its tracks. The reason why Stitch can lift 3,000 times his own weight, even though he has small arms, is because his muscles contain excessively compressed amounts of myofibril within one muscle cell. This muscular arrangement makes Stitch's muscles contract 1,000 times faster than a human's, making him much, much more powerful. The ability is sometimes joked about in the later series; for example, in Stitch! The Movie , when Hämsterviel has Stitch physically restrained for a cloning experiment, Stitch's restraints counter his strength at, as Hämsterviel loudly declares, to "three thousand and one!" times Stitch's weight, though he later admits it was intended as a joke. This was further validated in the Lilo & Stitch: The Series episode " Swirly ", when Gantu correctly guessed that Stitch cannot lift even an ounce more than 3,000 times his size when he adds a small ticket to the given load.
  • Quadrupedalism : Stitch can run and walk on all fours in a quadrupedal manner, similar to a dog.
  • Wall crawling : While Stitch's claws are very strong, the pads on his hands and feet can secrete a sticky substance, allowing him to scale and adhere to almost any surface, such as buildings and walls. He can also stand on walls and ceilings.
  • Spherical form : His skeletal system is very flexible, allowing him to put his feet into his mouth and roll like a ball. This allows him to squeeze through tight spaces.
  • Superhuman speed : Stitch can move and run faster as shown when moving past Lilo and Pleakley while carrying Jumba, during a bet made with Lilo to catch Experiments 501 ( Yin ) and 502 ( Yang ), and hurrying from Gantu's ship back to the fundraiser while carrying Lilo. His speed is also usually used when he's in his spherical form. When Stitch runs, his speed doesn't automatically increase and can only achieve this by putting effort into his muscles.
  • Superhuman jump : Stitch's legs are small but, thanks to the muscle advancements mentioned above, are powerful enough to enable him to jump several feet into the air.
  • Superhuman agility : Stitch has extraordinarily greater agility, dexterity, balance, and body coordination, capable of doing feats far beyond an acrobat, such as leaping far distances, jumping off from wall to wall, swinging from vines, and standing on branches, wires, and narrow platforms. He is also capable of standing and walking on his paws. The reason is Stitch has a very flexible skeletal system that also allows him to squeeze through tight spaces.
  • Superhuman reflexes : Stitch is able to react and dodge plasma bolts from the plasma guns from Jumba and Gantu. When Jumba tried to shoot him, Stitch caught the plasma bolts in his hands. He was also able to catch some tennis balls with his four arms and even threw them back in the pitching machine.
  • Superhuman stamina : Stitch's advanced musculature produces fewer fatigue toxins, allowing him to exert himself for extended periods of time. Stitch can still fight, run, and even eat without tiring out; even when hunting for other experiments, he would hunt them for an entire day to when night comes.
  • Night vision : When activated, Stitch's eyes turn green, permitting him to see clearly at night or in dark places.
  • Infrared vision : When activated, Stitch's eyes turn red, permitting him to locate targets by their body heat. He most notably uses this in " Houdini " to track the titular experiment who can turn things, including himself, invisible.
  • X-ray vision : When activated, Stitch's eyes turn bright green, permitting him to look through walls and other obstacles.
  • Audio amplifier : He can act as an audio amplifier, radio, and/or microphone, illustrated when he uses his claw as the needle on a record player and plays music through his open mouth like a sound horn.
  • Enhanced hearing and smell : He has an acute sense of smell and hearing. Concept designs detailing Stitch's anatomy describe the sensory filaments of his nose being so dense and extensive that, if unraveled, could blanket Earth. While listening for Jumba and Pleakley, who were hiding on a hill outside the dog shelter , he was able to detect Pleakley speaking at a whisper.
  • Skilled hand-to-hand combat : He is dexterously skilled in hand-to-hand combat, whether using all four arms or just two.
  • Marksmanship : He is also dexterously skilled in marksmanship, using plasma blasters (even loaded with net to capture experiments).
  • Venomous spines : In anatomy drawings of Stitch from the film's production, his spines are described as being poisonous and connected to venom sacs in his spinal cord.
  • Shapeshifting : In his alien form, he has three spines on his back, two antennae on his head, and an extra pair of arms. However, he is able to retract all of these features to look more like a dog while on Earth and used this to become Lilo's "pet".
  • Semi-immortality : Stitch cannot age. When Skip flashed ten years ahead, he did not age whatsoever, but, for some reason, Babyfier 's powder regressed him into an infant. This could simply mean he stops aging once he is physically mature.
  • Vacuum adaptation : Along with the rest of his "cousins", Stitch can survive in the vacuum of space due to being a genetic alien.
  • Power immunity : Stitch has some resistance but not total immunity to the other experiments' powers. He is shown to be immune to some of the experiments' powers, such as Angel 's siren song and Checkers ' hypnosis, since Stitch was created after them. While Stitch was put to sleep by Drowsy , he was able to wake up on his own without the need to be sprayed with water.

Both of the two East Asian animated spin-offs add additional abilities to Stitch not shown in the original Western continuity.

  • Battery storage : The third season of the Stitch! anime shows that he also has a natural battery in his body that can supercharge his powers.
  • Transformation : In Stitch & Ai , it shows that Stitch has a metamorphosis code in his DNA to assist him in carrying out his primary function. When the metamorphosis programming is activated, he transforms into a gigantic and unstoppable monstrosity with four tentacle-like blasters capable of destroying not just cities, but planets and potentially entire star systems.
  • Quill retraction : In "Tell the World", he is also seen sprouting quills around his neck.
  • Gliding : In "The Phoenix", Stitch sprouts a patagium—a parachute-like membrane found in bats, birds, and other animals that assists in gliding or flight—to glide through the air, mainly for the sake of having some fun while he, Ai , and her cousin Bao head to a shrine that the titular phoenix heads to. (The trio were using a hang glider during their journey, and Stitch deliberately jumps off it so he can glide through the air without hanging on to the glider itself.) Unlike the metamorphosis program, neither the quills nor the patagium have any major factor into the episodes' plots or the metamorphosis program itself.
  • Water : Stitch's greatest weakness is his inability to float, let alone swim, in water due to his molecular structure being much denser than the average human or animal. This causes him to instantly sink like a stone. Stitch originally had an instinctive aquaphobia (which was even used against him by Spooky ), but he was able to overcome it thanks to Lilo's influence.
  • Glitch (formerly) : In Stitch Has a Glitch , it is revealed that Stitch's molecules were not fully charged after his creation, which is proven to be very deadly once his molecules run out of power. As a result, Stitch frequently experiences periodic glitches that have him revert to his original destructive programming; basically, suffering from a seizure disorder and having nightmares of destroying everything and everyone in his path, including Lilo. However, his glitches were permanently resolved after Lilo's love for him caused him to be fully charged at last.
  • Memory erase from Crezonyte : It is shown in " Kixx " that if Stitch consumes two different elements which form to create a particular chemical compound called Crezonyte, all of his training skills will be wiped. Eating the rubber of a tennis shoe and palmitoleic acid (found in macadamia nut oil) together will result in this.
  • Mucus drain : Stitch is 62.7% mucus, which is similar in chemical composition to Snootonium. If this is drained from his body, he will become temporarily exhausted from dehydration (evidenced when Snooty siphoned Stitch's mucus).
  • Sonic blasts/Sensory overload : Another weakness is the fact that his super-sensitive hearing can lead to temporary deafness when exposed to sonic blasts, such as Yaarp 's destructive sound blast.
  • Strength limit : As stated above, he cannot lift even an ounce past the "3,000 times his weight" limit.
  • Experiments' powers : While Stitch is immune to Angel and Checkers ' powers since he was created after them, there are some experiments whose powers he is vulnerable to, such as Amnesio , Babyfier , Spike , Bugby , Lax , Dupe , Frenchfry , Swapper , Swirly , and Houdini . Stitch can also be put to sleep by Drowsy , but he was able to wake up on his own without the need to be sprayed with water.
  • Blades/Durability limit : While Stitch can withstand plasma bolts, being beaten, and even the most hazardous environments, it is implied that Stitch isn't resistant to bladed objects. This is shown when Stitch was pierced by a Sample Extractor and able to take out his blood.
  • Trash ingestion : If Stitch consumes vast amounts of trash, he will become incredibly sick as shown in " Ploot ". He first gets sick to his stomach and sneezes, then his fur turns yellow, his tongue becomes orange, and his nose turns red. Another symptom is, with each sneeze, an arm grows from random areas of his body. Stitch's garbage-eating illness was theorized as a rare space disease by Jumba. Stitch was temporarily cured when he drank a barrel of orange juice and took medicine from an eyedropper, though it was only for a few seconds. When he sneezed again, he developed yellow stripes and grew legs instead. The only permanent cure is inhaling steam from a vaporizer.
  • Sauerkraut : According to Lilo, Stitch is apparently allergic to sauerkraut. However, it was never shown what kind of allergic reaction he has to sauerkraut or if he even actually has an allergy to it.
  • Pollen : It is shown in Stitch & Ai that if Stitch smells flowers, he will sneeze.

Appearances

Lilo & stitch.

'Meega, nala kweesta!'

Experiment 626 on trial.

As revealed in Lilo & Stitch , Stitch was created by "evil genius" Dr. Jumba Jookiba , who dubbed him "Experiment 626". Both Jumba and 626 were put on trial by the United Galactic Federation following Jumba's arrest on suspicion of illegal genetic experimentation. When the Grand Councilwoman tries asking 626 to show them something inside himself that is good, he says, "Meega, nala kweesta!" (meaning "I want to destroy!"), which horrifies everyone because in their language, it is a "naughty" insult. Jumba tries to reassure to the court that he didn't teach Stitch the offending remark, but they arrest him instead.

Jumba is incarcerated and 626 is sentenced by the Grand Councilwoman to banishment on a deserted asteroid. Captain Gantu (who despises him to no end) transports him on his ship, escorted by a fleet of police cruisers . During the trip to, 626 outsmarts the plasma guns which are locked onto his genetic signature and manages to break out of the holding cell. He escapes security into the ventilation system, makes his way to the power grid (disabling the ship's power), and steals a red police cruiser . Despite damage to the cruiser, he activates the hyper-drive and escapes the fleet. The Grand Councilwoman supervises a team which track's 626's location and they project that he will land on Earth. Hoping that his ship will crash in water, stating that his molecular density is too great, the Councilwoman is dismayed to see that 626's final destination is on a string of islands; a.k.a. Hawaii . A decision to gas the planet is rejected by Agent Pleakley, an expert on life on planet Earth. In order to capture 626 discreetly, the Grand Councilwoman instructs Pleakley to accompany Jumba to Earth, the deal being that, if 626 is captured, Jumba will be freed.

A few hours later, after his escape, 626 crash-lands on Earth on the island of Kauai. Almost immediately, he is run over by three plantation trucks and knocked unconscious. When he wakes up, 626 finds himself in a dog kennel without his suit or his plasma cannons . He escapes the kennel, but only briefly; Jumba and Pleakley are already waiting for him outside and fire plasma rounds at him. When Lilo enters the kennel, 626 decides to disguise himself as a dog and uses Lilo as a shield from Jumba and Pleakley. Lilo names 626 'Stitch'. Throughout the course of the day, Stitch continues to evade Jumba and Pleakley while the bounty hunters keep a safe, but noticeable, distance as they are under orders to remain discreet. As Stitch's destructive programming takes effect, he begins to cause trouble for Lilo and her older sister, Nani , who is currently struggling to keep custody of her sister following the deaths of their parents. Stitch's destructive and mischievous behavior causes tension between Lilo and Nani, especially when it causes Nani to lose her job. The only thing that keeps Stitch with them is Lilo's persistence.

Stitch climbs into a bed

Stitch with The Ugly Duckling book.

Over the course of time, with nothing of substance to destroy, Stitch finds himself questioning his purpose in life, coming to realize he has nothing if he cannot wreak havoc and destroy because he was only created to be a monster. After going through Lilo's collection of books, Stitch discovers the story of The Ugly Duckling and is immediately taken by the tale. When Lilo explains the duckling was sad because he was lost, but became happy again after finding his family and a place to belong, Stitch tries afterward to fit in with Lilo's family. However, his proclivity for mishaps and interference from Jumba and Pleakley turn this into a futile effort. Eventually, and just when he thinks that things might be happening for the best, one final bit of mayhem (thanks to the alien bounty hunters) results in Nani losing custody of Lilo. Heartbroken by his destruction of the family he has learned to care for, and realizing everything is his fault, Stitch runs away into the night, believing she has a better chance at happiness without him and seeking to find a family of his own. He takes the Ugly Duckling book with him.

The following morning, when Stitch wakes up, Jumba confronts him and chases him back to the house. Stitch finds Lilo alone, since Nani ran out early to apply for a job. Because both he and Pleakley now have been fired by the Grand Councilwoman that morning, Jumba is less discreet this time, to Pleakley's dismay, and the ensuing battle leads to the house being completely destroyed. Nani comes home in time to see Lilo being taken by the social worker. When Lilo hears that she's to be taken away, she runs away. Stitch finds her shortly afterward, and reveals that he's an alien, but Lilo had enough of the trouble he's caused, so she denies Stitch's apologies and pushes him away. At that moment, Gantu arrives and captures both Stitch and Lilo. Though Stitch escapes, Lilo is taken prisoner aboard Gantu's ship . In order to save her, Stitch allies himself with Nani, Jumba, and Pleakley. He then steals a tanker truck, and an air battle between Gantu's and Jumba's ships ensues until Stitch is able to board Gantu's ship. Gantu attempts to destroy Stitch during the confrontation, and though he nearly succeeds, Stitch gains the upper hand and manages to both save Lilo and destroy Gantu's ship. They then run into David, who gives them a ride back to shore.

Lilo hugs Stitch while Nani pets him

Stitch and his new family.

Landing just off shore, everyone makes their way to the beach where the Grand Councilwoman is waiting with her ship and entourage. She immediately arrests Stitch who asks permission to bid farewell to Lilo and Nani before he departs. The Grand Councilwoman accepts, surprised by Stitch's sudden gentle and loving nature toward what he calls his family. Though she then admits she cannot change the council's decision to apprehend Stitch, as the council has made the firm decision to do so, and it is outside of her power to overrule such a decision. However, Lilo then reveals her certificate of adoption from the dog shelter, meaning he belongs to her, and taking him away would be illegal. With aliens being all about rules, the Grand Councilwoman happily agrees to allow Stitch to remain on Earth, sentenced to a "peaceful" exile. She then announces that Lilo's family will be under protection of the United Galactic Federation.

During the finale shows that Lilo and Nani's house was rebuilt with the help of Jumba and Pleakley who have remained on Earth. Stitch is shown to have adjusted well to life on Earth, spending most of his days spending time with Lilo, Nani, David , Jumba, and Pleakley, and finally finding his one true place in the world: as a member of their ʻohana .

Stitch! The Movie

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Stitch in Stitch! The Movie .

At the start of Stitch! The Movie , Stitch is shown having a difficult time connecting with the island locals during a beach party, feeling that he doesn't fit in and is too much of an outcast. Though Lilo tries to comfort him, he seeks Jumba in hopes of learning about having others like himself and the evil scientist. However, Jumba explains that, in the vast universe, he and Stitch are alone and lack, what Lilo calls, "cousins".

Later on, Stitch discovers Jumba's first 625 genetic experiments locked in a crate, in the form of dehydrated pods . In order to rescue a kidnapped Jumba, a trade between Dr. Jacques von Hämsterviel and Jumba for the experiments is organized, but it instead results in the freedom of the experiments and the capture of Lilo and Stitch. Hämsterviel then tries to clone Stitch, but he was rescued by Experiment 221 ( Sparky ). Stitch then rescued Lilo and landed Hämsterviel's spacecraft back in Kauai, where the Grand Councilwoman waited to arrest the evil rodent. She then puts Stitch and Lilo in charge of capturing and taming the other illegal genetic experiments scattered on the island.

Lilo & Stitch: The Series

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Stitch in Lilo & Stitch: The Series .

In Lilo & Stitch: The Series , Stitch and Lilo have to capture Jumba 's experiments , turn them from bad to good, and find them each a home before Gantu, 625 , and Hämsterviel capture them and use them for evil. Due to being the most physically capable, Stitch is often the one who defeats Gantu and subdues the experiment, leaving it up to Lilo to rehabilitate them. Along the way, Stitch meets his match 627 (who is tougher than him), and he eventually defeats him.

He is also affected by fourteen experiments' powers: Amnesio wipes out his memory; Babyfier turns him into a baby (along with Nani, Jumba, and Pleakley); Spike makes him goofy; Bugby turns him into an insect; Spooky turns into water and nearly drowns him (thus traumatizing him in the process until he overcomes it); Lax makes him lazy; Dupe clones him into four, weakening his strength; Frenchfry serves him unhealthy meals (along with Lilo and Pleakley) and fattens him up into a giant bowling ball; Swapper switches Stitch and Lilo's minds; Yaarp blasts his megaphone, temporarily deafening Stitch; Snooty sucks out his mucus, temporarily putting him out of commission; Swirly hypnotizes him; Drowsy (in the episode " PJ ") puts him to sleep; and Houdini makes him invisible. He also meets Experiment 624 ( Angel ), who is introduced as a love interest for Stitch.

Over the course of the series, he and Lilo have also had adventures with Kim Possible , Jake Long , Penny Proud , and the Re ce ss ga ng .

Lilo & Stitch 2: Stitch Has a Glitch

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Stitch in Lilo & Stitch 2: Stitch Has a Glitch .

In Lilo & Stitch 2: Stitch Has a Glitch (set shortly after the first movie), Stitch is now living, along with the also-exiled Jumba and Pleakley , in Lilo and Nani's house.

Although still hot-tempered and mischievous, he is reasonably well-behaved, but then begins to malfunction unintentionally. Since his molecules were not fully charged after his creation, Stitch frequently experiences periodic glitches that have him revert to his original destructive programming; basically suffering from a seizure disorder and having nightmares of destroying everything and everyone in his path, including Lilo. Seeing this, as well as the severity of the situation which could eventually lead to Stitch's death once his molecules run out of power, Jumba strives to create a proper fusion chamber in which to recharge Stitch.

Stitch wants to prove to Lilo that he can still be good, so he goes around doing good deeds for the citizens of the town to prove himself. When his goodness chart is finished, he goes to show it to Lilo, but she is too busy preparing for the contest, resulting both of them to end up fighting, which consequently gets them sent to their room by Nani. Once Stitch accidentally destroys one of the costumes and set pieces for Lilo's hula contest because of his glitch, an enraged Lilo ignores Stitch and tells him to get lost, deeply hurting him.

Before Lilo goes to perform her hula dance, Stitch shows up to wish her luck, but, due to his glitch, accidentally scratches her in the face and hurts her, just like in his nightmare. Believing himself to be too dangerous, Stitch attempts to leave Earth for a remote planet while Lilo, Jumba, and the others desperately try to have him return so they can recharge him. When Stitch crash-lands the ship on a mountain, Lilo manages to get him into the fusion chamber, but pulls the switch too late. As Stitch dies, he says his last words, "Stitch sorry." Jumba says that they're too late and there's nothing Lilo can do. However, she tells Stitch that he needed her more than she needed him because he is Lilo's ʻohana , and she will always love him in accordance with her belief that love is more powerful than death. With these words, Stitch is successfully revived, his molecules fully charged.

Leroy & Stitch

Leroy & Stitch - Stitch as captain of the Galactic Armada

Stitch in Leroy & Stitch .

After Stitch, Lilo, Jumba and Pleakley have successfully captured and redeemed all the remaining experiments (except 625) the Grand Councilwoman offers Stitch the chance to become the new captain of the Galactic Armada and its new flagship, the BRB ( Big Red Battleship ) 9000 (and by extention the rights and privileges of a United Galactic Federation citizen). However, that would require Stitch to be separated from Lilo. Not wanting to make Lilo sad, he chooses to return to Kaua'i. However, Lilo tells him he should go. Before he leaves with Jumba and Pleakley, Lilo gives him a necklace with a tiki of the god Ku Tiki to give him strength. She also gives Pleakley an Earth rock and Jumba an Elvis record.

When Gantu breaks Dr. Hämsterviel out of prison in an action of frustration, Stitch is sent on his first mission as captain to capture the evil rodent once more. But when he arrives at Galactic Defense Industries, Stitch faces off against a new experiment – Leroy , who is an enhanced red doppelganger of Stitch. After Leroy is named, Stitch bursts into the lab and starts to fight against Leroy. Stitch fights well and is about to beat Leroy when Pleakley shows up unexpectedly, allowing Leroy to take advantage of Stitch's lapse in concentration and beat him. He is knocked into a capsule and sent with Jumba and Pleakley heading towards a black hole, while Leroy disguises himself as Stitch. After they are sent towards the black hole, Leroy heads off towards Earth to capture all of the other experiments for Hämsterviel. Luckily, Stitch, Jumba, and Pleakley escape from the black hole and arrive on the planet Turo . There, they rescue Lilo, 625 (now known as " Reuben "), and a reformed Gantu, and then fly Pleakley's car pool van back to Earth to assist the other 624 experiments in the defeat of an army of Leroys. Now, with Leroy defeated, Stitch, Jumba, and Pleakley return to Earth with Lilo, realizing that family is more important than spaceships, laboratories, and prestige.

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Stitch with Yuna in Stitch! .

In this anime spin-off, which starts years after Leroy & Stitch , Stitch seems to have reverted to his original destructive nature as seen in the original film. However there has been debates whether or not these events are canon.

He is first seen being chased in a spaceship by authorities and Jumba before he crash-lands on Earth on Izayoi Island , off the coast of Okinawa . Soon joined by Jumba and Pleakley, they make a new life with a young girl named Yuna , and Stitch seeks the mythical powers of the Spiritual Stone , a sacred island object that can grant any wish, which is, in Stitch's case, wanting power. But the powerful wish only works by doing and getting 43 good deeds and Stitch now faces the return of Hämsterviel and a once-again disgraced Captain Gantu along with various experiment threats, all while juggling, getting, and losing (due to his own mischief) good deeds. After spending time with Yuna, Stitch finally gave up his vow to be the most powerful of the universe to stay with her.

Lilo originally never appeared or was mentioned in the anime, but many would still question her absence. In the English dub, it completely changed the story by implying that Stitch ran away out of jealousy of Lilo having a boyfriend, as mentioned by Jumba, "Just because little girl has new boyfriend now and is all washed up by 626 is no reason to act bad," which leaves us to believe that this takes place years after the events of Leroy & Stitch . Despite this, when Yuna once confronted Stitch, telling him that his previous family forgot about him. Offended, Stitch quickly states, "Lilo didn't forget!" which implies that he still deeply cares about her, and is certain that Lilo still feels the same way about him. It wasn't until Episode 23 of sequel series Stitch! ~Zutto Saiko no Tomodachi~ that Lilo makes her appearance for the first time.

She, now fully grown, visits Okinawa New Town with her daughter (whom Stitch thought was Lilo in the beginning). Both friends reunite, and we learn that there was never any boyfriend. Lilo had gone to college, and they planned to meet by the beach when she returned, but when that day came, Nani was in labor and caused Lilo to be a little late. Stitch, for unknown reasons, was never aware of Nani's condition (although the English dub states that Stitch had been away on a mission), and since Lilo didn't arrive at the time they planned, he thought Lilo had forgotten about him. He leaves his tiki necklace on the beach before flying away in his ship, and by the time Lilo arrives he had already left, and cries when she find his necklace. In the end, before Lilo and her daughter could board the plane, Stitch arrives in time to see her again. They both have a happy reunion, she hugs him, promises to visit him again, and asks Stitch to take good care of his new family. She gives Stitch his tiki necklace back before leaving.

Stitch & Ai

This Chinese spin-off series is set chronologically after the events of Leroy & Stitch but on a separate timeline from the anime, since it was produced without any consideration towards the latter.

In this series, it is revealed that Stitch has additional programming which causes him to under go a metamorphosis when activated. This transforms him into a large monster capable of destroying not only cities, but star systems as well. The information about Stitch's programming is hacked and spreads throughout the galaxy. This causes Stitch to be kidnapped by the Jaboodies , who had failed in their own attempts at re-creating Jumba's Experiment 626 research and wish to use Stitch to end their space war against the Woolagongs. When their ship is raided by the Woolagongs, Stitch uses the confusion to escape and falls back to Earth. After surviving re-entry, he ends up landing in the Huangshan Mountains in China and befriends a young girl named Wang Ai Ling . In order to help contain Stitch and stop the Jaboodies and Woolagongs, the Galactic Federation sends Jumba and Pleakley to monitor Stitch in China.

Other appearances

Stitch appears in a DVD slideshow short film, narrated by David Ogden Stiers , showing his numerous invasion of Disney movies over the years. He is first shown in two scenes of Snow White and the Seven Dwarfs where he appears crawling under the log the seven dwarfs march across, and associating with the woodland creatures. In the next slide, he appears as a puppet next to the lifeless Pinocchio . He then appears among Captain Hook 's crew in a scene from Peter Pan . The next scene shows Stitch standing in for Lady during the spagetti scene. Stitch appears as one of Maleficent 's Goons and one of the Dalmatian Puppies . In a scene from " I Wan'na Be Like You ", Stitch can be seen in the background playing the ukulele. In a scene from Beauty and the Beast , Stitch is among the wolves attacking the Beast . He is shown biting into the Beast's arm. The last two slides are of Stitch fishing with Pocahontas and training beside Mulan . [1]

In Treasure Planet , Stitch made a brief cameo as a stuffed toy on a shelf in Jim Hawkins ' bedroom when he was a child.

In the Aladdin Virtual Magic Carpet Ride game included on Disc 2 of the 2004 Platinum Edition DVD, Stitch appears riding in his spaceship while passing by Aladdin and Carpet briefly three times.

In The Lion King 1½ , a silhouette of Stitch is seen at the end of the film crawling on the wall inside the dark theater. He bounces off Goofy , Rabbit , Mad Hatter , and Donald as he makes his way to his seat. Donald is heard quacking angrily as Stitch laughs at him.

In Brother Bear , Stitch makes a surprise cameo in the outtakes .

In Big Hero 6 , Stitch is referenced twice: the first as a costume worn by Mochi in a painting, and the second as one of the pillows on Fred 's bed (alongside a Splodyhead pillow). Stitch also makes another cameo in the Baymax! episode " Sofia " as a sticker on the back of a student's chair.

Stitch, alongside Angel and Scrump , appears in the fourth UniBEARsity story OhanaBEARsity . In it, Stitch reads the UniBEARsity storybook and comes up with the idea of making their own teddy bears. His teddy bear, named Blue, is based on his likeness.

Stitch appears as one of the residents of Oh My Disney in Ralph Breaks the Internet .

Stitch is acknowledged prominently in Better Nate Than Ever , mainly due to the fact that the film's main character, Nate Foster , sets off to audition for the role of Stitch for a Broadway musical adaptation of Lilo & Stitch . At one point, when Nate's best friend Libby travels on a bus back to Pittsburgh, she is seen watching the aforementioned movie on her phone, particularly during the scene where Stitch and Nani reconcile. At the end of the film, Nate, after he had succeeded in getting the lead role in the musical, is seen wearing a costume of Stitch during his performance.

In Once Upon a Studio , Stitch appears after Goofy accidentally breaks the camera, in which he starts gnawing on the plate until Lilo drags him away. He later appeared in the group photo along with the rest of the Disney characters.

In Wish , Stitch was among the Disney animated characters that appeared during the credits.

Printed material

Kingdom keepers.

Stitch appears in the third and fifth book in the saga. In Kingdom Keepers III: Disney in Shadow , he is an Overtaker and along with some of the pirates from Pirates of the Caribbean , pursues Finn and Maybeck through Tom Sawyer Island . In Kingdom Keepers V: Shell Game , he seems to have freed of the Overtakers, for he saves Finn from the rescue dummies at Typhoon Lagoon . This makes Finn get to the conclusion that Stitch was under a spell from the Evil Queen .

Stitch & the Samurai

In this manga, Stitch escapes the United Galactic Federation in a stolen police cruiser spaceship by using its hyperdrive to make a blind jump that ends up on Earth. However, instead of traveling through just space, he also travels through time; he crash-lands in Japan during the Sengoku period, in which he meets battle-weary samurai warlord Meison Yamato . After a brief struggle, Yamato is not only impressed by Stitch's strength, but the sight of the little blue "tanuki" causes him to have a thought that he has never had before: "cute". Thus, the warlord takes in the alien, not only making Stitch part of his army, but also developing an unlikely bond.

Video games

Kingdom hearts series.

Stitch KHII

Stitch is a minor and later major character in the Kingdom Hearts series. He first appears in Kingdom Hearts II and is one of two summons during the game that makes a difference to the storyline (besides Genie ). His first appearance is when he is seen crawling above Sora , Donald , and Goofy without their notice while the trio are in the corridors to Ansem 's study. Later, he is noticed by Goofy and drops down onto the keyboard of Ansem's computer in front of the surprised trio. A furious Donald jumps onto the keyboard to grab him, but Stitch dodges, bounces off of Donald, and laughs with a taunt. As Donald turns around, he mashes the keys, causing the Master Control Program to be alerted. Later, Stitch helps fight in the Battle of the 1000 Heartless in the Great Maw using his plasma blasters .

The prequel game Kingdom Hearts: Birth by Sleep details the history of Stitch ten years prior to events of the first game . Stitch appears in his true form and is known as Experiment 626, and his story had occurred in his homeworld, Deep Space , which mirrors his escape from the Galactic Federation in the original film. First appearing in custody, he is released by Terra and Dr. Jumba, where he briefly steals the Keyblade wielder's Wayfinder . Curious about the item's emotional value to Terra, 626 returns it to Terra and scurries off. By the time Aqua arrives, 626 constructs his own Wayfinder. Aqua goes to apprehend him, only to meet opposition from Gantu, who tries to destroy Stitch and Jumba. The two defeat the captain and afterwards, Aqua asks the Grand Councilwoman for Experiment 626's sentence to be reconsidered due to 626's display of sentience through his charm. However, when an Unversed attacks the ship, 626 escapes and follows Ventus . Unfortunately, while waiting for him, 626's charm is destroyed by Gantu, who still considers 626 a monster. Angered, the alien nearly attacks Ventus but then helps him when Gantu arrives and tries to arrest them. 626 escapes with Ventus on a police cruiser and Keyblade ride (respectively), but activates the cruiser's hyperdrive in order to escape his pursuers and abandons Ventus by accident. Afterwards, it is seen that Stitch had managed to fix his charm and puts it on the steering wheel as he flies his ship towards a blue star.

In Kingdom Hearts χ / Kingdom Hearts Union χ , Stitch serves as inspiration for an unlockable costume for the game's avatars and as combat medals.

Stitch returns in Kingdom Hearts III as a Link summon to aid Sora in battle. He uses his blasters to create electric fields, which can destroy enemies as they get close.

Kinect: Disneyland Adventures

Stitch appears as a meet-and-greet character in front of Redd Rockett's Pizza Port in Tomorrowland . He gives several tasks to the player, including fetching some burgers for him to eat, cheering him up by donning a hula costume and dancing with him while wearing it, finding him some flower leis and taking a few photos throughout the park so that he can show them to Jumba.

Disney Infinity

In the first game , Stitch only appears as part of a surfboard gadget and laser Power Disc . During a poll posted by Disney after the first game was released, Stitch became the most requested character for the sequel.

In Disney Infinity: 2.0 , Stitch takes part as a playable character; however, he can only be played in the Toy Box mode.

Disney Heroes: Battle Mode

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Stitch in Disney Heroes: Battle Mode

Stitch appears as one of the playable heroes introduced to the game. He is unlockable with 80 tokens and his attack skills are the same as in the franchise, using his plasma gun to attack enemies, spits rudely at enemies, he also jumps at enemies to scuffle them. His victory pose is his signature dance. His friendship campaigns are with Maui and the Mad Hatter . He also has friendship campaigns with Hector Barbossa , Angel , Jumba Jookiba , and Timon & Pumbaa .

Disney Dreamlight Valley

Stitch appears in this game as an unlockable villager once the Forest of Valor biome is opened up and the player has helped Kristoff and Donald Duck with retrieving the Orb of Courage to place back in the pillar in the forest from the Dark Realm of the Forgotten. After helping Donald repair his houseboat, a sock covered in mucus appears on Dazzle Beach near Donald's house. Returning it to Donald causes him to suspect extraterrestrial activity is behind it. After finding a homing beacon in Donald's house, Donald notices that it seems attuned to the DNA in the mucus on his sock, so he suggests keeping an eye out for more socks whenever the strange lights in the sky show up every few days. After finding another one five days later, and a third one five days after that, the homing beacon is fully charged and is placed near Skull Rock. Shortly thereafter, Stitch returns to Dreamlight Valley as he crashes a smaller version of the Red One on Dazzle Beach. After providing a new home for him via the McDuck Construction Company, Stitch explains that he had left the Valley to seek help, but had tried to use Night Thorns for fuel, and that's what messed up his ship and caused it to crash, not to mention getting lost thanks to the Night Thorns messing up his memories. He appreciates having a new home and is glad to be back in the Valley.

Stitch is also needed to unlock coffee beans in the Glade of Trust as his Level 4 Friendship Quest involves growing a fresh batch with help from WALL-E to make Stitch some coffee to help him fight off his sleepiness. Once complete, three coffee bean bushes appear in the Glade to be harvested for their beans every so often to make coffee, lattes, and mochas.

Later, Stitch needs help fixing his TV to help him relax so he's not causing trouble around the Valley such as pranking Donald. After collecting some tinkering parts, gold ingots, and glass to mend it, the player needs to dress up in something sporty before taking him to the mystical cave on Dazzle Beach, then Ursula's house, then to meet up with Ariel, before Stitch is still considering what to do as a hobby to help burn off all his excess energy and excitement.

He finally decides on a music career, but first needs the player's help to make it happen, first getting a backdrop to do some photo-ops of Stitch in the Dream Castle, then getting the sound equipment together for the big concert on Dazzle Beach. Once the sound equipment is placed, and Stitch is able to perform, the concert is a success, and Stitch awards the player a copy of his ship he crashed in as thanks as furniture to decorate the Valley with.

Other games

Stitch serves as the protagonist of Stitch Jam , where he travels through various locations on a mission to rescue Angel from Hämsterviel and Gantu.

Stitch is an unlockable playable hero in Disney Mirrorverse. Stitch has the ability to turn metalic and then molten.

While Stitch himself does not appear in Disney Universe , a costume of him (in his "pet form") does.

Stitch makes an appearance in Just Dance: Disney Party , where he is seen dancing the hula with Lilo during " Hawaiian Roller Coaster Ride ".

Disney Parks

Stitch live at Tomorrowland

Stitch posing for a photo in his former area, Tomorrowland at the Magic Kingdom.

Stitch quickly became a staple character in the Disney theme parks due to his popularity. He is usually seen with Lilo or by himself. In the Disney Parks franchises, he sometimes accompanies Mickey , Minnie , Donald , Goofy , and Pluto , replacing Daisy at times.

Stitch is also a meetable character at PCH Grill located in Paradise Pier Hotel. He only appears during the Mickey and Friends character breakfast with Lilo and lots of other characters.

He is always seen in Tomorrowland at Walt Disney World 's Magic Kingdom , Tokyo Disneyland , Shanghai Disneyland , Arabian Coast at Tokyo DisneySea , and sometimes seen at Disneyland , Disney's California Adventure , Disney's Hollywood Studios , Disneyland Paris , and Walt Disney Studios Park for meet-and-greet sessions.

In Mickey and the Magical Map , Stitch can be seen towards the end, when Mickey chases the ink spot into the Hawaiian painting. Stitch is seen on the screen, before ducking down and coming onstage from the side of the screen. He dances with a group of cast members to the song of " Hawaiian Roller Coaster Ride ".

In World of Color at Disney California Adventure , Stitch can be seen during the "Transformation" sequence at the end of the show. In World of Color: Season of Light , Stitch and his family are featured celebrating the holidays in their own segment.

In It's a Small World , Stitch can be seen with Lilo on a surfboard in the Hawaiian area. In It's a Small World Holiday , Lilo and Stitch ridden the surfboard with a Elvis Presley bobhead.

In The League of Planets safety videos for Space Mountain , Stitch makes a cameo as an example of large luggage.

Walt Disney World

Stitch was the main character of Stitch's Great Escape! , where he had a chance to interact with the live audience. This attraction later became a meet-and-greet area where guests can have photos with him until the signage was dropped. It is currently unknown where he will meet in Tomorrowland.

He also appeared during ʻohana breakfast times with Lilo, Mickey , and Pluto in Disney's Polynesian Village Resort until 2020 when it was closed to be Moana -themed for the summer of 2021 . So it is unknown if he will return for character dining appearances.

Stitch is the star of Stitch's Supersonic Celebration , initially on a video screen and then in costumed form. The Stitch character on the video screen could interact with guests, using the same technology as in Turtle Talk with Crush .

Stitch is one of the characters who appears on the riverboat in the finale of the WDW version of Fantasmic! beginning in mid- 2002 . He used to be in the Disneyland version but was since omitted.

In Star Tours: The Adventures Continue , Stitch also made a cameo inside a piece of luggage in the baggage check section of the ride, Star Tours: The Adventures Continue. G2-9T , when noticing Stitch inside, removed the luggage and quarantined it, due to animals not being allowed on the flights. He was eventually replaced with Figment .

In A Totally Tomorrowland Christmas , Stitch is one of the special "guest characters" alongside Buzz Lightyear and Mike Wazowski . Unlike the others (until towards the end), Stitch does not appear onstage. He broadcasts himself from a television screen. The host checks back in with him between musical numbers, given the important job of tracking down Santa to make sure he comes for the big finale. As Stitch learns more about Santa from the guests, Stitch mistakes Santa for a "spying snitch who breaks into house" and almost uses his ship's lasers to shoot down Santa and his sleigh. Luckily, he manages to stop in time and now learns the real meaning of Christmas. However, Stitch loses track of Santa afterwards and decides to appear onstage dressed as Santa for the big finale.

In March 2016 , he and Genie are replaced by Judy Hopps and Nick Wilde from Zootopia in the Magic Kingdom parade, Move It! Shake It! Dance and Play It! Street Party . He also appeared in Town Square near the flagpole replacing Marie for more meet-and-greet sessions, but was moved back to Tomorrowland when Stitch's Great Escape! was not in use. There, he currently meets on the Tomorrowland stage along with Buzz.

Tokyo Disney Resort

Stitch Tiki Room Jp

Stitch in his incarnation of The Enchanted Tiki Room .

In Stitch Presents Aloha e Komo Mai! , an animatronic Stitch was added in the attraction since 2008 . Throughout the show, the Birds of Paradise discover a writing believed to be done by "Big Kahuna" who is thought to be a tiki god and anyone who angers him would put the Tiki Room in trouble. During the musical number " Hawaiian War Chant ", Stitch disrupts the song by popping out of the flowerbeds where the orchids are singing (though his full body is not physically seen until the end of the show). During the Showgirl Birds' act, the Birds of Paradise discover the Showgirl Birds wearing Stitch ears in which they explain that a strange creature (referring to Stitch) put blue ears on them as they plan on not finishing the song until Stitch is gone. Waha Nui, one of the Birds of Paradise, gets upset to tell the prankster ruining the show to show up, but Stitch gets insulted when he hears Waha Nui calling him a prankster. When Stitch rises from the fountain, the Birds of Paradise think he is Big Kahuna, but Stitch himself declares he is not. The Birds of Paradise then scold Stitch for disrupting the show in which Stitch explains that he wants to perform in the Tiki Room.

The Birds of Paradise let Stitch perform in the show, on the condition that he not interfere with the show anymore. Stitch agrees, asking the Birds of Paradise and the audience if they want to join his ohana. Stitch and the Birds of Paradise then close the show with a reprise of " Aloha, E Komo Mai ". Stitch declares, "Everyone... ʻohana !" and the show ends with him spitting out of the fountain.

In the defunct Tokyo DisneySea version of Fantasmic! , Stitch starred in his own segment, conducting the water and lights to an instrumental rock version of " Hawaiian Roller Coaster Ride " while Angel drives around in a speedboat with a plasma pistol .

In the Polynesian Terrace Restaurant, Lilo's Luau & Fun ran from 2005 to 2020 . In it, Lilo & Stitch, as well as Mickey , Minnie , and Chip and Dale came onstage and danced with some hula dancers and a ukulele player to the music from Lilo & Stitch .

In It's a Small World , Stitch can be seen with Lilo on a surfboard in the Hawaiian area, similar to the Hong Kong Disneyland and Disneyland versions.

Hong Kong Disneyland

At Hong Kong Disneyland, Stitch used to show up for meet-and-greet sessions in Tomorrowland and Fantasy Gardens , and sometimes appears in Disney's Hollywood Hotel . He also appears in It's a Small World with Lilo and the Flights of Fantasy Parade and appeared in the defunct version of The Golden Mickeys .

Recently, he greets guests most often (especially alongside Lilo) in the Karibuni Marketplace in Adventureland .

Shanghai Disneyland

Stitch met in Tomorrowland and appeared in the caboose in Mickey's Storybook Express until 2020. He also appears in the second segment of Summer Blast in front of Enchanted Storybook Castle .

Disney Cruise Line

Stitch also greets guests on the Disney Cruise Line ships. On board the Disney Fantasy , Stitch interacts with guests boarding the ship in CGI through a screen much like his attraction Stitch Live! (or Stitch Encounter).

He is also present on the Disney Fantasy cruise ship with Lilo in the show Disney's Wishes .

Stitch Encounter

Found in Walt Disney Studios Park (known as Stitch Live!), and Tomorrowland at Tokyo Disneyland and Shanghai Disneyland , guests are seated in a room that is something like a theater, and Stitch interacts with the audience. Guests would also need to help Stitch get to his space cruiser before Captain Gantu captures him.

It ran at Hong Kong Disneyland from July 2006 to May 2 , 2016 .

Disneyland Paris

Stitch also appeared in Stitch's Hawaiian Paradise Party in Disneyland Paris on June 9 , 2011 and Merry Stitchmas in 2017 .

Relationships

Wiki

Stitch and Scrump celebrating Stitch Day by Dean DeBlois .

  • In response to this, Dean DeBlois , a former Disney story supervisor at Walt Disney Feature Animation and co-director/co-writer of Lilo & Stitch who is gay himself, drew an image of Stitch and Scrump celebrating the court's decision. The sketch showed Stitch holding a rainbow flag, which represents gay pride, and Scrump holding a blue flag with a yellow equality sign, representing the logo of the Human Rights Campaign . [2]
  • According to Chris Sanders ' initial designs, Stitch was originally going to have green fur and smaller eyes. His ears flared at their bases instead of close to their tips, and his nose was below the eye line instead of above. He also had white or silver claws instead of dark blue claws, and wore a yellow-orange spacesuit with burnt orange pants instead of the more uniform red-orange spacesuit that he wears in the original film's first act.
  • Stitch is the only Lilo & Stitch character to have his name in every title of the franchise .
  • Despite not appearing in the show itself (as the show ran for about one year before the movie came out, although the film came out during its run on television), Stitch was featured with Lilo in some online games for the television series House of Mouse .
  • Also, the original version of the scene where Jumba attacks Stitch which results in the Pelekai residence accidentally being burned down was actually going to have more violent scenes like Stitch using a chainsaw to attack Jumba, as well as Stitch setting the house on fire by biting apart a gas pipe and tricking Jumba into shooting it with his blaster . The final version of the same scene has everything violent edited out and replaced in favor of making the scene more slapstick-oriented (Jumba knocking the ceiling down with dishes instead of laser blasts, Jumba's "shuriken" being made of hairbrushes and a tube of toothpaste instead of knives and a pizza cutter, and the entire chainsaw scene shortened), having more comedic scenes added in (exploding Scrump, Stitch catching Jumba's laser, Stitch yelling, "Blue Punch Buggy! No punch back!" when hitting Jumba with Nani's VW, the Elvis Presley song " Hound Dog " playing in the background, and Lilo saying, "Oh, good. My dog found the chainsaw."), and the house being destroyed by having Stitch stop up Jumba's blaster with a carrot and then having them both play " hot potato " with it until the blaster overloads and explodes.
  • A similar treatment was done to the climax , where Jumba, Pleakley, Stitch, and Nani fly through the sky to pursue Gantu after he accidentally captures Lilo as a result of the terrorist attacks on September 11 , 2001 .
  • When Jumba attacks Stitch on the ceiling using plates like shurikens in the original film, he claims that he wants to reprogram Stitch to be "taller" and "not so fluffy", hence highlighting Stitch's failure as Jumba's "ultimate monster" experiment, and foreshadowing the creations of both Experiment 627 and 629/Leroy in Lilo & Stitch: The Series and Leroy & Stitch , respectively; coincidentally, both of them are improved versions of Stitch that are more evil and destructive and less fluffy than Stitch himself.
  • Stitch is considered to be one of the first successful prototypes for Jumba's "ultimate monster" experiment, though he is technically a failure because he wanted to belong and find a family. Other notable attempts for this prototype are 000 , 262 , 600 , and 625 , and each failed for its own reason: 000 is uncontrollable, 262 is good, 600 is clumsy, and 625 is lazy. 627 and Leroy are additional attempts Jumba made after Stitch, but both of them also failed: 627 is weak to laughter while Leroy is weak to a song . However, Leroy can also be considered a success, since Jumba deliberately programmed the weakness into him.
  • In said parody, when Stitch and the other experiments are looking up at the ceiling, Stitch is colored red and 627 is colored blue due to a coloring error.
  • In terms of the actual production, his limited intelligible speech is due to Chris Sanders not wanting the character to speak anymore than what's absolutely necessary and keeping his dialogue to a bare minimum.
  • Lilo & Stitch 2: Stitch Has a Glitch continues from the first film by having Stitch become more proficient in English, though with occasional moments of his more familiar childish English, and he almost never speaks in Tantalog. However, after he has his final glitch at the end of the film, which causes him to crash-land Jumba's ship , he only says a few words in brief sentence fragments from then on out.
  • Lilo & Stitch: The Series and its films has Stitch speaking mostly in Tantalog, which was developed by the show's writing staff based on Chris Sanders' alien gibberish in the original film. When Stitch does speak English, it's usually as brief, broken sentence fragments with some brief pauses between words at times and a few possible instances of echolalia .
  • The Stitch! anime series gives Stitch more dialogue than in any other work in the franchise, making him more talkative compared to his Western and Chinese portrayals. In the Japanese original, he maintains his broken and simplistic speech patterns, including his trademark illeism, and more clearly has echolalia, showing a tendency to repeat that last thing someone else says. However, in the English dub, his English improves, he talks in more complete sentences, and he develops a considerable wit. This is likely to reflect the long passage of time since the events of Leroy & Stitch , as Stitch may have spent enough time on Hawaii before leaving to actually get a decent grasp on English. (It should also be noted that English is heavily taught as a second language in Japan .)
  • Stitch & Ai has Stitch's speech revert back to his broken, childish English, and he mainly speaks Tantalog again, much like in Lilo & Stitch: The Series . Interestingly, despite having the same English voice actor as his anime counterpart ( Ben Diskin ), he speaks with a lower-pitched and somewhat less energetic voice than that used in the anime.
  • Interestingly, he only does this twice in the original Lilo & Stitch film, after he was apprehended by the Grand Councilwoman . He says "Stitch" instead of "I" when he asks her if he has to go into her ship , and if he can say goodbye to Lilo and Nani. All other times he refers to himself in the original film have been in the correct first-person. It is likely that, since this trait of Stitch's is more prominent in the sequels and spin-offs, his illeism (along with his broken English in a franchise where aliens can speak English fluently) ended up being a case of Flanderization for his character.
  • In Stitch Has a Glitch , he is shown to do this less often up until the climax.
  • In the English dub of the Stitch! anime, he does it even less often than before, but over the course of the series, he seems to have grown out of this habit: he talks in complete sentences, his English has improved, and he has more dialogue.
  • Adding on to this, Chris Sanders published a TikTok video in June 2022 for the film's 20th anniversary in which he unofficially (as it was not made nor authorized by Disney) voices Stitch again, albeit in narration. The video has Stitch speaking in fluent English throughout, with only his famous illeism sticking around. This suggests that Sanders sees Stitch as eventually becoming naturally fluent or near-fluent in English over time.
  • However, in Stitch & Ai , when he reunites with Jumba and Pleakley, he tells Ai that they're "cousins", despite never having called either of them "cousins" before.
  • The plot revolving around the book mirrors Stitch questioning his purpose, as it revolves around his loneliness and desire to find a family, to which he did in the end.
  • Stitch also developed a fondness for ducks as he showed some ducklings the storybook, as seen in the credits of Lilo & Stitch .
  • Stitch apparently has a fondness for frogs as seen in Lilo & Stitch , where Stitch saves one from being blasted by a plasma gun of Gantu's ship .
  • In the end credits of Lilo & Stitch , Stitch is also seen covering a turtle and its baby with a leaf.
  • Stitch likes to dress up as Elvis Presley and is very skilled at playing the ukulele.
  • Stitch also enjoys soda, as he steals a can from the Pelekais' fridge in the original film, angrily drinks the rest of the soda from a pitcher at Macki Macaw's restaurant in " Phantasmo " when Pleakley doesn't pour him some after Lilo had Stitch wait his turn, and enjoys a can after stuffing Mr. Stenchy into the Pelekais' pantry in " Mr. Stenchy " before being interrupted by Gantu.
  • However, in " Shortstuff ", Stitch, as a giant, drank some lemonade from the cart he accidentally smashed without expressing any disgust, and in " Swapper ", he drank a whole bowl of lemonade (albeit modified by Jumba to cause those who drink it to temporarily change colors), again without expressing any disgust, which would contradict this supposed dislike of lemons. It could be that either Stitch doesn't like organically-grown foods (as his heightened senses might have the unintended side effect of him tasting even the tiniest amounts of manure residue), he doesn't like the taste of unsweetened lemons or lemon juice, or him spitting out the organic lemon was nothing more than a simple joke.
  • In the Stitch! anime, he also loves Yuna 's blue crab sushi.
  • Due to a continuity error, Stitch's ear notches have a tendency to disappear or change position in some works and merchandise. This has also caused countless fan art and even some official artwork to reflect these and other errors, such as reducing his four toes on each foot to three or changing his paw pads or body markings from dark blue or indigo to the same aqua color as his countershading.
  • Additionally, following after Stitch Has a Glitch , Stitch's fur color has changed from dark blue to light blue.
  • Since then, Stitch has developed trypanophobia (a fear of needles) as evidenced in " Sample ", when he showed fear of going to the vet to get his shots.
  • Ironically, in the original film, Stitch's eyes were shown green after he crash-landed on Earth, but he displayed no glitch whatsoever.
  • In Stitch Has a Glitch , the animation was reused in the beginning.
  • Usually when Stitch rolls into a ball, he puts his feet into his mouth and covers his face with his butt. In " Dupe " and " Snafu ", his ball form resembles Cannonball 's ball form in Leroy & Stitch .
  • This may also provide additional context when he interrupts the Grand Councilwoman to clarify his name in the denouement of Lilo & Stitch , as he may also imply that it would no longer be considered proper to refer to him as "Experiment 626" in any further formal or legal matters. Since he is referred to as "Captain Stitch" when he joins the Galactic Armada in Leroy & Stitch , it could also be that the United Galactic Federation does formally acknowledge "Stitch" as his proper legal name; if they didn't, then he would have been "Captain 626" instead.
  • Notably, Stitch appeared on more covers for issues of Disney Adventures than any other character, appearing on the cover of twelve issues.
  • In the Lilo & Stitch: The Series episode " Shortstuff ", Stitch uses Jumba's Protoplasmic Growth Ray to make himself bigger, but he is considerably clumsier in this larger size since he was not designed to be large. The episode's titular experiment also becomes bigger and defeats the enlarged Stitch at the carnival. Stitch would later be returned to his normal size in order to fight back and win.
  • In the Stitch! anime episode "Experiment-a-palooza", Shrink zaps Stitch with an energy ray after the latter falls into a swimming pool, causing him to grow into a giant. Due to Retro reverting Stitch to his original destructive programming, Stitch goes on a rampage in this giant form until Yuna reaches out to him and reminds him of his promise. Shrink would be used again to revert Stitch to his original size.
  • However, a deleted version of the opening of the original film contradicts this. In this opening, the Galactic Council shows video footage of Experiment 626 – in his familiar small size – causing chaos and destruction in an alien city, including tipping over a skyscraper by lifting it from its base. The existence of this scene strongly suggests that Chris Sanders, Stitch's creator and original voice actor, never intended or at least considered giving Stitch this metamorphosis ability, thus likely making the monstrous "destruction form" in Stitch & Ai a retcon or a " revision " of the character. (Sanders did not work on either Stitch & Ai or the Stitch! anime series in any capacity.)
  • Sanders left Disney to join DreamWorks Animation (a rival animation company to Disney) in 2007 due to creative differences over Disney rejecting his original Bolt script and designs. Despite his departure, though, Sanders still continues to voice Stitch in video games, such as Kingdom Hearts II , Birth by Sleep , Disney Infinity 2.0 , and in many other appearances of Stitch, having established a contract with Disney Character Voices. The notable exceptions are the Japanese Stitch! anime and the Chinese Stitch & Ai series, which had their English voice acting done with Studiopolis instead of in-house at Disney.
  • The number 626 is the area code for San Gabriel Valley in Southern California , the place where one of the writers of the film used to live, albeit unconfirmed. [3]
  • ↑ YouTube: Stitchhhh!
  • ↑ Happy Stitch Day Everybody! This year's an extra special 626!
  • ↑ Disney Hidden Secrets
  • Stitch Cosplay
  • Stitch Costume Variants

External links

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lilo and stitch wiki list of experiments

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http://tvtropes.org/pmwiki/pmwiki.php/Characters/LiloAndStitchExperiments6Series

Lilo & Stitch – Experiments: 6-Series » Characters

Lilo & Stitch franchise character index Lilo Pelekai and Stitch (Experiment 626) | Major Characters | Minor Characters | Stitch! anime | Stitch & Ai Experiments : 0-Series | 1-Series | 2-Series | 3-Series | 4-Series | 5-Series | 6-Series

List of 6-Series and unnumbered experiments

  • X-600: Woops — A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football -shaped head with three short white-tipped antennae and a short white-tipped tail. He is designed to be indestructible and able to do anything. He has all the powers of Stitch, but is a total klutz who accidentally bumps into everything. The only word he says is "Woops!" His pod is blue. His one true place is being a valued member of Pleakley's bowling team, since the one thing he can actually do is knock things over, including bowling pins. He is the first prototype of Stitch and is considered a failure due to his extreme clumsiness. He is voiced by Rob Paulsen . ( Appearances: "Woops", Leroy & Stitch )
  • X-601: Kixx — See folder below
  • X-602: Sinker — See folder below
  • X-603: Zap — A bright yellow living laser beam-like experiment with lightning-shaped antennae, dark blue eyes, and a small limbless vaguely dog-like body. He was caught by Gantu with the help of Experiment 627 in "627", but was later rescued in "Snafu". ( Appearances: "627", "Snafu", Leroy & Stitch , Stitch! , Disney Sorcerer's Arena )
  • X-604: Houdini — See folder below
  • X-605: Warpstron
  • X-606: Holio — See folder below
  • X-607: Launch — A tan naked mole-rat-like experiment with four spines on its back. It is designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. This experiment itself never actually appeared in The Series , but it was the blue pod on the sandcastle in "627". Rufus the naked mole-rat was mistaken for this experiment in the Kim Possible crossover episode named after him until Stitch identified him as not being one of the "cousins". This experiment may have briefly appeared in the Japanese intro sequence (and international end credits) of the Stitch! anime's second season, ~The Mischievous Alien's Great Adventure~ , when Stitch accidentally brings down the walls of the enclosed venue he was performing a rock concert in after fighting 627; a pink creature with a reddish-pink nose and large front teeth that stick out much like a naked mole rat's teeth can be partially seen behind Thresher, looking up at the collapsing walls.
  • X-608: Slugger — A small, yellow pterosaur-like experiment who is designed to deflect projectiles with his tail shaped like a baseball bat . His pod is blue. His one true place is as a Little League Baseball coaching assistant. ( Appearances: "Slugger", "Glitch", Leroy & Stitch , Stitch! , Lilo & Stitch 2: Hämsterviel Havoc , Disney Stitch Jam note  Non-playable character )
  • X-609: Heat — A small, red-orange vaguely dog-like experiment with small eyes, a big mouth, small drooping ears, and a large shiny black oval embedded in his forehead. He is designed to fire rays of flaming heat from the blowtorch-like feature on his forehead. He was found (in pod form), activated, named, and trained by Gantu. This experiment was sent to Dr. Hämsterviel, but was rescued by Lilo and Stitch in "Snafu". ( Appearances: "Dupe", "Remmy", "Snafu", Leroy & Stitch , Stitch! )
  • X-610: Witch — A small, purple bat/ghost-like experiment. The back of her head is shaped like a cone and curved at the bottom to resemble a witch hat, and her ears resemble small bat wings. Her eyes are blue and she has eyelashes. Her stomach is light purple and her chest has a yellow heart. Her witch-like hat head has a pattern of purple and then light purple stripes. She was designed to have many supernatural abilities. These include the abilities of a ghost and being able to possess others in order to turn them into evil witches too. Once possessed, the victim is under Witch's complete control and also has her variety of abilities such as animation, spontaneous generation, levitation, demonic transformation, and other forms of reality-bending abilities. Her pod is green. She is voiced by Susanne Blakeslee . ( Appearance: Stitch! )
  • X-611: El Fin (a.k.a. Doomsday) — An experiment designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate super weapon", Gantu thought that he had X-611's blue pod in "Houdini" but he was actually reading X-119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue.
  • X-612: Blandzilla
  • X-613: Yaarp — See folder below
  • X-614: Gunner — This experiment's blue pod was seen in the experiment profiler special feature on the Lilo & Stitch 2: Stitch Has a Glitch DVD. Its function is unknown.
  • X-615: Yogee
  • X-616: Joey
  • X-617: Plasmoid — A large green scorpion-like experiment with a pincer-less tail. He is designed to shoot explosive balls of plasma from his tail . Plasmoid was found (in pod form), activated, named, and trained by Gantu. This experiment was sent to Dr. Hämsterviel, but was rescued in "Snafu". ( Appearances: "Dupe", "Snafu", Leroy & Stitch , Stitch! , Disney Tsum Tsum note  Was originally a non-playable event character and later cameos in Gantu's ability )
  • X-618: Crystallene
  • X-619: Splodyhead — See folder below
  • X-620: Page
  • X-621: Chopsuey — See folder below
  • X-622: Jumby
  • X-623: Trainer
  • X-624: Angel — See folder below
  • X-625: Reuben — See folder below
  • X-626: Stitch — See the franchise's title characters' page
  • X-627 — See folder below
  • X-628 — Created around the same time as 627, it was seen only as a blue pod at the end of "627" as Jumba locked it away in a vault, saying, "So much for Experiment 627. Perhaps I will have better luck next time." This experiment never physically appeared in the franchise, nor was it mentioned ever again after "627".
  • X-629: Leroy — See folder below
  • Skunkuna — A black and white skunk-like experiment with a beak, three antennae on his head and two antennae on his tail. According to the English dub of the Stitch! anime, he was made by Dr. Hämsterviel instead of Jumba, and thus is not part of Jumba's numbering system. He is able to shoot explosive pellets that release an unbearable stench upon impact. He falls in love with Mr. Stenchy, who has a similar stench-releasing ability. When the stenches of Skunkuna and Mr. Stenchy combine, they form a perfect aroma. Many fans assumed that the experiment is actually Experiment 126/Stank and the English dub completely changed his identity, but Jess Winfield has stated that the Japanese original did name the experiment "Skunkuna" as it was written on the translated scripts the English dubbing team received for the episode's "re-versioning". ( Appearance: Stitch! )

Notable 6-Series experiments

Characters in Lilo & Stitch – Experiments: 6-Series

  • Adaptational Villainy : He's one of the experiments that Hämsterviel has control over in the anime, although his cameo in Stitch and the Planet of Sand implies that he's become good again.
  • The Bully : Before he was reformed, he loved to pick fights. This trope is what he was designed to do, really.
  • Expy : See the above description.
  • Hair-Trigger Temper : Before he’s reformed, it doesn't take much to get him violent.
  • Multi-Armed and Dangerous : He has four muscular arms, perfect for beating up others. However, unlike his cousins, they are not retractable as far as we know.
  • No-Neck Chump : He doesn’t have a neck.
  • Purple Is Powerful : He’s a purple experiment with super-strength and hand-to-hand combat skills.
  • Spectacular Spinning : Like his inspiration, he can spin like a tornado.
  • Purple Is Powerful : He is a strong purple experiment who is powerful enough to challenge Stitch in a fight.
  • Would Hit a Girl : He was willing to attack Lilo.
  • Would Hurt a Child : Again, he tried to attack Lilo.
  • Wrestler in All of Us : Some of his fighting styles employ professional wrestling moves.

https://static.tvtropes.org/pmwiki/pub/images/602_sinker_8.png

  • Adaptational Villainy : He's one of the experiments that Hämsterviel has control over in the anime, although he reforms by the end of "Stitch Ahoy!" .
  • Aliens Speaking English : He verbally speaks in the anime.
  • Flipping Helpless : In the anime , Sinker (602) has a blind spot on his large fin that makes him immobile on land if he falls over to his side.
  • Height Angst : He scowls when Stitch laughs at him for being small.
  • Mundane Utility : He gets a job at a sushi restaurant cutting food. Also, at the end of the anime episode "Stitch Ahoy!", he uses his fin to cut Slushy's ice balls into shave ice.
  • Suddenly Voiced : He was silent in The Series , but is able to speak in the anime, possibly due to Hämsterviel's transmutation.
  • Super Not-Drowning Skills : He can't actually breathe underwater, but he can stay under there for a long time.
  • Threatening Shark : Resembles a shark. He has a big shark-like dorsal fin that can cut things in half.
  • Weaksauce Weakness : In the anime, it's shown that if he's forced into a horizontal position, he'll become immobile due to his large dorsal fin.

https://static.tvtropes.org/pmwiki/pub/images/604___houdini.png

  • Bunnies for Cuteness : He looks like a rabbit, has big cute eyes, and is very timid.
  • Invisibility : He can turn things invisible by blinking, including himself.
  • Lovable Coward : He is a cute bunny-like experiment who cowers and trembles at everything.
  • Named After Someone Famous : Named after Harry Houdini , a famous magician.
  • Power Incontinence : If his eyes are irritated by flashing lights, he'll blink rapidly and turn many things invisible by accident.
  • Shrinking Violet : He is very shy and turns invisible whenever he is scared.

https://static.tvtropes.org/pmwiki/pub/images/606_holio.png

  • Black-Hole Belly : He sucks things into his mouth but he can give some of it back like Mertle's dolls.
  • Gonk : He has a wide yet flat-looking head compared to the other experiments.
  • Gravity Sucks : He can turn into a black hole, sucking up everything in its vicinity.
  • Early Installment Character-Design Difference : In his debut episode, he had no tail. In "Checkers", he had the typical stumpy tail seen on several experiments.
  • Extreme Omnivore : He can eat anything using his black hole.
  • Mundane Utility : Now he uses his ability to clean up litter and debris.
  • Sequel Non-Entity : He does not appear in the Stitch! anime.
  • Unrealistic Black Hole : He can summon black holes at any time even when he's not in space. Also, they're not quite as powerful as actual black holes, and anything that goes into his black holes does not undergo spaghettification and can be retrieved.
  • Vacuum Mouth : His main function is to suck things into his mouth, even after redemption where he cleans up debris.
  • Volumetric Mouth : He can turn his mouth into a black hole and inhale anything like a vacuum cleaner.

https://static.tvtropes.org/pmwiki/pub/images/613_yaarp.png

  • Bizarre Alien Biology : His horn is of the sound-producing definition and is able to curl up when not in use.
  • Bizarre Alien Locomotion : Cuter than most examples of this trope, he goes around by bouncing on his tail like Tigger .
  • Blue Is Heroic : He is turquoise and his one true place is a warning alarm at Lilo's halau.
  • Cute, but Cacophonic : He's small, blue, and fuzzy, but makes extremely loud noises from the horn on his head.

lilo and stitch wiki list of experiments

  • Gale-Force Sound : He can make sounds so loud that they knock people off their feet.
  • Multi-Armed and Dangerous : Subverted ; he has four seemingly non-retractable arms but they're not what makes him dangerous.
  • Super-Scream : His power is to emit deafeningly loud noises through the horn-like appendage on his head.
  • Series Continuity Error : He accidentally appeared in the episode before his debut, already reformed. He also appeared in the E.A.R.W.A.X. fight in "Spike" despite not being part of the group, as he's only meant to appear in the trivia competition in the same episode.

https://static.tvtropes.org/pmwiki/pub/images/splodyhead_experiment_619.png

  • Bioweapon Beast : Like most of the 6-series, but particularly noticeable in his case due to being based on a specific weapon (a Plasma Cannon ).
  • The Cameo : In Big Hero 6 , his image appears on a pillow in Fred's bedroom, making him the first of Stitch's cousins to appear in the Disney Animated Canon in some form.
  • Elemental Rivalry : Had one with Slushy (523) , Splody's opposite in elemental power, where they had an epic fight against one another in Slushy's episode. They also started the fight during Pleakley's E.A.R.W.A.X. session in "Spike" when Slushy threw a snowball at Splody, who returned fire only for Slushy to bat it away and break out Spike in the process. They eventually resolved their issues with one another after seeing Pleakley successfully use hugging therapy on Spike, leading the elemental opposites to hug each other.
  • Evil Smells Bad : In the anime, his ability was modified by Hämsterviel to fire purple balls of a terrible odor . Said modified ability would be reversed so he would expel a more pleasant smell.
  • Inconsistent Coloring : Splody's pod is blue in his debut episode, but red in the anime.
  • Plasma Cannon : He is a living one, although the plasma he fires look like fireballs, not the green blobs we see throughout the franchise.
  • Playing with Fire : His main ability, although it's actually hot plasma that he fires.
  • Series Continuity Error : Jumba mistakenly referred to Splodyhead as Experiment 515 in "Slushy"; 515 is the number of Deforestator.
  • Your Size May Vary : His size has been somewhat inconsistent in his appearances, most notably in "Spike" when in one scene, he appeared a lot bigger due to a layering error.

https://static.tvtropes.org/pmwiki/pub/images/621_chopsuey.png

  • Aliens Speaking English : He speaks fluent English with a very nasal voice like Stitch.
  • Evil Laugh : He randomly bursts into maniacal laughter.
  • Green and Mean : He has green fur, he's one of the main antagonists and bosses of the Stitch: Experiment 626 video game.
  • Green-Eyed Monster : He was very jealous of 626 and tried to prove himself to be the superior experiment over the younger experiment. It didn't work.
  • Flawed Prototype : Has Stitch's powers and abilities, but he's not as capable as him.
  • Multi-Armed and Dangerous : Has four arms, but they don't seem to be retractable.
  • No Name Given : In his only appearance as it was a prequel to the events of the original film. He was named by the time of Leroy & Stitch , however.
  • One-Shot Character : Only appeared in a Spin-Off prequel video game that was removed from canon after a sequel film came out.
  • One-Winged Angel : After his mutation, getting a stretched-out face with bulging bugged-out eyes, a wide chest with an even skinnier waist, longer arms with narrow upper arms and very thick forearms, longer legs with skinny thighs and thick lower legs, and longer spines (doubled from three to six), claws, and toes.
  • "Well Done, Son" Guy : He seeks his creator's approval despite Jumba being disappointed with his results.

https://static.tvtropes.org/pmwiki/pub/images/x_624_angel.png

  • Action Girl : She isn't as limited in capabilities as most of her predecessors. She knows how to fight, as seen when she busted herself, Stitch, and others out in "Snafu", and when she quickly took down four Leroy clones to protect Stitch in Leroy & Stitch .
  • Adaptational Jerkass : She became more short-tempered in the anime, getting angry at Stitch for petty reasons.
  • Affectionate Nickname : She and Stitch refer to each other as their "boojiboo", which is a term of endearment meaning "beloved" or "loved one" in their native Tantalog language . Reuben, who was more attracted by her looks, called her "Hotcakes".
  • Alien Hair : Her antennae vaguely resemble long human hair. She can use them like tendrils in lieu of a second pair of arms, but the only time they do something was in her debut episode where she uses one to push an out-of-reach button .
  • Aliens Speaking English : Not in The Series , as she spoke just two non-Tantalog words in "Snafu", but by the time of the anime she's become a pretty proficient English speaker, though she still speaks Tantalog most of the time. Justified considering that she probably needed to learn English in order to have her singing appeal to humans. This is also averted in Disney Speedstorm where Tara Strong reprises her role.
  • Ascended Extra : As explained below, she went from intended One-Shot Monster of the Week to becoming one of the most prominent characters of the franchise.
  • Beauty, Brains, and Brawn : The Beauty of the main trio of experiments (which includes Angel, Reuben, and Stitch). She is the most attractive, the best singer, note  Reuben can carry a tune and his original voice actor does sing, though Tara Strong and Kate Higgins are professional singers. And does anyone really want to hear the extremely nasal Stitch (who is voiced by a filmmaker and illustrator with no real singing ability) sing? and the only female of the three. That said, she has shown some of the other two parts of this trope in The Series and Leroy & Stitch .
  • Becoming the Mask : First pretended to love Stitch and be his new girlfriend, but his sheer kindness and siren song immunity caused her to actually fall in love with him and become his girlfriend.
  • Breakout Character : She was in only two episodes of The Series , note  three if you count her appearance in a dream in "Remmy", one of them being the show's last regular episode , and in Leroy & Stitch she was only in the final battle against the Leroys and in the big family photo at the end. She was also not meant to appear ever again after her debut episode . Despite this, she is the most popular experiment besides Stitch himself that the franchise ever introduced. The anime featured her much more often, she has made several appearances in Disney's crossover video games including Disney Magic Kingdoms and Disney Speedstorm , and she nowadays gets more merchandise than Lilo.
  • The Cameo : And to also continue from the above trope, she even appears as a plush toy in the third episode of Monsters at Work .
  • Cute Monster Girl : Not that the other experiments aren't cute themselves , but her Stitch-like body has a few humanlike traits and we see very few females.
  • Character Development : She originally acted sweet to Stitch simply to sell him out to Hämsterviel, but later does have true affection for him.
  • Damsel out of Distress : She breaks out of her own containment capsule after Stitch gets himself captured and he confesses his love to her.
  • Defecting for Love : Thanks to Stitch being the first experiment to treat her kindly (helped by the fact that he's immune to her siren song), she ended up feeling guilty for her manipulation of him. As a result, she turned on Gantu and Hämsterviel by reverting the experiments back to good just before the cousins could beat up a weakened and reluctant-to-fight-back Stitch. Unfortunately, this decision did lead to her capture by Gantu at the end of her episode.
  • Distaff Counterpart : To Stitch. The only real differences between them are her color, her long antennae, and her markings, especially the white V-shaped chest marking that (fittingly) resembles angel wings and the back marking that ( normally ) looks like an upside-down heart.
  • Dude Magnet : She utilizes this to attract reformed experiments so she can revert them with her singing.
  • Evil Diva : Her song itself has evil repercussions. Also, yes, she is a diva; the anime shows quite well how her international and intergalactic fame has affected her.
  • Face of an Angel, Mind of a Demon : At first as she pretended to be sweet to take advantage of Stitch, but she drops the "demon" side later. This is also the basis for her name since Lilo named her in sarcasm (see Shout-Out below).
  • Flanderization : Angel actually did have a small bit of a diva personality in The Series , but the anime made it a defining aspect of her character.
  • Flat Character : The Series ' s version of Angel didn't have much of a defined personality other than being a pretty girl version of Stitch with a siren song who was initially antagonistic. Stitch! gave her a job that fits her abilities and the character flaws to go along with it.
  • Hair Substitute Feature : She has two long antennae that resemble human hair.
  • Heel–Face Revolving Door : While not exhibited by her herself, this is the basis of her primary function, able to invoke a Face–Heel Turn in any experiment made before her (and Jumba) with a song, and can invoke a Heel–Face Turn in the same by singing it backward .
  • Heel–Face Turn : Used to work for Hämsterviel, but changed sides after realizing her feelings for Stitch.
  • Heroic Sacrifice : In her debut, although technically Gantu captured her moments after the experiments were freed and he has to blast Stitch in a net while their guard was down. She was later rescued.
  • Kissing Cousins : Although she's not actually directly related to Stitch beyond their similar appearances and sharing the same creator, since they are artificial lifeforms with their own unique DNA mixtures, and the "cousins" thing with the experiments are based on Hawaiian slang where it's used to refer to friends , not necessarily relatives. Still, they are in love, though tellingly, Stitch never calls or considers Angel a "cousin" to get around this problem.
  • Iconic Sequel Character : The most famous of Stitch's predecessors, but it took a long while to achieve this status. She didn't appear at all in the 2002 original film, was only hinted at through a mini-poster and a bonus feature included with 2003's Stitch! The Movie , officially debuted in the thirtieth aired episode of Lilo & Stitch: The Series in January 2004, did not make her only other major appearance in the show until the penultimate aired episode in June 2006, finally became a recurring regular in the Stitch! anime that debuted in 2008 (whose English dub first aired in 2009), and eventually gained a steady stream of merchandise sold worldwide (including the United States, where the anime that she appears most frequently in had only a brief run) from The New '10s onward. She even makes video game appearances years after her debut.
  • Her fur was a deeper shade of pink in her debut episode compared to her official artwork and all her later appearances.
  • Her appearances in Gameloft 's Disney games, including Disney Magic Kingdoms and Disney Speedstorm , color both sides of the tips of her ears purple rather than only the insides of the ear tips.
  • Ironic Nickname : At first since Lilo gave 624 her name in sarcasm, although Stitch believed her name to be completely unironic before she actually reformed.
  • Jerk with a Heart of Gold : She may be a bit selfish and snobbish, but she cares for Stitch greatly.
  • Love at First Sight : Subverted at first; she caused this to Stitch but didn't truly have feelings for him until a day later.
  • Love Redeems : How she was reformed instead of Defeat Means Friendship . She realizes that she does have feelings for the dedicated, sweet-hearted Stitch, and decides to defy Gantu and Hämsterviel to save him.
  • Magic Music : Not quite magic, since this comes from an artificial alien lifeform and is known to work on only similar artificial alien lifeforms made before her (as well as her creator), but hearing a song like hers normally won't affect one's morality so suddenly.
  • Manipulative Editing : Due to her being reformed, Reuben had to trick her into singing to him (he and Stitch are the only experiments unaffected by her singing) so that he could record her voice and play it backward, turning the experiments tamed by Lilo evil again. Experiment 120 (Snafu) would ruin these plans sometime later.
  • Mascot : The de facto one of the experiments other than Stitch, considering she's usually the only one of the first 625 that Disney is willing to promote.
  • Messy Male, Fancy Female : The Fancy Female to Stitch's Messy Male. Stitch has spiked tufts of fur on his head and chest, while Angel's fur is smooth, with a white V-shaped marking on her chest. In addition, Stitch has notches in his slightly pointed ears and his retractable antennae are short with budded tips, while Angel's slightly rounder ears lack notches and her non-retractable antennae are long, curved, and smooth with rounded tips.
  • Morality Pet : She quickly establishes herself as the second one of these for Stitch (Lilo's the first, obviously) in her debut. He behaves a lot more politely whenever she's around him.
  • In her eponymous debut episode when Stitch is captured by the experiments she turned to evil.
  • Also in her first anime episode ("Angel's Flight") when she accidentally made Stitch evil again, eventually leading to him breaking the wind chime Yuna made for her grandmother, causing the human girl to snap at Angel for all the problems she caused during her visit.
  • No-Sell : Her siren song can turn any experiment evil, but if that experiment is created after her, they will be completely unaffected by it, though they may still compliment her beautiful singing nonetheless. However, the anime shows that it's (apparently) actually possible to convert experiments made after her to evil if it's performed with a different voice; when she got a head cold in the episode, her singing voice became croaky as she was singing her song repeatedly to entertain herself and Stitch on their date. The worse-performed but still-in-tune song affected Stitch and turned him to evil again.
  • Now Do It Again, Backwards : Singing or playing her siren song in reverse around her affected victims turns them good again.
  • Our Sirens Are Different : An alien genetic experiment siren who seduces other alien experiments made before her, singing her siren song to turn them to evil . Acoota chi-meeto igatta no mootah, nagga to nala itume tidooka Translation Heed me, you are in my power. Henceforth, nothing shall be too cruel or too abominable for you. You cannot escape.
  • Pink Girl, Blue Boy : With Stitch given their fur colors.
  • Pink Means Feminine : She has pink fur and is girly, especially in Stitch! .
  • Pint-Sized Powerhouse : Well, not to the extent of her boyfriend as far as we know, but she is strong enough to break open containment capsules with only a headbutt . She's also strong enough to knock Stitch out with a headbutt.
  • Retractable Appendages : Does not seem to have these (her antennae are always exposed and she is too thin at the waist to have the extra arms), but she does have retractable claws. (Pay close attention to her first scene in her debut when she threatens Lilo.)
  • Satellite Love Interest : To an extent in that the main reason she was introduced was to give Stitch a love interest. The anime sanded down the "Satellite" part by giving her more of a personality.
  • Sequel Non-Entity : Despite that her popularity allowed her to gain more appearances in the anime, this did not follow through with Stitch & Ai .
  • Shout-Out : Her name is most likely a reference to the subject of Elvis Presley 's "(You're the) Devil in Disguise", especially since Lilo named her "Angel" as sarcasm.
  • Single Woman Seeks Good Man : Although she did not intend to fall in love with him, Stitch's kindness is what won her over, although he is immune to her siren song. Compare to how she primarily acts around Reuben who behaves more like a sleazeball around her.
  • Suddenly Speaking : In the anime. In the original series, she only speaks Stitch's alien language, but she speaks English in the anime, albeit not as much as more fluent Stitch in that show.
  • Tertiary Sexual Characteristics : She looks like a version of Stitch with a very high-pitched voice, pink fur, long eyelashes, an hourglass figure, a heart-shaped marking on her back, and long antennae that look like hair.
  • Took a Level in Jerkass : In the anime where she gains the personality of a vain, spoiled celebrity (due to becoming a popular singer in the years since Leroy & Stitch ) and gets charmed by someone else at least three times (even though she always came back to him).
  • The Unintelligible : In the original series she only speaks in Tantalog and never speaks English once.
  • Use Your Head : Angel has a surprisingly strong headbutt for someone who was only made to be a siren. In the The Series episode "Snafu", she headbutts her capsule to shatter it open, then headbutts Stitch's capsule to free him, and then both do so to free Lilo and the other trapped experiments from their capsules . In the Stitch! anime episode "Angel's Flight", she headbutts Stitch after she accidentally made him evil again when she, coming down with an awful head cold, sang her song beside him with a croaky voice to knock him out cold and end his sudden rampage .

https://static.tvtropes.org/pmwiki/pub/images/reuben_experiment_625.png

  • Adaptation Dye-Job : He's teal-colored in Comic Zone: Lilo & Stitch but was changed to golden-colored for the films and TV series to better differentiate him from Stitch.
  • Affably Evil : For an experiment designed to cause massive destruction (and one of Hämsterviel's employees), he's surprisingly laid-back and easygoing.
  • Aliens Speaking English : Unlike his cousin Stitch, he's perfectly fluent in English, speaking it with a Brooklyn accent . This is one of the very few advantages he has over his younger cousin, although the anime's English dub puts them on near-equal ground in English fluency. He is also implied to know several other Earth-based languages. It's justified in that he has "advanced language programming", though it's never explained why he has such programming and Stitch doesn't .
  • Appropriated Appellation : After a few attempts he wasn't proud of, he takes to Lilo's last name suggestion, Reuben.
  • Beauty, Brains, and Brawn : The Brains of the main trio of experiments (which includes Angel, Reuben, and Stitch). Although he has the exact same strength as Stitch, his laziness negates the Brawn aspect, and he isn't as "cute" or attractive as the more popular Stitch or Angel (not to say that he isn't cute, though). But he's easily the Brains considering he's more fluent in English than Stitch and Angel (both of whom do not speak English as fluently), makes tons of snarky quips, knows a lot about the experiments before his time, and is able to use Awesomeness by Analysis the most effectively. note  Stitch has the same supercomputer levels of thinking, but he is quicker to make brash decisions and is more temperamental.
  • Because You Were Nice to Me : Lilo wins him over by naming him and actually befriending him.
  • Big Eater : Mostly of sandwiches, and he's not picky about what ingredients he puts in them.
  • Bioweapon Beast : Like Stitch, he's a genetic experiment meant to be an ultimate superweapon. Unlike Stitch, he's too lazy to use his powers properly .
  • Bookends : He is one of the first experiments to be reactivated since Stitch's creation (which happens in Stitch! The Movie ), but the very last one to be rehabilitated and named (which happens in Leroy & Stitch ).
  • Brilliant, but Lazy : He has all of Stitch's abilities, including super-intelligence, but not the motivation. Some episodes do show how clever he really is, such as figuring out Experiment 627's Achilles' Heel just by noticing his heavy laughter .
  • Bullying a Dragon : Often insults and otherwise antagonizes Gantu, who dwarfs him in size and is armed. Since 625 lacks the motivation to use his Stitch-like strength, he is thus often fried by a blaster or stomped on.
  • Canon Immigrant : He originally appeared in a series of Disney Adventures Comic Zone Prequels to the first movie.
  • Card-Carrying Villain : Unlike Gantu, who sees himself as the hero, Reuben calls himself and Gantu "the bad guys" in "Angel".
  • Reuben stars in his own game, 625 Sandwich Stacker .
  • He's also the deuteragonist of Leroy & Stitch , playing an important role in helping Lilo reunite with Stitch, Jumba, and Pleakley.
  • Stitch! gives him an third-season episode where he actually plays an active (for once) role of being a villain with "Reuben 2.0".
  • Deadpan Snarker : One of his main functions. Gantu (injured from his fight with X-601/Kixx) : I will not be made a fool of! X-625/Reuben (immediately without even facing Gantu) : Too late.
  • Deuteragonist : In Leroy & Stitch , where he gets his Heel–Face Turn thanks to Gantu abandoning him and Lilo giving him a name. He helps her out in rescuing Stitch, Jumba, and Pleakley after they find out that the experiment they were talking to was not Stitch at all.
  • Flawed Prototype : To Stitch. He has all the same powers and abilities as Stitch, but he's also extremely lazy and an incredible coward.
  • Freudian Excuse : He claims in the Grand Finale that the only reason he worked against Lilo and Stitch is because Lilo never bothered to try to help or even name him. There is some justification here if you've read the prequel comics; Jumba considered 625 a failure and frequently disparaged him... except for his sandwiches.
  • Friendly Enemy : Arguably towards Lilo and Stitch when he was one of their enemies in The Series , and had helped them out on occasions, although it's likely due to not caring to actually fight them.
  • Heel–Face Turn : In Leroy & Stitch after Gantu sets out on a small, two-man ship to break Hämsterviel out of prison (the second spot being for Hämsterviel), and leaves Reuben stranded on Earth. Unfortunately, this does not stick in the anime, in which he's back working for Hämsterviel and is slightly more proactive than before.
  • Heterosexual Life-Partners : With Gantu; even at the end of Leroy & Stitch , he reconciles with Gantu and finds his one true place as Gantu's first mate and galley cook.
  • Iconic Sequel Character : Although dwarfed in popularity by his immediate successor and predecessor, he is one of the major characters of the franchise and the most often seen experiment in the canon besides Stitch himself.
  • The Imp : He is just as powerful as Stitch, but he is never a real threat. He just spends most of his time making wisecracks (and sandwiches) and eating.
  • Inconsistent Coloring : Reuben's pod is blue in Stitch! The Movie , although it appeared as purple in some frames of that film. In the anime episode "Stitch's Birthday, Part One", when Reuben was dehydrated, his pod is white.
  • Informed Ability : A justified version: it has been stated that he has all the same powers as Stitch, but he is never seen using them because, from the start, Jumba explains that he's also a lazy coward. Finally ends in Leroy & Stitch , when Lilo finally convinces him to get off his lazy patookie and do something for himself.
  • Irony : He was in his one true place all along: by Gantu's side.
  • Late-Arrival Spoiler : His name, which he didn't get until the last film. The Stitch! anime and other official Disney media released since usually use "Reuben" instead of his experiment number, note  Oddly, however, a Lilo & Stitch: The Series -themed event in Disney Tsum Tsum did not refer to him as "Reuben", but rather as "Experiment 625" like in the show, despite Leroy appearing in the same event. and his costumed character also signs his autographs as "Reuben". note  The signature shown on Character Central (a Disney fan site about costumed characters) shows that Reuben's performer at the catered event where the photographer got the signature misspelled his name as "Rueben".
  • Lazy Bum : He'll get around to helping Gantu in the field once he's done eating sandwiches and watching TV.
  • The Load : He's only useful when it comes to sandwiches. Everything else? Yeah, no.
  • Lovable Coward : He's absolutely useless as a sidekick, but he's still an adorable-looking experiment.
  • Meaningful Name : He's named after a type of sandwich, the very food he loves. Also, since Reuben is behaviorally the most human-like experiment, his name is a more natural-sounding human given name, which he prefers over the sillier names Lilo gives the other experiments; 625 even rejected a few Punny Name suggestions from her before settling on "Reuben".
  • Minion with an F in Evil : Or really, "Minion Who Can't Be Bothered to Do Any Evil". Although Sloth—which he excels at being— is one of the Seven Deadly Sins , he can't be bothered to help out Gantu or Hämsterviel unless he's either forced to or gets some benefit for doing so.
  • Multi-Armed and Dangerous : Subverted ; he has the retractable lower arms like Stitch does but is no real threat to anyone because he just doesn't care to be threatening.
  • Mundane Utility : He has extendable claws, but the first time we see them, he's using them like butter knives to spread some grape jelly on a sandwich.
  • No Name Given : He had this status (regarding names other than his experiment number) until he was named "Reuben" in Leroy & Stitch , although he was called "Sandwich Boy" by Lilo once in the episode "627".
  • Redemption Promotion : Once he decides to stop being lazy and help Lilo, he actually proves himself to be quite useful much like his successor. He even manages to repair Gantu's ship, which Gantu himself was incapable of doing.
  • Retractable Appendages : Revealed in Leroy & Stitch that he does have a lower pair of arms much like Stitch. Before that, an episode of The Series also reveals that he does have retractable claws.
  • Satiating Sandwich : Loves making these and is incredibly good at doing so, to the point that he was named after one.
  • Sequel Non-Entity : Despite his regular appearances throughout the first two TV shows, he did not show up or was even mentioned in Stitch & Ai .
  • Supreme Chef : Reuben loves making sandwiches and they prove to be very delicious. The problem is that he is obsessed with making them due to his programming from Jumba.
  • Took a Level in Badass : In Leroy & Stitch after Lilo encourages him to use his powers to save the galaxy.
  • Trademark Favorite Food : Sandwiches; he loves anything that can be placed between two slices of bread.
  • Vitriolic Best Buds : With Gantu.
  • Vocal Evolution : A minor case; in Stitch! The Movie , Rob Paulsen gave Reuben a sort of low, husky voice. In The Series , however, Paulsen pitched his Reuben voice up a little and made it a slight bit more nasal.
  • You Are Number 6 : He remained number 625 through The Series up until Leroy & Stitch when he was given the name "Reuben" by Lilo.

    Stitch (Experiment 626)  Voiced by : Chris Sanders , Ben Diskin ( Stitch! , Stitch & Ai ) Voiced in Japanese by : Kōichi Yamadera Voiced in Mandarin Chinese for Stitch & Ai by : Li Zhengxiang Pod color : N/A; Stitch was never dehydrated into pod form.

A blue koala-like experiment who was designed to "destroy everything he touches", but ended up defying his programmed function after being adopted by Lilo Pelekai as her pet "dog". He is The Protagonist of the franchise.

See the characters sheet for the title characters for tropes and more information.

https://static.tvtropes.org/pmwiki/pub/images/experiment_627.png

  • Always Someone Better : He is the evolution of Stitch; greater strength, higher intelligence, fewer weaknesses, and more powers than ever before.
  • Big Little Brother : Well, "cousin", but still 627 is taller and younger than Stitch.
  • Black Eyes of Evil : Oh, yes. His eyes are black and can't become good in the slightest.
  • The Bully : Really what his personality is in general. He could kill anything he pleases but doesn't because he finds torturing others more fun.
  • Combo Platter Powers : He has the abilities of many other experiments, not just having improved versions of Stitch's powers.
  • Evil Counterpart : To Stitch, being specifically made by Jumba to stay evil and not ever be reformed.
  • Evil Laugh : Has a lower-pitched one in comparison to Stitch's.
  • Ear Notch : One on each ear like Stitch, but they are symmetrical to one another near the tip.
  • Evil Redhead : He has red fur and he is one of the few experiments who never become good.
  • Evil Sounds Deep : Has a deeper, gravely sounding voice compared to Stitch. Ben Diskin further exaggerates this in the anime, except in 627's duke disguise.
  • Forehead of Doom : He is designed to be even more powerful than Stitch and has a large cone-shaped head.
  • For the Evulz : He loves demoralizing others, to the point that he will even ruin bad moments just because he can.
  • Giggling Villain : He is rather easily amused for an evil experiment; Jumba even says that he has an extra sense of humor.
  • Gone Horribly Right : Meant to have extra everything Stitch had. This includes an extra sense of humor, causing his laughter to inconvenience him .
  • The Juggernaut : Good grief, when he gave Stitch —who's designed to be this very trope—a No-Holds-Barred Beatdown ...
  • Heel–Face Turn : Jumba designed 627 to defy this trope , making it impossible to rehabilitate him. Doesn't stop him from sort of doing so in the anime.
  • The Hyena : Laughs a lot with an extra sense of humor. Deconstructed as his laughter is also his Achilles' Heel ; he goes into cataplexy and will collapse if he laughs uncontrollably .
  • Multiple Head Case : He has a retractable second head.
  • My Brain Is Big : He has a large, cone-shaped head ( two, in fact ) to match with his higher intelligence.
  • Nested Mouths : He can extend his jaws (with the tongue inside) out from his mouth.
  • Nigh-Invulnerable : Most likely more so than Stitch, though his laughter undermines this.
  • No Name Given : Since he could not be rehabilitated, Lilo never named him.
  • Olympus Mons : The most powerful experiment that Jumba ever created.
  • One-Shot Character : The only other appearances this experiment made in The Series was a cameo in Lilo's dream in "Remmy" (which is also the only time he is seen as "good") and the reuse of footage from his original appearance in "Ace" . He would appear again in the anime, but it too became a one-time appearance within that show, although he also appears in " Stitch Meets High School Musical " as well (again, seen as "good").
  • One-Word Vocabulary : The only word he could say was "evil". He would gain a greatly expanded vocabulary in the anime.
  • The Only One Allowed to Defeat You : In the anime, he tells Stitch this after saving his and Angel's lives .
  • Retractable Appendages : Has more of these than Stitch; he can gain four extra arms instead of just two, four spines (compared to Stitch's three) and another head , with each head having its own retractable antennae.
  • The Rival : To Stitch, at least in 627's only Western appearance, as the egotistical Stitch suddenly finds direct competition with this experiment in experiment hunting, only to find himself on the losing end. It took an unusual strategy for Stitch to exploit 627's weakness and defeat him.
  • Smug Super : In his original appearance, he tortured Stitch with a No-Holds-Barred Beatdown rather than just killing him, just to prove that he is better in every way.
  • Suddenly Speaking : In the anime, as Hämsterviel reprogrammed him to be able to speak. Quite eloquently, too.
  • Superior Successor : Designed to be a better (albeit worse) Stitch, having improved versions of his powers, none of his weaknesses, and some of the other experiments' abilities.
  • Superpower Lottery : Not only does he have improved versions of Stitch's powers, but he has a lot of powers that some other experiments have as well. And then some.
  • Villain Respect : To Gantu in The Series , judging by how easily he tends to obey him. It could be that 627 was intrigued by Gantu's ambitions.
  • Weaksauce Weakness : Laughter. He has a sense of humor so immature that when Stitch makes a fool of himself on purpose, he laughs so hard that he faints .
  • Wicked Cultured : In his anime appearance, where he even gains a greater vocabulary.
  • You Are Number 6 : He is the only activated experiment who retains his experiment number as a name. (Note that Experiment 628 was never activated.)

https://static.tvtropes.org/pmwiki/pub/images/leroy_2.png

  • Conservation of Ninjutsu : The original Leroy can defeat Stitch in a battle, but the army of clones are unable to defeat the rest of the experiments, despite outnumbering them 80 to 1.
  • The Dragon : For Hämsterviel in Leroy & Stitch , usurping the role from Gantu.
  • Evil Counterpart : To Stitch.
  • Evil Doppelgänger : Not only does he looks like a red Stitch, but he can also shapeshift somewhat to perfectly resemble him.
  • Evil Redhead : He has red fur and like 627 he is one of the few experiments who never become good.
  • Evil Twin : Disney Tsum Tsum and some official promotional descriptions for his film describe him as this towards Stitch, since they have identical powers and Leroy was made (from the same 626 template, no less) so that Hämsterviel would have his own version of Stitch. Thus, it could be that Leroy is Stitch's only actual brother.
  • Fake Ultimate Mook : The clones despite looking intimidating, are extremely weak to the point of relying on a numerical superiority of 80 to 1 in order to defeat the other experiments.
  • Final Boss : The last experiment and opponent Stitch faces in the original Western Animation era of the franchise.
  • Flat Character : Being Stitch's Evil Counterpart is all there is to Leroy, as despite the fact that he is one of the main antagonists of Leroy & Stitch , he does not get any character development. You could almost take him out of the movie and replace him with Stitch clones since he doesn't contribute much despite sharing the title with Stitch.
  • Flight, Strength, Heart : All of Stitch's powers, plus he can instantly regrow his fur and change colors.
  • Good Colors, Evil Colors : He's a red, unreformed Stitch. Hämsterviel deliberately wanted Leroy colored red, because one, he hates the color blue, and two, he wanted an experiment that matches his red cape.
  • Identical Twin ID Tag : After Hamsterviel creates a clone army of him, the original is told apart from them by the captain's uniform he took from Stitch.
  • Ironic Name : Leroy's name means "King" or "The King" in French. His one weakness is "Aloha ʻOe", a song covered by Elvis Presley and programmed into him specifically through one of his records.
  • Me's a Crowd : Mass-produced by Hämsterviel soon after his creation.
  • Mooks : Leroy is a mass-produced version of Stitch.
  • No Name Given : invoked This was Inverted until June 2020; he was named by Hämsterviel, but not numbered. Jumba tried to number him 627, but Gantu reminded him that he already made Experiment 627. Most fans gave Leroy the number 629, while some Japanese and Disneyland Paris merchandise give him the number 628, except that there was already an Experiment 628 made, too, but no one in the franchise knows that besides Jumba, who's likely also forgotten about 628. In 2018/2019, Disney Tsum Tsum reaffirmed the lack of a number in both the Japanese and Global versions for a Lilo & Stitch: The Series -based event. This flip-flopping of Leroy's experiment number in official Disney media finally ended in June 2020, when a side story of the Feudal Japan -set manga Stitch & the Samurai was released exclusively through the Japanese version of the mobile game and gave Leroy the title of Experiment 629, though Disney, for whatever reason, did not translate his part of the side story into English . It took until April 2021 for Lilo & Stitch fans in English-speaking regions (including the U.S.) to get their confirmation of Leroy being 629 through a licensed sticker book of all things.
  • Our Clones Are Different : Leroy is only related to his blue doppelgänger Stitch in that he's a new experiment who was created based on Stitch's template. That being said, Hämsterviel uses a machine which creates an instant clone of the subject in a flash of lightning at the press of a button to clone Leroy. Many times.
  • Paper-Thin Disguise : Played with. He looks exactly like Stitch when he turns blue, but can't really pull off the act.
  • Tom the Dark Lord : Is christened the name "Leroy" by Hämsterviel, something almost everyone scoffs at.
  • Theme Music Power-Up : Inverted; as a fail-safe added by Jumba, if Leroy hears "Aloha ʻOe", he will shut down. This also applies to his clones.
  • The Unintelligible : He mainly speaks in Tantalog, the same gibberish-sounding language Stitch and the experiments speak.

Video Example(s):

Kixx (Experiment 601) is an experiment with four arms, making him four times as strong.

Example of: Multi-Armed and Dangerous

Stitch's Sudden...

Experiment 621'...

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lilo and stitch wiki list of experiments

Lilo & Stitch Wiki

  • Flying experiments
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  • Lilo & Stitch: The Series Experiments

Babyfier (151)

Babyfier , also known as Experiment 151 , is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise . He is designed to turn entire populations into babies, causing planetary chaos; the antidote consists of two teaspoons of applesauce, one cup of milk, three mashed bananas, and a dollop of 100% Kona coffee. If the de-aged victims are left untreated, they will have to grow up all over again. His one true place is at the dog shelter , turning old dogs into adorable puppies, thus making them more appealing to potential adopters.

  • 1.1 Lilo & Stitch: The Series
  • 1.2 Leroy & Stitch
  • 1.3 Stitch! anime
  • 2.1 Physical appearance
  • 2.2 Special abilities
  • 2.3 Weaknesses

Background and appearances [ ]

Experiment 151 was the 151st genetic experiment created by Jumba with Hämsterviel 's funding. He was designed to turn entire civilizations into babies, throwing the planet into unsupervised chaos. 151 and the other first 624 experiments were deactivated and smuggled to Earth by Jumba during his mission to capture Experiment 626 .

All of the experiment pods were released and scattered across the island of Kauai , with 151's pod landing on a sidewalk.

Lilo & Stitch: The Series [ ]

Lilo & Stitch The Series - Babyfier - Babyfier after activation

Babyfier after being activated

When the Ice Cream Man tripped on 151's pod, it rolled across a nearby beach shore and into an ocean wave, activating the experiment. 151 then proceeded to turn the tourist into a baby, causing him to behave like an infant. He was photographed later by Lilo and Stitch , who both consulted Jumba and quickly learned about 151's powers.

Later, 151 went on a rampage by turning others, including a construction worker, into babies before Stitch captured him in a bucket. After running into Nani , who mistook Lilo and Stitch for trying to sneak off to the movies unsupervised, they took 151, named Babyfier, back to their house , where Lilo had a falling-out with Nani.

Lilo & Stitch The Series - Babyfier - Lilo with her babyfied 'ohana

Lilo with her infantile ʻohana

That night, Stitch released Babyfier on Nani so that Lilo could be in charge for once. However, after turning Nani into a baby, Babyfier turned Stitch, Jumba and Pleakley into babies too. He then attempted to do the same to Lilo, but the former was lured into a trap and recaptured in a containment orb , leaving Lilo to look after her de-aged ʻohana .

Gantu , who had been searching for the experiment, arrived at the Pelekais' house the next day. Since Lilo's family was all babyfied and helpless, Gantu easily managed to take Babyfier back to his ship .

When Experiment 625 learned that Babyfier turns adults into babies, he released the experiment on Gantu out of curiosity. However, after turning Gantu into a baby, Babyfier attempted to do the same to Reuben, causing the latter to lock him out of the ship. Shortly after, Hämsterviel was alerted and demanded them both to retrieve Babyfier.

Lilo & Stitch The Series - Babyfier - Reuben looks at Babyfier curiously

Babyfier on Gantu's ship

Meanwhile, the babyfied Jumba (who retained the intelligence of adult Jumba) managed to find a cure on his computer that would reverse Babyfier's effects. Lilo despaired when she saw that one of the ingredients for the antidote was a dollop of 100% Kona coffee, which only adults were allowed to buy.

Outside with her infantile ʻohana in strollers, Lilo tried coaxing a passing couple  to buy her the required coffee, which failed briefly before Babyfier appeared and turned them into babies. A moment later, Reuben with the babyfied Gantu in a stroller pursued Babyfier as he went on a second rampage, turning countless victims throughout Kauai into babies, while Lilo and the babyfied Nani and Stitch followed him.

Meanwhile, the babyfied Jumba and Pleakley traveled to Kiki's Coffee Hut , where they found many bags of 100% Kona coffee on a shelf to finish making the remedy for undoing Babyfier's effects.

Lilo & Stitch The Series - Babyfier - Old dog changed into puppy by Babyfier

Babyfier in his one true place

Later, the babyfied Stitch and Gantu tracked Babyfier down to a playground, where the two fought over him while bickering, with Stitch winning. After Babyfier was recaptured, Jumba and Pleakley (back to their normal ages) arrived with the antidote, which Stitch blasted into the sky, turning all the babies on Kauai except Gantu back into adults.

After Nani made amends with Lilo, Babyfier then found his one true place at the dog pound , where he turned old dogs into adorable and more adoptable puppies, effectively giving them a second chance at finding a new home.

It is known that the babyfied Gantu was somehow turned back into his adult self, as he was seen at his normal age in later episodes (most likely Hämsterviel informing Reuben about the antidote), while Reuben was forced to babysit Gantu in the meantime.

In " Ploot ", Babyfier was one of the second team of experiments (along with Finder and Drowsy ) formed to try and stop Ploot . However, Ploot was easily able to defeat them, forcing the three experiments to retreat.

Leroy & Stitch [ ]

Leroy & Stitch - Three Leroy clones changed into babies by Babyfier

Baby Leroy clones as a result of Babyfier's power

In the film's opening, Babyfier can be seen waving hello to Lilo , along with Snooty and Amnesio .

Later, the first 624 experiments, including Babyfier, were rounded up by Leroy and taken to a stadium to be destroyed. However, Lilo, Stitch , Jumba , Pleakley , Reuben and Gantu arrived before the experiments could be destroyed.

Babyfier participated in the following battle between the experiments and the Leroy clones by turning attacking Leroys into babies.

However, the Leroys soon gained the upper hand in the battle, but were defeated when Lilo, Stitch, Reuben and several other experiments performed the song " Aloha ʻOe ", which caused the Leroy army to shut down due to the original Leroy's fail-safe.

Stitch! anime [ ]

Babyfier made an appearance in Season 2 of the Stitch! anime, along with Hammerface , Link , Spike , and Woody . It is revealed that Hämsterviel reverted these experiments to evil using a recording of Angel 's song, thus enabling them to wreak havoc on the island . He made another appearance where he was reprogrammed by Hämsterviel to transform his victims into toddlers instead of babies (and appropriately renamed Toddler-fier ). He left Stitch in charge of several schoolchildren whom he turned into toddlers, including Yuna herself. He made a third appearance in aiding Stitch in battle against Dark End .

Biology [ ]

Physical appearance [ ].

Babyfier is a small light pink gerbil/koala-like experiment with a large head with a baby-like face, tiny purple fairy-like wings, stubby legs, short stubby ears, plump cheeks, blue nose, a yellow pacifier in his mouth and a long baby rattle-shaped tail with dark pink stripes.

Special abilities [ ]

Babyfier can sprinkle a pink powder from his rattle-like tail over the target, causing his victims to regress both physically and mentally into babies (or toddlers in the Stitch! anime). If not cured, said victims will have to grow up all over again.

Weaknesses [ ]

A mixture of two teaspoons of applesauce, one cup of milk, three mashed bananas, and a dollop of 100% Kona coffee will revert Babyfier's victims to their original age. Alternatively, a special type of flower unique to Izayoi Island can be used as a substitute for the Kona coffee.

  • Babyfier, Bugby , Jam , Melty , Wishy-Washy , Snooty , Amnesio , Hunkahunka , Blake , Slugger , Witch , and two unconfirmed experiments are the only known experiments that have wings.
  • Both instances show that while experiments cannot age older (as seen in " Skip "), their age can be regressed.
  • This also confirms that Jumba's experiments have some sort of age cycle, though just not equal with humans.
  • Babyfier's pod color is white.
  • Babyfier's tail appears in the online game Jumba's Lab .
  • In the English dub of the Stitch! anime episode " Link-age ", Reuben states that Babyfier's favorite type of sandwich is puréed carrots.

Gallery [ ]

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  • 1 Angel (624)
  • 2 Leroy (629)
  • 3 Reuben (625)

IMAGES

  1. Lilo & Stitch: The Experiments

    lilo and stitch wiki list of experiments

  2. List of Experiments

    lilo and stitch wiki list of experiments

  3. lilo and stitch experiments database Experiments lilo

    lilo and stitch wiki list of experiments

  4. List of Experiments from Lilo & Stitch

    lilo and stitch wiki list of experiments

  5. (PDF) List of Experiments From Lilo & Stitch

    lilo and stitch wiki list of experiments

  6. Liste aller Experimente

    lilo and stitch wiki list of experiments

VIDEO

  1. LILO. STITCH. EXPERIMENTS

  2. WHAT LILO & STITCH EXPERIMENT ARE YOU? #liloandstitch #stitch #disney

  3. Lilo and Stitch Experiment 375 Phantasmo

  4. The Most Dangerous Lilo and Stitch Experiments Yet!

  5. Drawing Experiment 258: Sample from Lilo & Stitch

  6. Lilo & Stitch- Cry

COMMENTS

  1. Experiments

    This is a list of experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series. These fictional experiments, also referred to as Stitch's cousins, are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the ...

  2. List of experiments

    This is a list of fictional experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearances in Lilo & Stitch: The Series. These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals ...

  3. Experiments

    This is a list of experiments from Disney's Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series. These fictional experiments, also referred to as Stitch's cousins, are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel, who funded the projects ...

  4. Category:Experiments

    Category:Lilo & Stitch: The Series Experiments; Link (251) Lorider (047) M Manners (358) Mary (455) Mashy (225) Melty (228) Millie (220) Category:Mislabeled Experiments; Morpholomew (316) Mr. Stenchy (254) Category:Mrs. Hasagawa's experiments; ... Lilo & Stitch Wiki is a FANDOM Movies Community.

  5. List of Experiments

    Experiments, also referred to as Stitch's cousins, are fictional genetically-engineered alien creatures in Disney's Lilo & Stitch franchise. In the franchise's fictional universe, they are creations of Kweltikwan biogeneticist (and self-proclaimed "ice spice genius") Dr. Jumba Jookiba, who made them with the shady funding of his former partner-in-crime (and one of the franchise's characters ...

  6. Jumba's Experiments Characters

    Stitch, also known as Experiment 626, is the wild and crazy space creation of Dr. Jumba Jookiba in Disney's "Lilo & Stitch" movie and franchise. The franchise's main protagonist, he is the adopted "dog" and best friend of Lilo Pelekai, who tamed him through the Hawaiian concept of 'ohana, which means family. 37 results.

  7. Stitch (626)

    Stitch, also known as Experiment 626, is an illegal genetic experiment created by Jumba Jookiba, one of the titular protagonists of the Lilo & Stitch franchise alongside Lilo, and the most prominent lead character of the franchise overall, appearing in all major media. His original primary function is to cause chaos across the galaxy by destroying everything he touches. He is designed to be ...

  8. List of Lilo & Stitch: The Series episodes

    Lilo & Stitch: The Series. episodes. Lilo & Stitch: The Series is an American animated television series produced by Walt Disney Television Animation that aired for 65 episodes over two seasons. Bookended by the animated films Stitch! The Movie (2003) and Leroy & Stitch (2006), it first aired between the ABC Kids programming block and Disney ...

  9. Category:Lilo & Stitch Experiments

    Articles about the experiments from the Lilo & Stitch franchise.

  10. Characters in Lilo & Stitch

    This is the character sheet for the many genetic experiments made by Dr. Jumba Jookiba (in other words, Stitch and his "cousins") in Disney's Lilo & Stitch franchise, most of whom debuted in Lilo & Stitch: The Series, with some having debuted in the anime series, Stitch!. note The numbers of the experiments are almost exclusively pronounced as individual digits (e.g. Stitch is "Experiment Six ...

  11. Lilo & Stitch: The Series

    Continuing where Stitch!The Movie left off, Lilo and Stitch are given the task of collecting the rest of Jumba's 623 missing experiments, changing them from bad to good, and finding the one place where they truly belong. Meanwhile, the former Captain Gantu and his reluctant partner, Experiment 625 (later named Reuben), try to capture the experiments for the imprisoned Dr. Hämsterviel.

  12. Lilo & Stitch

    Lilo & Stitch is a 2002 American animated science fiction comedy-drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. [2] [3] It was written and directed by Chris Sanders and Dean DeBlois (in their feature directorial debuts) and produced by Clark Spencer, based on an original story created by Sanders.It stars Daveigh Chase and Sanders as the voices of the ...

  13. Lilo & Stitch Wiki

    Aloha, e komo mai to the Lilo & Stitch Wiki! The community driven Lilo & Stitch encyclopedia!: The Lilo & Stitch Wiki is an online encyclopedia that anyone can edit, based on the Lilo & Stitch franchise owned by The Walt Disney Company. This wiki strives to be a comprehensive reference for this animated sci-fi franchise that began in 2002 with the Walt Disney Animation Studios film, Lilo ...

  14. Jumba's Experiments

    Jumba Jookiba's Experiments are major characters in the Lilo & Stitch franchise. They are genetically engineered creatures created in a lab by Jumba Jookiba and funded by Dr. Jacques von Hämsterviel. Each experiment was dehydrated into an orb called "experiment pods" and accidentally dispersed on Earth. Most of the experiments were activated by water and were originally extremely dangerous ...

  15. Stitch

    This article is about the character from the Lilo & Stitch franchise. For the anime series of the same name, see Stitch!. Stitch, originally named Experiment 626, is one of the titular protagonists of the Lilo & Stitch franchise. He is an illegal genetic experiment created by the mad scientist Dr. Jumba Jookiba. Designed to be abnormally strong, virtually indestructible and super-intelligent ...

  16. Characters in Lilo & Stitch

    Reuben (Experiment 625) originally a non-playable event character, currently cameos in Gantu's ability cameo appearance in the first part of Angel's ability. A chubby, golden-yellow marmot/koala-like experiment who is Jumba's last experiment before Stitch, and Gantu's sidekick.

  17. Stitch (Lilo & Stitch)

    Stitch, also known as Experiment 626 (pronounced "six two six"), is a fictional character from Disney's Lilo & Stitch franchise.A genetically engineered, extraterrestrial life-form resembling a blue koala, he is the more prominent of the franchise's two title protagonists, the other being his human adopter and best friend Lilo Pelekai.. Stitch was created by Lilo & Stitch co-writer and co ...

  18. Reuben (625)

    Reuben, also known as Experiment 625, is an illegal genetic experiment created by Jumba Jookiba, a frequent henchman of Gantu, and a major character in the Lilo & Stitch franchise, first appearing in Stitch! The Movie. He is the last failed prototype of Stitch. He possesses all of Stitch's powers and is equipped with advanced lingual skills. The main flaw in his programming is laziness; the ...

  19. List of Lilo & Stitch characters

    The main characters of Lilo & Stitch (plus the Pelekai residence in the background) as they appear in Lilo & Stitch: The Series.From left to right: Cobra Bubbles, David Kawena, Nani Pelekai, Lilo Pelekai, Stitch, Dr. Jumba Jookiba, and Pleakley. Disney's Lilo & Stitch is an American science fiction media franchise that began in 2002 with the animated film of the same name written and directed ...

  20. Leroy (629)

    Leroy, also known as Experiment 629, is an illegal genetic experiment appearing as the titular secondary antagonist of Leroy & Stitch and the last known experiment to be created by Jumba Jookiba. Hämsterviel forced Jumba to create Leroy and design him as an improved version of Stitch with extra destructive capabilities and less fluffy. Thus, Hämsterviel could use Leroy to take control of the ...

  21. Lilo & Stitch

    Lilo & Stitch is een Amerikaanse animatiefilm uit 2002 van filmstudio Walt Disney Pictures, ... Jumba wordt opgesloten en zijn experiment wordt verbannen. Kapitein Gantu, een alien die lijkt op een kolossale humanoïde haai, moet 626 wegbrengen. Onderweg weet 626 uit te breken, en vlucht met een schip naar de aarde. ...

  22. Babyfier (151)

    Babyfier, also known as Experiment 151, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is designed to turn entire populations into babies, causing planetary chaos; the antidote consists of two teaspoons of applesauce, one cup of milk, three mashed bananas, and a dollop of 100% Kona coffee. If the de-aged victims are left untreated ...

  23. Lilo & Stitch (franchise)

    Lilo & Stitch, also marketed as Disney Stitch or simply Stitch, is an American media franchise created by Disney that commenced in 2002 with the release of the animated feature film of the same name written and directed by Chris Sanders and Dean DeBlois.The combined critical and commercial success of the original film, which was a rarity for the company's feature animation studio during the ...