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View pandaw_14's Profile

  • Out of the Water
  • Join Date: 9/14/2020
  • Member Details

Hi, I'm having a problem while creating a world. Whatever I do (change world settings or not) results in the warning "Worlds using Experimental Settings are not supported [...]". The thing is that I never turned on such an option, I don't know why it's in "experimental settings".

From what I found, it seems like experimental is in Bedrock Edition, not Java. I'm playing in 1.16.2 with Forge 33.0.61.

Here is my worldgen settings export : http://pastebin.fr/65113

And here are my mods : https://ibb.co/9tDDtnG https://ibb.co/Qfm0rRB

View Palin's Profile

  • Diamond Miner
  • Join Date: 8/20/2018

Since you play modded, ask the authors of the mod you are playing (otherwise why using Forge?)

View TheMasterCaver's Profile

  • Enderdragon Slayer
  • Join Date: 10/6/2013
  • Posts: 13,881
  • Minecraft: TheMasterCaver

This is a warning message from vanilla, not a mod, regarding the new custom world settings introduced in 1.16; it seems to suggest that the settings are not fully official yet and could change at any time (though the use of a mod could be causing the warning to appear even for a default world - I assume that you are creating a world with the "default" world type, not "custom" or using a json file): https://www.minecraftforum.net/forums/minecraft-java-edition/recent-updates-and-snapshots/3026862-worlds-using-experimental-settings-are-not

TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download. TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4. Why do I still play in 1.6.4?

Thank you, yes it seems like it comes from a mod that is changing generation (likely to be mahou tsukai) so the game thinks it's experimental while it just comes from a mod.

It doesn't answer why I can't load my previous save but I guess it's another problem.

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Feature Toggles in Java Edition

Feature Toggles will be available in Minecraft: Java Edition starting with the 22w42a snapshot . These toggles allow players to opt-in to experimental, and potentially unstable, features that may not be released for some time, but are ready for early community testing and feedback. We’re adding Feature Toggles to make sure you're getting new experimental features even earlier than before in our Java snapshots and releases.

What is a Java Edition feature toggle?

When enabled, a feature toggle can expose new items, mobs, or other gameplay features that are not otherwise present in normal gameplay.

How do I enable feature toggles in my new worlds?

In Minecraft: Java Edition, feature toggles are enabled as part of a datapack.    The game will now include some built-in datapacks enabling experimental features together with relevant recipes, advancements, etc. Content creators can also use experimental features by modifying their packs to require specific features.

Can I enable feature toggles in my existing worlds?

As these features are considered unstable and experimental, enabling feature toggles in existing worlds is not supported at this time.

How do I know if my world has feature toggles enabled?

You will see an “Experimental” qualifier in the world list when choosing a world to play.

What types of gameplay can be exposed by feature toggles?

Items: enabled items will appear in the Creative mode inventory; recipes and loot tables will be added to gameplay where appropriate; commands can reference enabled items

Blocks: commands that summon blocks will recognize enabled block ids; block items will be available for enabled blocks

Entities: commands that summon entities will recognize enabled entity ids; spawn eggs will be available in the Creative mode inventory for enabled entities

Disabled items, blocks, and entities will not be available in commands, inventories, or other gameplay systems.

For more technical information, please see the snapshot's changelog . 

How do feature toggles interact with normal snapshot features?

While we generally strive for worlds to be upgradeable from snapshot to snapshot, and eventually to major release versions, this is not true for worlds with feature toggles enabled.

A world created in a given snapshot with feature toggles enabled will have both the normal snapshot features, as well as the experimental features enabled by those toggles, but will not be upgradeable to future snapshots or releases.

When will features behind feature toggles be released?

As these features are experimental, they may change drastically or be cut entirely from future releases.

How do I enable feature toggles in a new server world?

There are several new fields in server.properties that are used during world creation. If you are a server owner, please see the technical changelog for details on these fields.

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How to enable 1.20 Experimental Features in Minecraft Java Edition

This Minecraft tutorial explains how to enable Minecraft 1.20 Experimental Features in Java Edition with screenshots and step-by-step instructions.

Let's explore how to turn on the new 1.20 Features in Java Edition, so that you can try them early.

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Steps to turn on the Java 1.20 Experimental Features

How do you turn on the Minecraft 1.20 experimental features in Java Edition?

Starting in 22w42a snapshot, you can access the new 1.20 Experimental Features ( such as camels, bamboo wood set, chiseled bookshelf, and hanging signs ). However, these new features do not install automatically. They are included in a data pack that you can access through the game.

1. Open the Game

First, you need to launch Minecraft Java Edition so that you can create a new world. In this tutorial, we have chosen Java Edition 1.19.3 from the Launcher which was released after snapshot 22w42a ( you can launch any version since snapshot 22w42a ).

Next, choose the Data Packs option in the Create New World menu.

how to enable minecraft 1.20 features in java edition

2. Select the Data Pack

Next, select the Data Pack called "update_1_20" which should be found under the Available data packs section.

how to enable minecraft 1.20 features in java edition

Once you have selected this data pack, it should appear under Selected ( on the right hand side ). Click on the Done option in the menu.

3. Create the World

Now, you can finish creating your world, just like normal. And once your Minecraft world loads, you will be able to use the new 1.20 Experimental Features ( including camels and hanging signs ).

how to enable minecraft 1.20 features in java edition

Be sure to find a Desert Village and check out the new camels. Two players can ride on the same camel at the same time!

Congratulations, you just learned how to turn on the new 1.20 Experimental Features in Java Edition!

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Homepage » Minecraft Mods » Yeetus Experimentus Mod (1.21.1, 1.20.1) – Shutup Experimental Settings

Yeetus Experimentus Mod (1.21.1, 1.20.1) – Shutup Experimental Settings

Yeetus Experimentus Mod (1.21.1, 1.20.1) disables the Experimental Settings popup, which appears when you create or load world.

minecraft forge experimental settings

Minecraft Forge or Fabric API or NeoForge Installer

How to install:

How To Download & Install Mods with Minecraft Forge

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Yeetus Experimentus Mod (1.21.1, 1.20.1) Download Links

For minecraft 1.18.2.

Forge version: Download from Server 1 – Download from Server 2

For Minecraft 1.19.3, 1.19.2, 1.19.1, 1.19

For minecraft 1.19.4.

Forge version: Download from Server 1 – Download from Server 2 Fabric version: Download from Server 1 – Download from Server 2

For Minecraft 1.20.1

For minecraft 1.20.2.

Forge version: Download from Server 1 – Download from Server 2 NeoForge version: Download from Server 1 – Download from Server 2 Fabric version: Download from Server 1 – Download from Server 2

For Minecraft 1.20.4

For minecraft 1.20.6.

NeoForge version: Download from Server 1 – Download from Server 2 Fabric version: Download from Server 1 – Download from Server 2

For Minecraft 1.21.1, 1.21

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minecraft forge experimental settings

Minecraft Wiki

  • Experimental Gameplay

Experimental Gameplay

The disclaimer that appears when toggling Experimental Gameplay in the world settings.

Experimentaltagexample

Example of a world with the experimental tag on Bedrock Edition.

Experimental Gameplay (also known in-game as Experiments ) is a game option exclusive to Bedrock Edition . In Java Edition , experimental features are available behind separate data packs . When enabled, it allows players to test some unfinished or work-in-progress features that will eventually be released in future updates.

1

Example of a world with the experimental tag on Java Edition .

  • 3.1 Additional content
  • 3.2 Gameplay
  • 3.3 Internal Testing (Developer Edition only)
  • 4 Features (Java Edition)
  • 6 References

Toggling [ ]

Experimental Gameplay is found in the world options when creating or editing a world. When turning the option on in an existing world, a copy of the world will be created automatically. Turning the option on disables achievements after the world is created. Once the experimental world is created, it cannot be turned off again. Worlds with the experimental on will have an "Experimental" tag right next to the game mode name in the world menu.

Warnings [ ]

Experimental Gameplay Load

The warning message when attempting to play on an experimental world.

The point of Experimental Gameplay is for the player to look at some not-quite-finished features, which could crash, break, or stop working at any point in future updates. When the player attempts to load the experimental world, it will show a warning message before loading it. Attempting to disable experimental gameplay toggle via external tools could also crash and break the world.

Experiments screen on Java Edition.

The experiment selection screen on Java Edition.

It is recommended to create back up copies of the world when playing on experimental, or not enabling experimental toggle on to avoid breaking the world and having issues in future updates.

Features (Bedrock Edition) [ ]

There are 8 different toggles of Experimental Gameplay on Bedrock Edition. [1] [2] These are:

Additional content [ ]

  • Enables add-ons features added on the holiday update and some further updates that include the creation of custom blocks and items, Molang enhancements and the run_command method. This toggle will soon be removed from Bedrock Edition entirely, thus breaking add-ons using these features, mostly block and item events.
  • Enables custom biomes by using add-ons.
  • Used for Volume Driven Fog and entity properties and permutations.
  • Enables the usage for "-beta" versions of API modules in add-on packs.
  • Enables experimental Molang features.
  • Enables the / camera command and its features.
  • Introducing new experimental cross-platform graphics features for creators

Gameplay [ ]

  • Overhauled trades for Villager and Wandering Trader
  • Internal (staff only) experimental features (NON_LOC)
  • Enables the experimental bundle item.

Internal Testing ( Developer Edition only) [ ]

  • loc_description MISSING FROM EXPERIMENTS JSON!
  • the next big update
  • just a test for whether text is working
  • Allow changing seed
  • Load Blocks generated by the Minecraft Explorer (NON_LOC)

Features (Java Edition) [ ]

There are two data packs of experimental features on Java Edition:

  • While this data pack is selectable during world creation, it will not be found within the datapacks folder of the save.

History [ ]

22w42aAdded the "Update 1.20" and "Bundle" experimental datapacks.
Added bamboo mosaic, bamboo planks, chiseled bookshelves, hanging signs, camels, bamboo rafts, and bamboo rafts with chests behind the "Update 1.20" experimental datapack.
Moved bundles behind their own experimental datapack.
22w45aAdded blocks of bamboo and stripped blocks of bamboo behind the "Update 1.20" experimental datapack.
22w46aAdded piglin heads behind the "Update 1.20" experimental datapack.
23w04aAdded smithing templates behind the "Update 1.20" experimental datapack.
23w07aAdded cherry wood, planks, logs, leaves, and saplings, as well as decorated pots, pink petals, suspicious sand, torchflowers, brushes, pottery shards, torchflower seeds, sniffers, cherry boats, cherry boats with chests, cherry blossom trees, and cherry groves behind the "Update 1.20" experimental datapack.
23w12aAll features behind the "Update 1.20" experimental datapack have now been fully implemented.
Removed the "Update 1.20" experimental datapack.
23w31aAdded the "Villager Trade Rebalance" experimental datapack.
?Added a data pack for .
beta 1.2.13.8Added the experimental gameplay option.
Turning on the experimental gameplay option gives the access to the following features: stripped , and , , and new animations.
beta 1.2.20.1Added , which are available only behind experimental gameplay.
releaseAll above features, except for drowned and nautilus shells, are no longer available only behind experimental gameplay.
beta 1.5.0.0 and are no longer available only behind experimental gameplay.
beta 1.7.0.2Added the and basic scoreboards, which are available only behind experimental gameplay.
beta 1.7.0.7Scoreboards are no longer available only behind experimental gameplay.
beta 1.8.0.10Added and their , which are available only behind experimental gameplay.
beta 1.9.0.0Added and , which are available only behind experimental gameplay.
beta 1.9.0.2Added and many new , which are available only through experimental gameplay.
beta 1.9.0.3Added Minecraft script engine, available only through experimental gameplay.
beta 1.10.0.3Added , , a new block, , , , , new structures, , and , which are available only through experimental gameplay.
, , , and scripting function are no longer only available behind experimental gameplay.
beta 1.11.0.1Added , , the status effect and the status effect, which are available only through experimental gameplay.
Bamboo jungles are no longer available only behind experimental gameplay.
beta 1.11.0.3 , , , , the new , , new and the new are no longer available only behind experimental gameplay.
beta 1.11.0.4 are no longer available only behind experimental gameplay.
release , , the status effect and the status effect are no longer available only behind experimental gameplay.
beta 1.13.0.1Added , save and load mode for , which are available only through experimental gameplay.
beta 1.16.0.51Added , which are available only behind experimental gameplay.
beta 1.16.0.57 , and functionality are no longer available only behind experimental gameplay.
Added , which are available only behind experimental gameplay.
beta 1.16.0.63 functionality are no longer available only behind experimental gameplay.
beta 1.16.100.55Experimental Gameplay toggle has been revamped and expanded.
Added "Custom Biome Add-Ons", "Experimental Scripting Add-Ons", "Experimental Molang Features", and "Next Gameplay Update" toggle.
beta 1.16.100.56Added "Experimental Add-On Features" toggle.
beta 1.16.100.57Added "Holiday Creator Features" toggle.
"Experimental Scripting Add-Ons", "Experimental Molang Features", and "Experimental Add-On Features" toggle are merged into "Additional Modding Capabilities" toggle.
Changed "Custom Biome Add-Ons" toggle name to "Creation of Custom Biomes".
Removed "Next Gameplay Update" toggle in preparation for "Caves and Cliffs" toggle.
beta 1.16.200.52Added "Caves and Cliffs" toggle.
Added , and , which are available only behind experimental gameplay.
releaseRemoved "Caves and Cliffs" toggle in the full release.
, and have been made inaccessible in the full release.
beta 1.16.210.53Added , which are only available behind experimental gameplay.
beta 1.16.210.56Added and , which are available only behind experimental gameplay.
beta 1.16.210.57Added all variants, , , and , which are available only behind experimental gameplay.
beta 1.16.210.59Added , and , which are only available behind experimental gameplay.
beta 1.16.210.60Removed , and temporarily.
Added GameTest framework to the experimental gameplay, by enabling "Enable GameTest Framework” toggle to test the new GameTest automation tool.
releaseRemoved "Caves and Cliffs" toggle in the full release.
All content was removed in the full release.
beta 1.16.220.50Added the new mountain biomes: Lofty Peaks, Snow Capped Peaks, Snowy Slopes, Mountain Grove, and Mountain Meadow behind experimental gameplay.
Increased height limits to 320 blocks behind experimental gameplay.
Re-added , and .
Added , which are available only behind experimental gameplay.
Changed and updated the textures of the ores behind experimental gameplay.
beta 1.16.220.52Added , , , , , , , , and , which are available only behind experimental gameplay.
Added , which are only available behind experimental gameplay.
Extended the build limit to 64 blocks down, to a total range of 384 blocks behind experimental gameplay.
releaseRemoved "Caves and Cliffs" toggle in the full release.
All content was removed in the full release.
beta 1.16.230.50Added , which is available only behind experimental gameplay.
beta 1.16.230.52Added and and its variants, which are only available behind experimental gameplay.
Added "Upcoming Creator Features" toggle.
beta 1.16.230.56Revamped cave generation by adding cheese caves, spaghetti caves, and flooded aquifer caves behind experimental gameplay.
beta 1.17.0.50Added , , , , , , , , , , , biomes and , which are only available behind experimental gameplay.
Glow Lichen, Powder Snow and Powder Snow Buckets are no longer available only behind experimental gameplay.
beta 1.17.0.52All above features and changes, except for the revamped cave generation, new mountain biomes, sculk sensor, and goat horns, are no longer available only behind experimental gameplay.
beta 1.17.0.56Added lava aquifers, which are only available behind experimental gameplay.
Added description for Experimental features in the world creation screen.
Added a warning message when attempting to load an experimental world.
Added "Experimental" label to indicate the world is experimental in the world menu.
beta 1.17.0.58Description changes in the previous beta were removed.
releaseRemoved "Caves and Cliffs" toggle in the full release.
All : Part II content were removed in the full release.
beta 1.17.10.20Description changes in beta 1.17.0.56 was re-added.
releaseAdded "Caves and Cliffs" toggle in the full release for all platforms.
beta 1.17.20.22Hostile mob spawning has been changed to only spawn at light level 0 behind experimental gameplay.
beta 1.17.30.21Re-added "Experimental Molang Features" toggle.
beta 1.17.30.23Terrain now generates using the multi-noise biome source type behind experimental gameplay.
Added noodle caves behind experimental gameplay.
Added behind experimental gameplay.
beta 1.17.40.20Deepslate now generates below Y=0, gradually replacing stone and then fully replaces it at Y=-8 behind experimental gameplay.
Added the stony peaks biome behind experimental gameplay.
Clouds now float between layers 192 and 196 behind experimental gameplay.
beta 1.18.0.20All above features and changes related to new world generation, new mountain biomes, revamped cave generation, sculk sensors, and goat horns are no longer available only behind experimental gameplay.
Removed the "Caves & Cliffs" toggle as the result.
beta 1.18.0.22Added "Vanilla Experiments" toggle.
and have been moved behind the new experimental gameplay toggle.
Added , , , and , which are only available behind experimental gameplay.
beta 1.18.10.21Added "Wild Update" toggle.
, , , , and have been moved behind the new Wild Update experimental toggle.
beta 1.18.10.24Added , , , and , which are only available behind experimental gameplay.
beta 1.18.10.26Added blocks, which are only available behind experimental gameplay.
beta 1.18.20.21Removed the "Additional Modding Capabilities" toggle.
beta 1.18.30.22Added behind experimental gameplay.
beta 1.18.30.26Added behind experimental gameplay.
beta 1.18.30.28Added and the behind the "Wild Update" toggle.
beta 1.18.30.32Added the , , and behind experimental gameplay.
Added "Spectator Mode" toggle and moved mode behind it.
beta 1.19.0.20All above features with the exception of goat horns, copper horns, and spectator mode are no longer behind experimental gameplay.
beta 1.19.0.24Copper horns have been removed.
beta 1.19.0.28Goat horns are no longer behind experimental gameplay.
beta 1.19.10.20Updated the syntax to closer resemble that of , which are available only behind experimental gameplay.
beta 1.19.10.24Removed the "Wild Update" and "Vanilla Experiments" toggles.
beta 1.19.40.22Renamed the "GameTest Framework" experimental toggle to "Beta APIs".
beta 1.19.50.20Spectator mode is no longer behind experimental gameplay.
Removed the "Spectator Mode" experimental toggle.
beta 1.19.50.21Added the "Next Major Update" experimental toggle.
Added , , , , , and behind experimental gameplay.
beta 1.19.50.23The updated syntax, more similar to , is no longer behind experimental gameplay.
beta 1.19.60.20Added , , and the behind experimental gameplay.
beta 1.19.70.23Added the "Sniffer" experimental toggle.
Added the , , , and behind experimental gameplay.
Added the , , , and behind experimental gameplay.
beta 1.19.80.20Added the behind experimental gameplay.
Added the "Short Sneaking" experimental toggle.
beta 1.19.80.21Added and behind experimental gameplay.
beta 1.19.80.22Added and behind experimental gameplay.
beta 1.20.0.22Added the "Experimental Cameras" experimental toggle.
All 1.20 Blocks are no longer behind experimental gameplay.
beta 1.20.10.20Added behind experimental gameplay.
Renamed the "Short Sneaking" experimental toggle to "Short Sneaking and Crawling".
beta 1.20.10.21Added the "Recipe Unlocking" experimental toggle.
Added the new unlocking system and behind experimental gameplay.
beta 1.20.10.23Renamed the "Short Sneaking and Crawling" experimental toggle to "Crawling".
Removed the "Short Sneaking" experimental toggle.
under 1.5 block gaps is no longer behind experimental gameplay.
beta 1.20.20.21Removed the "Recipe Unlocking" toggle.
beta 1.20.20.22Crawling is no longer behind experimental gameplay.
Removed the "Crawling" toggle.

References [ ]

  • ↑ "Experimental Features Toggle in Minecraft Bedrock Edition" – feedback.minecraft.net.
  • ↑ "Experimental Features in Minecraft: Bedrock Edition" – docs.microsoft.com.
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Shutup Experimental Settings!

Shutup Experimental Settings!

This simple mod is a forge port of the fabric mod "Disable Custom Worlds Advice" which disables the annoying "Experimental Features" advice that appears every time you create or load a world with custom dimensions or world settings. You can use it if either this screen annoys you as much as it does to me or you are creating a mod with custom worldgen!(This description matches the description found at https://www.curseforge.com/minecraft/mc-mods/fabric-disable-custom-worlds-advice )

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minecraft forge experimental settings

Shutup Experimental Settings! Mod

minecraft forge experimental settings

Shutup Experimental Settings! is a mod that removes a screen in Minecraft that warns you about using experimental settings.

In Minecraft, starting around the 1.16 era, the Experimental Settings screen was introduced into Minecraft. The experimental settings screen mostly came up if you had a world with custom world gen, custom dimensions, or other unsupported settings. There is also a warning symbol next to the worlds with these experimental settings.

This screen normally does not do anything, and if you press the button saying you know what you are doing, you won't likely see the screen until you apply new experimental settings. The initial screen, though, is just seen as an annoyance for some people. In some laggy modpacks it becomes very unpleasant, if not impossible, to click that, especially in a server setting.

Shutup Experimental Settings! removes this screen. When creating a world with unsupported settings, Minecraft will skip this screen. This does not mean that this mod may fix the issues that come with experimental settings. Broken world generation, broken biomes, and most notably, broken datapacks (which still can prevent the world from loading even with the smallest errors) still exist and will not be fixed with this mod and still need to be fixed by the mod/datapack author. This mod does the same thing as pressing the proceed button. The dragons they talk about in the warning messages may still be there, and like other modded content, you will not get support from Mojang.

The mod is very lightweight, with an empty entrypoint and a simple SpongeMixin specifying the lifecycle as stable.

There are a lot of similar mods which do the same or similar things. One of the most notable ones is Disable Custom Worlds Advice for Fabric and Quilt, which is what Shutup Experimental Settings! is based on (and which supports Shutup Experimental Settings! And is listed as a co-author of it) and is for Fabric but does not require Fabric API, making it suitable for cases which you do not want Fabric API.

Shutup Experimental Settings! is a good option for modpacks since it is very easy to put in. It's an excellent option for people who just do not like the experimental screen or just want to make worlds a lot or make worlds and walk away while the world is made, or for people playing a laggy configuration and pressing the button is a pain.

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[1.19.2] Experimental settings warning still occurs #9427

@NovaViper

NovaViper commented Mar 28, 2023

1.19.2

43.2.0

{Link(s) to GitHub Gist with full latest.log and/or crash report} None


Same issue from 1.18 and 1.19.3 ( and respectively). Seems to be unfixed still in 1.19.2

@NovaViper

LexManos commented Mar 29, 2023

Sorry, something went wrong.

@LexManos

NovaViper commented Mar 30, 2023

Even on the latest build for 1.19.2 (43.2.8), it still occurs. Will there be a backport of v44.1 (the version that has the fix) to 1.19.2?

@ChampionAsh5357

ChampionAsh5357 commented Mar 30, 2023

If somebody chooses to backport the PR, sure.

No branches or pull requests

@LexManos

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Java Experimental Settings Help Needed

I am trying to play 1.16.2 Forge-33.0.5 and I am trying to create a new world. It keeps saying:

"Worlds using Experimental Settings are not supported"

"This world uses experimental settings that could stop working at any time. We cannot guarantee it will load or work. Here be dragons!"

Any idea how I can fix this?

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what is experimental settings and how to fix

Topic category: Help with modding (Java Edition)

this is what happens

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We are using the new JSON system of Minecraft 1.16 for dimensions and biomes (data packs). This message is normal. You don't have to worry about this.

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Friends&Foes (Forge/NeoForge)

Friends&Foes (Forge/NeoForge)

Adds outvoted and forgotten mobs from the mob votes in a believable vanilla plus style. (Copper Golem, Glare, Moobloom, Iceologer, Barnacle, Wildfire, Illusioner, Rascal, Tuff Golem)

Compatibility

Minecraft: java edition, supported environments.

90% of ad revenue goes to creators

faboslav

Friends&Foes 2.0.17

  • Fixed tuff golem holding enchanted "book" instead of enchanted "enchanted book"
  • Fixed mauler being able to be infinitely fed using the same item
  • Fixed trinkets and curios compat

Release channel

Version number, game versions, publication date.

Raising Resilient Muslim Youth: Strategies for Building a Strong Muslim Identity in Children

Published: September 4, 2024 ‱ Updated: September 5, 2024

Author s : Najwa Awad and Sarah Sultan

Raising Resilient Muslim Youth: Strategies for Building a Strong Muslim Identity in Children

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In the name of God, the Most Gracious, the Most Merciful.

I. Case Study

entrypoint

II. Goals of this chapter

  • What is the importance of establishing a healthy identity in children and how can it affect resilience?
  • What do the Qur’an and Sunnah teach us about identity?
  • How can parents foster a strong Muslim identity in children?
  • What role do I play as a parent in my child’s identity development?
  • What are concrete everyday actions I can take to help my child develop a strong Islamic core, confidence, and identity as a Muslim?
  • How can I navigate obstacles that may impact my child’s ability to create a healthy identity?

III. Introduction

  • The sheltered Muslim teenager who moves away to college and becomes friends with his non-Muslim roommate. The teenager may have a good Islamic identity which his friend respects, but sometimes seeing his friend engage in what appear to be fun but unIslamic social behaviors makes him feel tempted and weak.
  • The loyal husband who moves his aging mother into his home, trying to balance his role as a husband and son in accordance with his Islamic identity, but finds it challenging when the two roles appear to be in competition due to different expectations of his mother and wife.
  • The devout Muslimah who loves reading Qur’an, fasting, and praying  sunnah  prayers throughout the day and night, and so struggles with her new role as a mother because these acts of worship are now suddenly replaced with different kinds of worship behaviors she is not yet accustomed to, such as caring for her infant’s basic needs.
Allah’s Messenger, when we are in your company, we are reminded of Hell-Fire and Paradise as if we are seeing them with our own eyes, but whenever we go away from you and attend to our wives, children, and business, these things go out of our minds.” Thereupon Allah’s Messenger ï·ș said: “By Him in Whose Hand is my life, if your state of mind remains the same as it is in my presence and you are always busy in remembrance (of Allah), the angels would shake hands with you in your beds and in your paths but, កanáș“ala, there is a time for this and a time for that.” 7  

https://i.yaqeeninstitute.org/?src=2024/09/Islamically-integrated-resiliency-model-Updated-1024x1009.png

But if they (i.e., your parents) pressure you to associate with Me what you have no knowledge of, do not obey them. Still keep their company in this world courteously, and follow the way of those who turn to Me in devotion. 8  

IV. Foundational concepts: The importance of identity development

The role of identity in resilience.

  • Surviving setbacks and challenges with as little damage as possible;
  • Remaining firm in the face of setbacks and challenges and developing the ability to return to a default state of equilibrium after setbacks;
  • Growing from setbacks and challenges. This is the highest form of resiliency, and has been termed  antifragility  or  post-traumatic growth .
  • Self-Esteem:  Healthy self-esteem allows children to acknowledge their inherent, God-given worth. This allows them to face difficulties with a stable sense of self and a clear purpose, understanding that Allah has granted them the strengths and qualities needed to navigate challenges.
  • Self-Efficacy:  Healthy self-efficacy involves the belief in one’s capabilities to achieve a goal or cope with a difficulty. This empowers children to strive toward their goals with the understanding that, while they must do their part in working toward the outcome they want, relying on Allah’s help is necessary every step of the way. Healthy self-efficacy allows children to face challenges with a feeling of safety in knowing that Allah is our Protector and Provider in every circumstance, while also encouraging their own capabilities to handle difficult situations.
  • Self-Trust:  Healthy self-trust involves the belief in one’s ability to act in a way aligned with one’s best interests and personal values. This allows children to feel capable of exercising their God-given free will in a manner that benefits them in this life and the next. It empowers them to view challenges as manageable due to confidence in their capacity to make positive decisions even in difficult moments, and it nurtures trust in Allah that He has not tested them with more than they can bear.

The importance of nurturing a strong Muslim identity 

  • Tests of Destiny : These are the tests of fate that Allah has written for us. This includes things in life over which we have no control, including when we are born, when we die, an unexpected diagnosis, an accident that befalls a loved one, etc. Though these tests can superficially manifest as “good” or “evil,” everything that comes from Allah is good despite our personal perceptions of certain struggles. Allah promises that we will be tested in these ways:
Every soul will taste death. And We test you with evil and with good as trial; and to Us you will be returned. 19 And We will surely test you with something of fear and hunger and a loss of wealth and lives and fruits, but give good tidings to the patient. 20
  • Tests in Worship : These are tests of revelation and how we choose to respond to the legislation and limitations revealed by Allah, including fulfilling prescribed acts and refraining from prohibited acts. We see this test in the following verses:
For indeed, We created humans from a drop of mixed fluids, [in order] to test them, so We made them hear and see. We already showed them the Way, whether they [choose to] be grateful or ungrateful. 21   We have indeed made whatever is on earth as an adornment for it, in order to test which of them is best in deeds. 22

V. Fostering healthy Islamic identity development: Practical approaches

I. self-esteem.

And strive for Allah with the striving due to Him. He has chosen you and has not placed upon you any difficulty in your religion. [It is] the religion of your father, Abraham. He [i.e., Allah] named you “Muslims” before [in former scriptures] and in this [revelation] that the Messenger may be a witness over you and you may be witnesses over the people
 36
The [true]  believers  are only those who believe in Allah and His Messenger—never doubting—and strive with their wealth and their lives in the cause of Allah. They are the ones true in faith. 38   Say, “Nothing will ever befall us except what Allah has destined for us. He is our Protector.” So in Allah let the  believers  put their trust. 39   The  believers  are but one brotherhood, so make peace between your brothers. And be mindful of Allah so you may be shown mercy. 40   They are those who establish prayer and donate from what We have provided for them. It is they who are the true  believers . They will have elevated ranks, forgiveness, and an honorable provision from their Lord. 41  
  • Which of Allah’s Names has been on your mind lately? When do you tend to think about this Name of Allah? How do you feel when you remember it?
  • What is something you’ve done recently - or a quality you have - that you hope Allah especially loves?
  • What’s your favorite thing to do?
  • What makes you feel super energetic and excited?
  • If your best friend described you, what do you think they’d say?
  • What do you think a successful day looks like? What made it successful?
  • What are you good at?
  • What feels hard for you right now? How are you dealing with it?
  • What’s your favorite thing about school?
  • Tell me about something you achieved that you’re really proud of.
  • What’s your least favorite thing to do?
  • How do you stay motivated when you feel like things are getting difficult?
  • Catch your child doing good  behaviors  (helping someone, diligently completing homework, praying without being asked, etc.), identify the behaviors, and then reinforce them through verbal praise or affection.
  • Identify positive  traits  in your child as you see them and highlight them. Tie those traits to positive role models if possible. For example, “When you and your brother stood up to that bully at school it reminded me of when Moses (MĆ«sā) stood up to Pharaoh when he was trying to make everyone do what he said.”
  • Tie the positive qualities you see in your child back to Allah. For example, if your child is doing great in math, say something like, “Isn’t it wonderful that Allah blessed you with such a strong brain and made you into such a hard worker? I’m so proud of you.” In this way, your child’s strengths are emphasized but always connected back to Allah, thereby creating a stronger connection between your child’s self-concept and relationship with Allah.
  • Consider working with your child on a strengths poster, identifying their skills, positive attributes, and overall virtues. Have your child decorate the poster and make it a work of art that they can hang on a wall in their room.
I saw the Messenger of Allah  circling the Kaaba and saying, “How pure you are and how pure is your fragrance! How great you are and how great is your sanctity! By the one in whose hand is the soul of Muhammad, the sanctity of the believer is greater to Allah than your sanctity, in his wealth, his life, and to assume nothing of him but good.” 54
  • Convey that Allah made every person for a purpose and that each person is unique. Highlight Allah’s love and mercy for the believers.
  • I saw ____ today and it reminded me of you so I wanted to share it with you.
  • What’s been going on lately with____?
  • How are you progressing with____?
  • When was the last time you did_____? I would love to join you next time.
  • I have 15 minutes before making dinner. Can I play ___with you?
  • I would love to get your thoughts and insights about______.
  • Ask for your child’s input on age-appropriate discussions in the home and in community spaces.
  • Ask open-ended questions to show interest in your child’s day (e.g., What was the hardest thing about today? How did you deal with it?)
  • Verbalize your favorite things about your child (e.g., I love how thoughtful you are; you give the best hugs, etc.)
  • Small acts can demonstrate your care in powerful ways and can make your child feel important (e.g., surprising your child with something small; letting them know you missed them while they were at school, etc.)
  • Intentional appreciation helps your child focus on their successes and strengths. Keep an ongoing note on your phone about the small things your child does that you appreciate to share with them.

II. Self-Efficacy (Competence)

[It does not matter] if you [believers] do not support him, for Allah did in fact support him when the disbelievers drove him out [of Mecca] and he was only one of two. While they both were in the cave, he reassured his companion, “Do not worry; Allah is certainly with us.” So Allah sent down His serenity upon the Prophet, supported him with forces you [believers] did not see, and made the word of the disbelievers lowest, while the Word of Allah is supreme. And Allah is Almighty, All-Wise. 75
  • Validate the frustration: “It’s so hard when you work so hard and it doesn’t turn out the way you hoped.”
  • Help them to consider what they gained despite the end result being disappointing: “Can you tell me something you learned? Is there something you’d do differently next time?”
  • Ask questions to illuminate what about this situation cannot be changed as well as what about this situation can be changed. For example: “You can’t control what your friend says to you at school but you can control how you respond to her.” “You can’t control the grade you get on your test but you can control how much you study for it.”
  • Help your child to consider small steps they can implement to create change (e.g., have a plan for how to respond when someone says something hurtful; create a study schedule to prepare for an exam, etc.).
  • Remind them that Allah is the Most Appreciative (al-ShakĆ«r) and that He sees and appreciates their efforts.
  • When your child does something pleasing to Allah, ask, “Did you know Allah is so proud of you and loves what you just did?”
  • When something doesn’t work out as hoped for, ask your child, “How many good deeds do you think you got because of how hard you tried?” (e.g., If your child is struggling to memorize a verse in the Qur’an, remind them that they get ten good deeds for every single letter recited so the more they repeat it, the more good deeds they get; 80  if your child is struggling with a friend who is upset with them and is rejected when they try to fix things, emphasize how much Allah loves people who try to mend relationships, 81  etc.)
  • When your child is feeling anxious because of the uncertainty of the results despite their effort, use this as a starting point for a discussion on trusting ( tawakkul ) in Allah for the things that are outside of their control based on the hadith of the Prophet ï·ș encouraging us to “tie your camel and trust in Allah.” 82  Explore with your child how they can do their part in this situation and what they have to leave to Allah.
  • Make an effort to forgive your child for their mistakes, particularly as a way to highlight redemption and mercy in Islam.
  • Discuss mistakes of successful individuals and how this did not undermine their path toward success and achievement. Every child is different so different examples will resonate (e.g., athletes, scientists, etc.).
  • “Say, [O Prophet, that Allah says,] ‘O My servants who have exceeded the limits against their souls! Do not lose hope in Allah’s mercy, for Allah certainly forgives all sins. He is indeed the All-Forgiving, Most Merciful.’” 85
  • The Prophet ï·ș said, “If your sins were to reach to the heavens and then you repented, Allah would still accept your repentance.” 86
  • The Prophet ï·ș said, “By the One in whose hand is my soul, if you did not sin, Allah would replace you with people who would sin, and they would seek forgiveness from Allah and He would forgive them.” 87  
  • Provide opportunities for mastery through identifying your child’s strengths and exposing them to related activities, classes, and materials that can help them improve.
  • Help your child to set realistic, specific, and actionable goals that are slightly above their current level of experience and skill. Provide support and encouragement to help your child meet their goals especially when they feel challenged.
  • Show your child success is possible by sharing your own experiences and stories of the prophets and other heroes. Experiences should inspire motivation and encouragement, not negative comparisons.  

III. Self-Trust (Autonomy)

And few of my servants are grateful. 111 But none believed with him, except a few. 112   In the Gardens of Bliss, a [large] company of the former people, And a few of the later peoples. 113   [It is] a Book whose verses are perfectly explained—a Qur’an in Arabic for people who know, delivering good news and warning. Yet most of them turn away, so they do not hear. 114   And most people will not believe—no matter how keen you are. 115
  • Encourage an independent relationship with Allah.
  • Give your child the opportunity to make age-appropriate choices on a daily basis (e.g., what to wear, ideas about the next family trip, etc.).
  • Allow your children to practice this essential skill of decision-making, and weighing the pros and cons of different choices. Practice this with them verbally and through writing.
  • Give your child age-appropriate tasks to give them an opportunity to develop a sense of independent accomplishment and contribution (e.g., picking up toys for a 2-3 year-old; emptying the dishwasher for a 6-7 year-old, etc.).
  • Help your child make value-based choices in the midst of opposition from their surroundings. Help foster an Islamic identity as they navigate different environments (home, school, neighborhood, etc.) and expectations (Muslims don’t backbite, Muslims don’t eat pork, Muslims practice prayer throughout the day, etc.) by actively identifying being Muslim as something special.
  • Help your child become comfortable with differences. Don’t shy away from discussions about the differences they notice between themselves and others (e.g., religion, physical ability, race, etc.). At the same time, have discussions about the different choices people make (e.g., something their friend does that doesn’t align with your family values, the fact that people worship differently, the fact that people dress differently, etc.). Emphasize the fact that your child is striving to make choices that align with their identity as a Muslim and how wonderful that is in the sight of Allah.
  • Nurture positive support by assessing your child’s various support groups, and increase exposure to those that support healthy self-development and expand on your child’s strengths (example: a brothers’  áž„alaqa , soccer team, math club, neighborhood community service group).

VI. Important considerations

Vii. case study revisited, viii. conversation starters.

  • Tailor the duration of the mini-lesson to the audience. If these conversations are too lengthy, neither you nor your children will look forward to them because they are draining. About 15-20 minutes is a good length.
  • Make the mini-lesson appropriate for the audience in terms of content. Small children are naturally drawn to arts and crafts so drawing related pictures or making visuals with markers can be appealing to them. If there is a wide age gap between your children, consider assigning one parent to the older children and the other parent to the younger children.
  • Don’t make this activity/conversation burdensome to prepare. Otherwise, you most likely will not follow through. Prepare for 5-10 minutes max by pulling relevant  ay ā t , hadith, or material from this article.
  • If you ever get stuck with a tough question or topic from your child, don’t panic. Tell your child that you will look into it and get back to them. This can be a spiritual learning moment for you both.

IX. Conversation starters and stories

Āsiya: finding an anchor in the storm.

And do not invoke any other god with Allah. There is no god [worthy of worship] except Him. Everything is bound to perish except He Himself. All authority belongs to Him. And to Him you will [all] be returned. 137
My Lord, build for me near You a house in paradise and save me from Pharaoh and his deeds and save me from the wrongdoing people. 141
  • Have people ever made you feel badly about your choices? How did you cope with that?
  • Self-esteem is confidence in your own worth or abilities, the ability to respect yourself. How do you see this in the story of Āsiya? What was the source of her self-esteem? How about yours?
  • How is the fact that Allah is a source of security and stability reflected in the story of Āsiya?
  • Have you ever struggled with people pushing you toward something you weren’t comfortable with? What happened? How can we resist pressure from people who encourage us to do something we don’t agree with?
  • Have you ever done something because the people around you made it seem normal and then felt badly about it? Have you ever made a choice you felt good about even if the people around you didn’t like it? How did it feel?

Prophet Moses (AS): An example of strong identity

When the two groups came face to face, the companions of Moses cried out, “We are overtaken for sure.” 143
[Moses] said, “Absolutely not! My Lord is certainly with me—He will guide me.” 144
So We inspired Moses: “Strike the sea with your staff,” and the sea was split, each part was like a huge mountain. We drew the pursuers to that place, and delivered Moses and those with him all together. Then We drowned the others. 145
Then We saved Our messengers and those who believed. For it is Our duty to save the believers. 146
When Allah loves a servant, he calls Gabriel and he says: Verily, I love this person so you should love him. Then Gabriel loves him and makes an announcement in the heavens, saying: Allah loves this person and you should love him. Thus, the dwellers of the heavens love him and he is honored on the earth. 149
  • When you know that Allah is always taking care of you, how does that make you feel?
  • How can you see the Names of Allah, al-QadÄ«r and al-MuÊżizz, reflected in the story of Prophet MĆ«sā and the Red Sea?
  • Have you ever felt stuck and felt there wasn’t a way out of a hard situation? What happened and how did you deal with it?
  • Can you name three moments when you achieved something difficult? How did you feel? Turn those moments into a  duÊżÄÊŸÂ  to Allah to thank Him for the ability to do this and for the dignity you experienced in that moment.

Disclaimer: The views, opinions, findings, and conclusions expressed in these papers and articles are strictly those of the authors. Furthermore, Yaqeen does not endorse any of the personal views of the authors on any platform. Our team is diverse on all fronts, allowing for constant, enriching dialogue that helps us produce high-quality research.

Additional resources

publication

How to Overcome Addiction through Faith: Ibn Al-Qayyim's Rehabilitation Program

General Psychology

How to Overcome Addiction through Faith: Ibn Al-Qayyim's Rehabilitation Program

Faith in Mind: Islam’s Role in Mental Health

Faith in Mind: Islam’s Role in Mental Health

The Divine Gift of Gratitude: The Secret of Happiness in the Modern World

The Divine Gift of Gratitude: The Secret of Happiness in the Modern World

The Art of Gratitude: Qur'anic Themes on Shukr

The Art of Gratitude: Qur'anic Themes on Shukr

Psychology of Wealth: An Islamic Perspective on Personal Finance

Psychology of Wealth: An Islamic Perspective on Personal Finance

How to Overcome Addiction through Faith: Ibn Al-Qayyim's Rehabilitation Program

The Art of Gratitude: Qur'anic Themes on Shukr

IMAGES

  1. How To Activate Experimental Gameplay In Minecraft

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  3. Shutup Experimental Settings! Mod 1.18 & How To Download and Install for Minecraft

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COMMENTS

  1. "Worlds using experimental settings are not supported."

    I have installed some mods, I am using Forge 34.1.0 on Java edition Minecraft 1.16.3 on my Windows PC. Now every time I attempt to create a new world I get this message: "World using experimental settings are not supported. This world uses experimental settings that could stop working at any time. We cannot guarantee it will load or work.

  2. Shutup Experimental Settings!

    Shutup Experimental Settings! This simple mod is a forge port of the fabric mod "Disable Custom Worlds Advice" which disables the annoying "Experimental Features" advice that appears every time you create or load a world with custom dimensions or world settings. You can use it if either this screen annoys you as much as it does to me or you are ...

  3. Worlds using Experimental Settings are not supported ...

    This world uses experimental settings that could stop working at any time. We cannot guarantee it will load or work. Here be dragons!" Those experimental settings probably come from the fact that they've added custom world generation in that snapshot, which probably changed something in the way the map generates, or the way the file is written.

  4. Experimental Settings by default

    Whatever I do (change world settings or not) results in the warning "Worlds using Experimental Settings are not supported [...]". The thing is that I never turned on such an option, I don't know why it's in "experimental settings". From what I found, it seems like experimental is in Bedrock Edition, not Java. I'm playing in 1.16.2 with Forge 33 ...

  5. Shut Up Experimental Settings! 1.16.2 Forge Mod Overview

    A mod that that removes the experimental settings displays.Mod Link:https://www.curseforge.com/minecraft/mc-mods/shutup-experimental-settings

  6. What are the consequences of using "experimental features

    Cloth Config did not cause this. I admit I know nothing about the other mod you mentioned, but even a mod is going to be marked if its dev does not consider it a release version. "Experimental" means that features are still in early development, details are likely to change, nothing is guaranteed, and Mojang offers zero support for this. There ...

  7. [FABRIC/QUILT] Disable Custom Worlds Advice

    Compatible with all 1.16.2+ versions, including prereleases! Although this is a Fabric Mod, it does NOT require Fabric API. Minecraft Forge Users: If you're looking for a Minecraft Forge port of this mod, check out Shutup Experimental Settings!. This mod is a port of Disable Custom Worlds Advice for Minecraft Forge made by Corgi_Taco.

  8. How do I fix "Experimental Settings are not supported" warning?

    Yeah I think it refers to snapshots, or other settings you may have changed. I haven't had a problem with it, but it depends on the snapshot you started on probably. In any case, the mods have said that you should update from snapshots at your own risk because some settings, blocks, etc. might not be supported in future releases.

  9. Experimental Settings Disabler

    Experimental Settings Disabler. Disables the experimental world icon, generation and loading warning settings during modded world creation. Hi there! Enjoyed this mod, I've got a few more you might like. 😊. CurseForge - a world of endless gaming possibilities for modders and gamers alike. Download the best mods and addons!

  10. Feature Toggles in Java Edition

    In Minecraft: Java Edition, feature toggles are enabled as part of a datapack. The game will now include some built-in datapacks enabling experimental features together with relevant recipes, advancements, etc. Content creators can also use experimental features by modifying their packs to require specific features.

  11. Hides the Experimental Settings Warning when trying to create ...

    Hide Experimental Warning, as the name suggests, hides the experimental settings warning when creating or loading a modded world. Due to the nature of modding, experimental settings are pretty much always included in a mod collection. It is well known that a world contains features that might be changed at any moment via updates.

  12. How to enable 1.20 Experimental Features in Minecraft Java Edition

    How to enable 1.20 Experimental Features in Minecraft ...

  13. Yeetus Experimentus Mod (1.21.1, 1.20.1)

    Minecraft Forge or Fabric API or NeoForge Installer. How to install: How To Download & Install Mods with Minecraft Forge. How To Download & Install Fabric Mods. Don't miss out today's latest Minecraft Mods. Yeetus Experimentus Mod (1.21.1, 1.20.1) Download Links For Minecraft 1.18.2. Forge version: Download from Server 1 - Download from ...

  14. Experimental Gameplay

    Experimental Gameplay (also known in-game as Experiments) is a game option exclusive to Bedrock Edition. In Java Edition, experimental features are available behind separate data packs. When enabled, it allows players to test some unfinished or work-in-progress features that will eventually be released in future updates. Experimental Gameplay is found in the world options when creating or ...

  15. Experimental Settings Disabler

    Experimental Settings Disabler - Minecraft Mod

  16. Experimental Features Toggle in Minecraft Bedrock Edition

    Go to 'Edit'. Under "Game" settings, scroll down to "Experiments" and choose your toggle. When you get the popup asking "Activate Experimental Gameplay?", click "Activate Experiments". This will create a copy of your world that will get the same name as the original world with "Copy of..." added in front of it.

  17. Shutup Experimental Settings!

    This simple mod is a forge port of the fabric mod "Disable Custom Worlds Advice" which disables the annoying "Experimental Features" advice that appears every time you create or load a world with custom dimensions or world settings. You can use it if either this screen annoys you as much as it does to me or you are creating a mod with custom ...

  18. Shutup Experimental Settings! Mod for Minecraft [1.19.2] [1.18.2] [1.17

    Shutup Experimental Settings! Shutup Experimental Settings! is a mod that removes a screen in Minecraft that warns you about using experimental settings. In Minecraft, starting around the 1.16 era, the Experimental Settings screen was introduced into Minecraft. The experimental settings screen mostly came up if you had a world with custom world ...

  19. [1.19.2] Experimental settings warning still occurs #9427

    Minecraft Version: 1.19.2. Forge Version: 43.2.0. Logs: {Link(s) to GitHub Gist with full latest.log and/or crash report} None. Steps to Reproduce: Download installer; Run installer to install Forge; Run Minecraft; Create a new world; Bug occurs; Description of issue: Same issue from 1.18 and 1.19.3 (#8414 and #9272 respectively). Seems to be ...

  20. Java Experimental Settings Help Needed : r/Minecraft

    Java Experimental Settings Help Needed. Help. I am trying to play 1.16.2 Forge-33..5 and I am trying to create a new world. It keeps saying: "Worlds using Experimental Settings are not supported". "This world uses experimental settings that could stop working at any time. We cannot guarantee it will load or work.

  21. Shutup Experimental Settings!

    Removes the Experimental Settings prompt before world creation. 34.5M Downloads | Mods

  22. what is experimental settings and how to fix

    what is experimental settings and how to fix. Thu, 07/08/2021 - 17:36. help. this is what happens. Jump to top. Goldorion Last seen on 20:42, 26. ... Thu, 07/08/2021 - 18:36. We are using the new JSON system of Minecraft 1.16 for dimensions and biomes (data packs). This message is normal. You don't have to worry about this. Jump to top ...

  23. Friends&Foes 2.0.17

    Download Friends&Foes (Forge/NeoForge) forge-mc1.20.1-2..17 on Modrinth. Supports 1.20.1 Forge. Published on Sep 5, 2024. 191 downloads. ... Get Modrinth App Change theme Settings. NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT. ...

  24. Minecraft Beta & Preview

    Information on Minecraft Preview and Beta: These work-in-progress versions can be unstable and may not be representative of final version quality; Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ; The beta is available on Android (Google Play).

  25. Download Shutup Experimental Settings!

    This simple mod is a forge port of the fabric mod "Disable Custom Worlds Advice" which disables the annoying "Experimental Features" advice that appears every time you create or load a world with custom dimensions or world settings. You can use it if either this screen annoys you as much as it does to me or you are creating a mod with custom ...

  26. Raising Resilient Muslim Youth: Strategies for Building a Strong Muslim

    Societal standards are constantly in flux, so if our children's sense of self stems solely from their surroundings, confusion is inevitable. Instead, our goal as parents is to help our children forge a durable identity through the stability offered by Allah's guidance—an identity based on the truth of Islam.

  27. Easy NPC

    Create easily NPCs with dialogs for your world or for your mods.