- added reference to C++ interface
- improved performance for very large sparse matrices
- added feasibility check
bugfix (concerned benefit matrices where for some of the rows exactly one assignment is allowed, thanks to Gary Guangning Tan for pointing out this problem)
bugfix related to the epsilon heuristic (2)
bugfix related to the epsilon heuristic
updated description
- mex implementation, which leads to a significant performance improvement
- support for sparse matrices
.
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Author: Thomas Kueny, Eric Miller, Natasha Rice, Joseph Szczerba, David Wittmann (SysEn 5800 Fall 2020)
The Quadratic Assignment Problem (QAP), discovered by Koopmans and Beckmann in 1957 [1] , is a mathematical optimization module created to describe the location of invisible economic activities. An NP-Complete problem, this model can be applied to many other optimization problems outside of the field of economics. It has been used to optimize backboards, inter-plant transportation, hospital transportation, exam scheduling, along with many other applications not described within this page.
Koopmans-beckman mathematical formulation.
Economists Koopmans and Beckman began their investigation of the QAP to ascertain the optimal method of locating important economic resources in a given area. The Koopmans-Beckman formulation of the QAP aims to achieve the objective of assigning facilities to locations in order to minimize the overall cost. Below is the Koopmans-Beckman formulation of the QAP as described by neos-guide.org.
Note: The true objective cost function only requires summing entries above the diagonal in the matrix comprised of elements
Since this matrix is symmetric with zeroes on the diagonal, dividing by 2 removes the double count of each element to give the correct cost value. See the Numerical Example section for an example of this note.
With all of this information, the QAP can be summarized as:
QAP belongs to the classification of problems known as NP-complete, thus being a computationally complex problem. QAP’s NP-completeness was proven by Sahni and Gonzalez in 1976, who states that of all combinatorial optimization problems, QAP is the “hardest of the hard”. [2]
While an algorithm that can solve QAP in polynomial time is unlikely to exist, there are three primary methods for acquiring the optimal solution to a QAP problem:
The third method has been proven to be the most effective in solving QAP, although when n > 15, QAP begins to become virtually unsolvable.
The Branch and Bound method was first proposed by Ailsa Land and Alison Doig in 1960 and is the most commonly used tool for solving NP-hard optimization problems.
A branch-and-bound algorithm consists of a systematic enumeration of candidate solutions by means of state space search: the set of candidate solutions is thought of as forming a rooted tree with the full set at the root. The algorithm explores branches of this tree, which represent subsets of the solution set. Before one lists all of the candidate solutions of a branch, the branch is checked against upper and lower estimated bounds on the optimal solution, and the branch is eliminated if it cannot produce a better solution than the best one found so far by the algorithm.
The first attempts to solve the QAP eliminated the quadratic term in the objective function of
in order to transform the problem into a (mixed) 0-1 linear program. The objective function is usually linearized by introducing new variables and new linear (and binary) constraints. Then existing methods for (mixed) linear integer programming (MILP) can be applied. The very large number of new variables and constraints, however, usually poses an obstacle for efficiently solving the resulting linear integer programs. MILP formulations provide LP relaxations of the problem which can be used to compute lower bounds.
Qap with 3 facilities.
Permutation | Cost |
(123) | 91.4 |
99.8 | |
98.4 | |
86.5 | |
103.3 | |
90 |
Inter-plant transportation problem.
The QAP was first introduced by Koopmans and Beckmann to address how economic decisions could be made to optimize the transportation costs of goods between both manufacturing plants and locations. [1] Factoring in the location of each of the manufacturing plants as well as the volume of goods between locations to maximize revenue is what distinguishes this from other linear programming assignment problems like the Knapsack Problem.
As the QAP is focused on minimizing the cost of traveling from one location to another, it is an ideal approach to determining the placement of components in many modern electronics. Leon Steinberg proposed a QAP solution to optimize the layout of elements on a blackboard by minimizing the total amount of wiring required. [4]
When defining the problem Steinberg states that we have a set of n elements
as well as a set of r points
In his paper he derives the below formula:
In his paper Steinberg a backboard with a 9 by 4 array, allowing for 36 potential positions for the 34 components that needed to be placed on the backboard. For the calculation, he selected a random initial placement of s1 and chose a random family of 25 unconnected sets.
The initial placement of components is shown below:
After the initial placement of elements, it took an additional 35 iterations to get us to our final optimized backboard layout. Leading to a total of 59 iterations and a final wire length of 4,969.440.
Building new hospitals was a common event in 1977 when Alealid N Elshafei wrote his paper on "Hospital Layouts as a Quadratic Assignment Problem". [5] With the high initial cost to construct the hospital and to staff it, it is important to ensure that it is operating as efficiently as possible. Elshafei's paper was commissioned to create an optimization formula to locate clinics within a building in such a way that minimizes the total distance that a patient travels within the hospital throughout the year. When doing a study of a major hospital in Cairo he determined that the Outpatient ward was acting as a bottleneck in the hospital and focused his efforts on optimizing the 17 departments there.
Elshafei identified the following QAP to determine where clinics should be placed:
For the Cairo hospital with 17 clinics, and one receiving and recording room bringing us to a total of 18 facilities. By running the above optimization Elshafei was able to get the total distance per year down to 11,281,887 from a distance of 13,973,298 based on the original hospital layout.
The scheduling system uses matrices for Exams, Time Slots, and Rooms with the goal of reducing the rate of schedule conflicts. To accomplish this goal, the “examination with the highest cross faculty student is been prioritized in the schedule after which the examination with the highest number of cross-program is considered and finally with the highest number of repeating student, at each stage group with the highest number of student are prioritized.” [6]
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I want to solve job assignment problem using Hungarian algorithm of Kuhn and Munkres in case when matrix is not square. Namely we have more jobs than workers. In this case adding additional row is recommended to make matrix square. For example in the following link .
In general I want to complete all tasks by loading workers uniformly and get maximum cost. So how to implement this task by using job assignment algorithm above?
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June 28, 2024
This article has been reviewed according to Science X's editorial process and policies . Editors have highlighted the following attributes while ensuring the content's credibility:
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by Florian Meyer, ETH Zurich
In a breakthrough that brings to mind Lucky Luke—the man who shoots faster than his shadow—Rasmus Kyng and his team have developed a superfast algorithm that looks set to transform an entire field of research.
The groundbreaking work by Kyng's team involves what is known as a network flow algorithm, which tackles the question of how to achieve the maximum flow in a network while simultaneously minimizing transport costs.
Imagine you are using the European transportation network and looking for the fastest and cheapest route to move as many goods as possible from Copenhagen to Milan. Kyng's algorithm can be applied in such cases to calculate the optimal, lowest-cost traffic flow for any kind of network—be it rail, road, water or the internet.
His algorithm performs these computations so fast that it can deliver the solution at the very moment a computer reads the data that describes the network.
Before Kyng, no one had ever managed to do that—even though researchers have been working on this problem for some 90 years. Previously, it took significantly longer to compute the optimal flow than to process the network data.
And as the network became larger and more complex, the required computing time increased much faster, comparatively speaking, than the actual size of the computing problem. This is why we also see flow problems in networks that are too large for a computer to even calculate.
Kyng's approach eliminates this problem: using his algorithm, computing time and network size increase at the same rate—a bit like going on a hike and constantly keeping up the same pace however steep the path gets.
A glance at the raw figures shows just how far we have come: until the turn of the millennium, no algorithm managed to compute faster than m 1.5 , where m stands for the number of connections in a network that the computer has to calculate, and just reading the network data once takes m time.
In 2004, the computing speed required to solve the problem was successfully reduced to m 1.33 . Using Kyng's algorithm, the "additional" computing time required to reach the solution after reading the network data is now negligible.
The ETH Zurich researchers have thus developed what is, in theory, the fastest possible network flow algorithm. Two years ago, Kyng and his team presented mathematical proof of their concept in a groundbreaking paper . Scientists refer to these novel, almost optimally fast algorithms as "almost-linear-time algorithms," and the community of theoretical computer scientists responded to Kyng's breakthrough with a mixture of amazement and enthusiasm.
Kyng's doctoral supervisor, Daniel A. Spielman, Professor of Applied Mathematics and Computer Science at Yale and himself a pioneer and doyen in this field, compared the "absurdly fast" algorithm to a Porsche overtaking horse-drawn carriages.
As well as winning the 2022 Best Paper Award at the IEEE Annual Symposium on Foundations of Computer Science (FOCS), their paper was also highlighted in the computing journal Communications of the ACM , and the editors of popular science magazine Quanta named Kyng's algorithm one of the ten biggest discoveries in computer science in 2022 .
The ETH Zurich researchers have since refined their approach and developed further almost-linear-time algorithms. For example, the first algorithm was still focused on fixed, static networks whose connections are directed, meaning they function like one-way streets in urban road networks.
The algorithms published this year are now also able to compute optimal flows for networks that incrementally change over time. Lightning-fast computation is an important step in tackling highly complex and data-rich networks that change dynamically and very quickly, such as molecules or the brain in biology, or human friendships.
On Thursday, Simon Meierhans—a member of Kyng's team— presented a new almost-linear-time algorithm at the Annual ACM Symposium on Theory of Computing ( STOC 2024) in Vancouver. This algorithm solves the minimum-cost maximum-flow problem for networks that incrementally change as new connections are added.
Furthermore, in a second paper accepted by the IEEE Symposium on Foundations of Computer Science (FOCS) in October, the ETH researchers have developed another algorithm that also handles connections being removed.
Specifically, these algorithms identify the shortest routes in networks where connections are added or deleted. In real-world traffic networks, examples of such changes in Switzerland include the complete closure and then partial reopening of the Gotthard Base Tunnel in the months since summer 2023, or the recent landslide that destroyed part of the A13 motorway, which is the main alternative route to the Gotthard Road Tunnel.
Confronted with such changes, how does a computer, an online map service or a route planner calculate the lowest-cost and fastest connection between Milan and Copenhagen? Kyng's new algorithms also compute the optimal route for these incrementally or decrementally changing networks in almost-linear time—so quickly that the computing time for each new connection, whether added through rerouting or the creation of new routes, is again negligible.
But what exactly is it that makes Kyng's approach to computations so much faster than any other network flow algorithm? In principle, all computational methods are faced with the challenge of having to analyze the network in multiple iterations in order to find the optimal flow and the minimum-cost route. In doing so, they run through each of the different variants of which connections are open, closed or congested because they have reached their capacity limit.
Prior to Kyng, computer scientists tended to choose between two key strategies for solving this problem. One of these was modeled on the railway network and involved computing a whole section of the network with a modified flow of traffic in each iteration. The second strategy—inspired by power flows in the electricity grid—computed the entire network in each iteration but used statistical mean values for the modified flow of each section of the network in order to make the computation faster.
Kyng's team has now tied together the respective advantages of these two strategies in order to create a radical new combined approach. "Our approach is based on many small, efficient and low-cost computational steps, which—taken together—are much faster than a few large ones," says Maximilian Probst Gutenberg, a lecturer and member of Kyng's group, who played a key role in developing the almost-linear-time algorithms.
A brief look at the history of this discipline adds an additional dimension to the significance of Kyng's breakthrough: flow problems in networks were among the first to be solved systematically with the help of algorithms in the 1950s, and flow algorithms played an important role in establishing theoretical computer science as a field of research in its own right.
The well-known algorithm developed by mathematicians Lester R. Ford Jr. and Delbert R. Fulkerson also stems from this period. Their algorithm efficiently solves the maximum-flow problem, which seeks to determine how to transport as many goods through a network as possible without exceeding the capacity of the individual routes.
These advances showed researchers that the maximum-flow problem, the minimum-cost problem (transshipment or transportation problem) and many other important network-flow problems can all be viewed as special cases of the general minimum-cost flow problem.
Prior to Kyng's research, most algorithms were only able to solve one of these problems efficiently, though they could not do even this particularly quickly, nor could they be extended to the broader minimum-cost flow problem.
The same applies to the pioneering flow algorithms of the 1970s, for which the theoretical computer scientists John Edward Hopcroft, Richard Manning Karp and Robert Endre Tarjan each received a Turing Award, regarded as the "Nobel Prize" of computer science. Karp received his in 1985; Hopcroft and Tarjan won theirs in 1986.
It wasn't until 2004 that mathematicians and computer scientists Daniel Spielman and Shang-Hua Teng—and later Samuel Daitch—succeeded in writing algorithms that also provided a fast and efficient solution to the minimum-cost flow problem. It was this group that shifted the focus to power flows in the electricity grid.
Their switch in perspective from railways to electricity led to a key mathematical distinction: if a train is rerouted on the railway network because a line is out of service, the next best route according to the timetable may already be occupied by a different train.
In the electricity grid, it is possible for the electrons that make up a power flow to be partially diverted to a network connection through which other current is already flowing. Thus, unlike trains, the electrical current can, in mathematical terms, be "partially" moved to a new connection.
This partial rerouting enabled Spielman and his colleagues to compute such route changes much faster and, at the same time, to recalculate the entire network after each change. "We rejected Spielman's approach of creating the most powerful algorithms we could for the entire network," says Kyng.
"Instead, we applied his idea of partial route computation to the earlier approaches of Hopcroft and Karp." This computation of partial routes in each iteration played a major role in speeding up the overall flow computation.
Much of the ETH Zurich researchers' progress comes down to the decision to extend their work beyond the development of new algorithms. The team also uses and designs new mathematical tools that speed up their algorithms even more.
In particular, they have developed a new data structure for organizing network data. This makes it possible to identify any change to a network connection extremely quickly. And this, in turn, helps make the algorithmic solution so amazingly fast.
With so many applications lined up for the almost-linear-time algorithms and for tools such as the new data structure, the overall innovation spiral could soon be turning much faster than before.
Yet laying the foundations for solving very large problems that couldn't previously be computed efficiently is only one benefit of these significantly faster flow algorithms—because they also change the way in which computers calculate complex tasks in the first place.
"Over the past decade, there has been a revolution in the theoretical foundations for obtaining provably fast algorithms for foundational problems in theoretical computer science," writes an international group of researchers from University of California, Berkeley, which includes among its members Rasmus Kyng and Deeksha Adil, a researcher at the Institute for Theoretical Studies at ETH Zurich.
Almost-Linear Time Algorithms for Decremental Graphs: Min-Cost Flow and More via Duality. 65th IEEE Symposium on Foundations of Computer Science (FOCS) 2024. focs.computer.org/2024/accepte … apers-for-focs-2024/
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IMAGES
VIDEO
COMMENTS
The following algorithm is known as the successive shortest path algorithm for the assignment problem. Algorithm SSP begin x = 0; while some node is free do begin select an origin node i; in the residual network, find the minimum cost augmenting path P from i to some free destination node t; augment along the path P;
The assignment problem is a fundamental combinatorial optimization problem. In its most general form, the problem is as follows: ... This is currently the fastest run-time of a strongly polynomial algorithm for this problem. ... Their work proposes an approximation algorithm for the assignment problem ...
Successive shortest path algorithm. O(mn log n) time using heap-based version of Dijkstra's algorithm. Best known bounds. O(mn1/2) deterministic; O(n 2.376) randomized. Planar weighted bipartite matching. O(n3/2 log5 n). Weighted Bipartite Matching m edges, n nodes A lg or ithmD es nb y v aT dsJ Keier ¥Cp ©205 Wey S ev e Input Queued Switching 19
We'll handle the assignment problem with the Hungarian algorithm (or Kuhn-Munkres algorithm). I'll illustrate two different implementations of this algorithm, both graph theoretic, one easy and fast to implement with O (n4) complexity, and the other one with O (n3) complexity, but harder to implement.
The theoretical analysis and computational testing supports the hypothesis that QuickMatch runs in linear time on randomly generated sparse assignment problems, and presents some theoretical justifications as to why the algorithm's performance is superior in practice to the usual SSP algorithm. In this paper, we consider the linear assignment problem defined on a bipartite network G = ( U V, A).
whereby the assignment optimization is viewed as the primal problem and the minimization of the cost (1.2)-(1.3) is the dual problem.y Algorithms for Solving the Assignment Problem There are several iterative algorithms for the solution of the assignment problem, which are described in
The-scaling auction algorithm [5] and the Goldberg & Kennedy algorithm [13] are algorithms that solve the assignment problem. The -scaling auction algorithm operates like a real auction, where a set of persons U, compete for a set of objects V. In this scenario, to each object is assigned a price which, in certain sense, represents
First, we give a detailed review of two algorithms that solve the minimization case of the assignment problem, the Bertsekas auction algorithm and the Goldberg & Kennedy algorithm. It was previously alluded that both algorithms are equivalent. We give a detailed proof that these algorithms are equivalent. Also, we perform experimental results comparing the performance of three algorithms for ...
Includes bibliographical references (p. 25-27). Alfred P. Sloan School of Management, Massachusetts Institute of Technology
It solves all LP problems and focus in development is to be fast on average on all LPs and also to be fast-ish in the pathological cases. When using the Hungarian method, you do not build a model, you just pass the cost matrix to a tailored algorithm. You will then use an algorithm developed for that specific problem to solve it.
I need this part of the program to be as fast as possible. I'm wondering if there is an optimal algorithm I should use. I have been researching and came across the Hungarian algorithm but I'm wondering if there is another option I should be considering. Here is an example of the problem: My grid has its' positions labelled, a,b,c,d ...
Hungarian algorithm steps for minimization problem. Step 1: For each row, subtract the minimum number in that row from all numbers in that row. Step 2: For each column, subtract the minimum number in that column from all numbers in that column. Step 3: Draw the minimum number of lines to cover all zeroes.
Is my problem in fact $\Theta(m^3)$? I.e., is the method of duplicating workers and using Kuhn-Munkres (as fast as) the fastest algorithm for solving the rectangular linear assignment problem (RLAP)?. I want to know because I have a reduction of RLAP to another problem, and I want to lower-bound the complexity of this other problem.
The complexity of this solution of the assignment problem depends on the algorithm by which the search for the maximum flow of the minimum cost is performed. The complexity will be $\mathcal{O}(N^3)$ using Dijkstra or $\mathcal{O}(N^4)$ using Bellman-Ford .
What seems the most relevant in your case are the polynomial algorithms described in "Knapsack problems: algorithms and computer implementations" (Martello et Toth, 1990): Greedy: sort all agent-task pairs according to a given criterion, and then assign greedily from best to worst the unassigned tasks.
One of the interesting things about studying optimization is that the techniques show up in a lot of different areas. The "assignment problem" is one that can be solved using simple techniques, at least for small problem sizes, and is easy to see how it could be applied to the real world. Assignment Problem Pretend for a moment that you are writing software for a famous ride sharing ...
This is a Python implementation of an algorithm for approximately solving quadratic assignment problems described in. Joshua T. Vogelstein and John M. Conroy and Vince Lyzinski and Louis J. Podrazik and Steven G. Kratzer and Eric T. Harley and Donniell E. Fishkind and R. Jacob Vogelstein and Carey E. Priebe (2012) Fast Approximate Quadratic Programming for Large (Brain) Graph Matching.
Time complexity : O(n^3), where n is the number of workers and jobs. This is because the algorithm implements the Hungarian algorithm, which is known to have a time complexity of O(n^3). Space complexity : O(n^2), where n is the number of workers and jobs.This is because the algorithm uses a 2D cost matrix of size n x n to store the costs of assigning each worker to a job, and additional ...
This paper describes a new algorithm called QuickMiatch for solving the assignment problem. QuickMatch is based on the successive shortest path (SSP) algorithm for the assignment problem, which in ...
What you're trying to solve here is known as the assignment problem: given two lists of n elements each and n×n values (the value of each pair), how to assign them so that the total "value" is maximized (or equivalently, minimized). There are several algorithms for this, such as the Hungarian algorithm ( Python implementation ), or you could ...
Mex implementation of Bertsekas' auction algorithm [1] for a very fast solution of the linear assignment problem. The implementation is optimised for sparse matrices where an element A (i,j) = 0 indicates that the pair (i,j) is not possible as assignment. Solving a sparse problem of size 950,000 by 950,000 with around 40,000,000 non-zero ...
The Quadratic Assignment Problem (QAP), ... proposed by Ailsa Land and Alison Doig in 1960 and is the most commonly used tool for solving NP-hard optimization problems. A branch-and-bound algorithm consists of a systematic enumeration of candidate solutions by means of state space search: the set of candidate solutions is thought of as forming ...
2. I want to solve job assignment problem using Hungarian algorithm of Kuhn and Munkres in case when matrix is not square. Namely we have more jobs than workers. In this case adding additional row is recommended to make matrix square. For example in the following link. And here task IV is assumed to be done.
His algorithm performs these computations so fast that it can deliver the solution at the very moment a computer reads the data that describes the network. Computations as fast as a network is big. Before Kyng, no one had ever managed to do that—even though researchers have been working on this problem for some 90 years.